Homepage
Description
About
Split Mod adds new content to the game, such as items, enemies, bosses and more.
The main aim of the mod is to provide wholesome and fresh experience on top of the base game without breaking its charm and ambience.
We are working hard to make all of the content feel natural and interesting, so take your time and enjoy it!
Our Discord: https://discord.gg/5eutHVCYMg
Features
> Over 700 new items - new unique weapons, armor sets, accesories and much more!
> Over 40 new monsters with unique animations and attacks!
> 7 brand new bosses with unique AI!
> 6 new town NPCs, each with its own interesting stuff to sell and exchange!
> Two new structures - the Stranded Ship and the Underworld Domain!
> Support for Russian language!
> Support for Boss Checklist and Census Mod by Jopojelly!
Enjoy!
Split Mod adds new content to the game, such as items, enemies, bosses and more.
The main aim of the mod is to provide wholesome and fresh experience on top of the base game without breaking its charm and ambience.
We are working hard to make all of the content feel natural and interesting, so take your time and enjoy it!
Our Discord: https://discord.gg/5eutHVCYMg
Features
> Over 700 new items - new unique weapons, armor sets, accesories and much more!
> Over 40 new monsters with unique animations and attacks!
> 7 brand new bosses with unique AI!
> 6 new town NPCs, each with its own interesting stuff to sell and exchange!
> Two new structures - the Stranded Ship and the Underworld Domain!
> Support for Russian language!
> Support for Boss Checklist and Census Mod by Jopojelly!
Enjoy!
Homepage
Description
Gives the player an extra 200 buff slots so buffs doesn't override each other. Now uses TModLoader's internal code for this.
Changelog:
V. 0.2.1:
- Added config to set the max buff slots
Changelog:
V. 0.2.1:
- Added config to set the max buff slots
Homepage
Description
This mod can help you fish automatically. Which means auto pull and cast bobbers while holding a fishing pole.
Note that you need to bind a key to toggle auto cast bobbers.
You can see this mod's source code here: https://github.com/Crapsky233/Autofish
Configuration:
"Pulling Delay": The delay of pulling bobber up after detecting available fish.
" Auto Catch Crates"
" Auto Catch Accessories"
" Auto Catch Tools and Weapons"
" Auto Catch Quest Fishes"
" Auto Catch Normal Catches"
Hotkeys:
"Toggle Auto Cast Fishing Pole": Toggle auto casting bobbers.
"Lock Casting Target To Cursor": Lock the casting target to cursor. Bobbers will be casted to a locked position wherever the cursor at. Only useful when activating "Auto Cast Fishing Pole".
Below are Chinese translated description.
以上是英文版简介
这个模组可以让你自动钓鱼。当拿着钓鱼竿时自动抛/收鱼线。
注意你需要绑定一个按键才可以开关自动抛鱼线。
你可以在此处找到此Mod的源码:https://github.com/Crapsky233/Autofish
设置选项:
"拉鱼线延迟(秒)": 设置检测到鱼后拉浮标的延迟时间。
" 自动钓宝匣"
" 自动钓饰品"
" 自动钓工具和武器"
" 自动钓任务鱼"
" 自动钓一般渔获"
快捷键:
“Toggle Auto Cast Fishing Pole”:开关自动抛鱼线
“Lock Casting Target To Cursor”:将鱼钩投射目标锁定到光标,开启后浮标将被投射到锁定位置。仅在激活“自动投射钓鱼竿”时有用。
Note that you need to bind a key to toggle auto cast bobbers.
You can see this mod's source code here: https://github.com/Crapsky233/Autofish
Configuration:
"Pulling Delay": The delay of pulling bobber up after detecting available fish.
" Auto Catch Crates"
" Auto Catch Accessories"
" Auto Catch Tools and Weapons"
" Auto Catch Quest Fishes"
" Auto Catch Normal Catches"
Hotkeys:
"Toggle Auto Cast Fishing Pole": Toggle auto casting bobbers.
"Lock Casting Target To Cursor": Lock the casting target to cursor. Bobbers will be casted to a locked position wherever the cursor at. Only useful when activating "Auto Cast Fishing Pole".
Below are Chinese translated description.
以上是英文版简介
这个模组可以让你自动钓鱼。当拿着钓鱼竿时自动抛/收鱼线。
注意你需要绑定一个按键才可以开关自动抛鱼线。
你可以在此处找到此Mod的源码:https://github.com/Crapsky233/Autofish
设置选项:
"拉鱼线延迟(秒)": 设置检测到鱼后拉浮标的延迟时间。
" 自动钓宝匣"
" 自动钓饰品"
" 自动钓工具和武器"
" 自动钓任务鱼"
" 自动钓一般渔获"
快捷键:
“Toggle Auto Cast Fishing Pole”:开关自动抛鱼线
“Lock Casting Target To Cursor”:将鱼钩投射目标锁定到光标,开启后浮标将被投射到锁定位置。仅在激活“自动投射钓鱼竿”时有用。
Homepage
Description
*English Description*
Only For Calamity 1.4.5.003, On Which Version BossRush Cannot Go On Normally After Defeatting Clonemitas.
This Mod Will Kill CalClone Phase 1 Directly When You Have Defeated Cal Once In This BossRush To Fix The Bug.
As The Bug Is From, Actually, Only Defeating Cal Phase 1 Allows BR To Continue While Cal Phase 1 Turn To P2 Immidiately On 75% Health.
*中文介绍*
只为灾厄1.4.5.003服务,在这个版本里BossRush击败普灾后进度无法继续推进。
开启这个mod后,如果你已经在这个BR里击败过一次普灾二阶段,会直接秒杀所有一阶段普灾直到BR进度成功推动。
实际上,这个bug的原因是,BR判定你击败普灾是判定你击败普灾一阶段,而普灾一阶段到75%血量会立即转变成二阶段,所以永远无法击败。
Only For Calamity 1.4.5.003, On Which Version BossRush Cannot Go On Normally After Defeatting Clonemitas.
This Mod Will Kill CalClone Phase 1 Directly When You Have Defeated Cal Once In This BossRush To Fix The Bug.
As The Bug Is From, Actually, Only Defeating Cal Phase 1 Allows BR To Continue While Cal Phase 1 Turn To P2 Immidiately On 75% Health.
*中文介绍*
只为灾厄1.4.5.003服务,在这个版本里BossRush击败普灾后进度无法继续推进。
开启这个mod后,如果你已经在这个BR里击败过一次普灾二阶段,会直接秒杀所有一阶段普灾直到BR进度成功推动。
实际上,这个bug的原因是,BR判定你击败普灾是判定你击败普灾一阶段,而普灾一阶段到75%血量会立即转变成二阶段,所以永远无法击败。
Homepage
Description
Weapons, armor, and accessories can all roll up to 4 modifiers that grant a wide variety of bonuses and effects. See the homepage for details and changelogs
Homepage
Description
'Conquer the world's evils, Starfarers at your side.'
Compatible with multiplayer!
Thank you everyone for over 1 million downloads!
Please check the Discord for the latest info + wiki!
Click the homepage link below!
For the best experience, make sure to download
'The Stars Above Music' for music!
This mod includes:
- Two fully furnished deuteroganists with over 1000+
lines of dialogue and custom UI to support it
- Modular, upgradable ultimate abilities that scale
with boss progression
- Pre-made instanced explorable dungeons
set amongst the stars
- 24 custom unlockable passive abilities present in a
unique weight-based system
- 50+ special weapons that have malleable damage types,
alternate abilities, charged attacks, etc.
- 6 unique bosses each with their own special
cast-centric AI
*** Requires Subworld Library! ***
Full description below...
The Stars Above is a Terraria expansion mod that adds
a new important game mechanic: the Starfarer system.
Compatible with multiplayer and all popular content mods.
Meet Asphodene and Eridani: twin Starfarers, spatial
foreigners that will grant you strength on your journey.
Unlock unique equippable abilities within the Stellar Array,
mixing and matching them to perfect your build.
Obtain incredibly powerful Stellar Novas to decide battles,
and then modify and upgrade your Stellar Novas with
Stellar Prisms.
With hundreds of unique dialogue lines for each Starfarer,
become stronger with their guidance,
and arm yourselves for the challenges to come.
Your Starfarers will also have dialogue for modded bosses!
Obtain extraordinary weapons with layers of strategy
and myriad powers to overwhelm your foes. Every single
weapon is incredibly unique and custom-made.
Defeat six powerful unqiue bosses boasting a custom AI system:
Casted Attacks. Adapt and learn to defeat these powerful foes!
The adventure doesn't stop with your home planet. Journey
to the stars above, exploring ancient ruins, alien relics,
and more.
This mod grants nearly limitless player agency; you decide
how you want to play.
WEAPONS
Along with the Stellar Array mechanic, there are a myriad of
new weapons exclusive to your respective Aspect carefully made
with unique gameplay in mind. This mod embraces quality over
quantity; each weapon can be qualified as a legendary
artifact by itself, and you may recognize some of them...
BOSSES
Once you have defeated the Wall of Flesh, you can challenge The Vagrant of Space and Time.
Defeating this boss will unlock the next step of your powers, the utilization of Stellar Novas.
During your journey, square off against legendary foes such as Nalhaun, the Burnished King,
Penthesilea, the Witch of Ink, and Arbitration.
Prepare yourself for their myriad attacks, and erase them from this world!
At the end of your journey, The Stars Above has one last challenge for you: The Warrior of Light.
This fight, one of the most unique Terraria bosses ever, will pit you against the pinnacle of heroes, testing
your strength and willpower. It will push you to your Limit- and beyond.
Once you've bested all the bosses of the Stars Above, a new foe will make itself known.
Prepare for the fight of your life...
In Expert Mode, prepare for a challenge that will test every ounce of your abilities.
CROSSOVER CONTENT
For enjoyers of the Calamity Mod:
Several weapons are custom-tailored to suit the post-Moon Lord endgame the Calamity Mod offers.
Furthermore, Stellar Novas will scale automatically to Calamity progress.
Custom dialogue is present for Thorium bosses as well!
Even if the mod does not support a modded boss, there will still be dialogue!
EXTRA
Thank you to Subworld Library and Scalar's Structurizer for resources used to create subworlds!
This mod is meant to be utilized in tandem with other mods to enhance the gameplay experience.
Fully compatible with multiplayer, but there may be some desync issues.
Compatible with saves, but highly recommended to start a new playthrough.
If any incompatibilities arise, they will be mentioned ingame.
Please consider donating to The Stars Above if you're able!
You can get a pet or a custom weapon added into the mod!
https://www.patreon.com/starsabove
Compatible with multiplayer!
Thank you everyone for over 1 million downloads!
Please check the Discord for the latest info + wiki!
Click the homepage link below!
For the best experience, make sure to download
'The Stars Above Music' for music!
This mod includes:
- Two fully furnished deuteroganists with over 1000+
lines of dialogue and custom UI to support it
- Modular, upgradable ultimate abilities that scale
with boss progression
- Pre-made instanced explorable dungeons
set amongst the stars
- 24 custom unlockable passive abilities present in a
unique weight-based system
- 50+ special weapons that have malleable damage types,
alternate abilities, charged attacks, etc.
- 6 unique bosses each with their own special
cast-centric AI
*** Requires Subworld Library! ***
Full description below...
The Stars Above is a Terraria expansion mod that adds
a new important game mechanic: the Starfarer system.
Compatible with multiplayer and all popular content mods.
Meet Asphodene and Eridani: twin Starfarers, spatial
foreigners that will grant you strength on your journey.
Unlock unique equippable abilities within the Stellar Array,
mixing and matching them to perfect your build.
Obtain incredibly powerful Stellar Novas to decide battles,
and then modify and upgrade your Stellar Novas with
Stellar Prisms.
With hundreds of unique dialogue lines for each Starfarer,
become stronger with their guidance,
and arm yourselves for the challenges to come.
Your Starfarers will also have dialogue for modded bosses!
Obtain extraordinary weapons with layers of strategy
and myriad powers to overwhelm your foes. Every single
weapon is incredibly unique and custom-made.
Defeat six powerful unqiue bosses boasting a custom AI system:
Casted Attacks. Adapt and learn to defeat these powerful foes!
The adventure doesn't stop with your home planet. Journey
to the stars above, exploring ancient ruins, alien relics,
and more.
This mod grants nearly limitless player agency; you decide
how you want to play.
WEAPONS
Along with the Stellar Array mechanic, there are a myriad of
new weapons exclusive to your respective Aspect carefully made
with unique gameplay in mind. This mod embraces quality over
quantity; each weapon can be qualified as a legendary
artifact by itself, and you may recognize some of them...
BOSSES
Once you have defeated the Wall of Flesh, you can challenge The Vagrant of Space and Time.
Defeating this boss will unlock the next step of your powers, the utilization of Stellar Novas.
During your journey, square off against legendary foes such as Nalhaun, the Burnished King,
Penthesilea, the Witch of Ink, and Arbitration.
Prepare yourself for their myriad attacks, and erase them from this world!
At the end of your journey, The Stars Above has one last challenge for you: The Warrior of Light.
This fight, one of the most unique Terraria bosses ever, will pit you against the pinnacle of heroes, testing
your strength and willpower. It will push you to your Limit- and beyond.
Once you've bested all the bosses of the Stars Above, a new foe will make itself known.
Prepare for the fight of your life...
In Expert Mode, prepare for a challenge that will test every ounce of your abilities.
CROSSOVER CONTENT
For enjoyers of the Calamity Mod:
Several weapons are custom-tailored to suit the post-Moon Lord endgame the Calamity Mod offers.
Furthermore, Stellar Novas will scale automatically to Calamity progress.
Custom dialogue is present for Thorium bosses as well!
Even if the mod does not support a modded boss, there will still be dialogue!
EXTRA
Thank you to Subworld Library and Scalar's Structurizer for resources used to create subworlds!
This mod is meant to be utilized in tandem with other mods to enhance the gameplay experience.
Fully compatible with multiplayer, but there may be some desync issues.
Compatible with saves, but highly recommended to start a new playthrough.
If any incompatibilities arise, they will be mentioned ingame.
Please consider donating to The Stars Above if you're able!
You can get a pet or a custom weapon added into the mod!
https://www.patreon.com/starsabove
Homepage
Description
Census - Town NPC Checklist modifies the housing panel to show missing townspeople.
A "✓" signifies that the conditions for spawning that npc have been fulfilled. An "X" means that conditions have not been fulfilled. A "?" means the game hasn't checked Town NPC spawn conditions yet. Hover over it to see the spawn conditions.
Mods can add the conditions for their town easily. In PostSetupContent, call census.Call("TownNPCCondition", mod.NPCType("ExamplePerson"), "Create a house from ExampleBlock.");
Townspeople spawn about 2 minutes after day begins, so the data shown might not be up to date until that check happens.
The command "TownProgress" can be used to check available Town NPC from the server console.
You can also hover over Town NPC in the housing menu to see an arrow pointing to their location. This feature can be toggled off in the config.
A "✓" signifies that the conditions for spawning that npc have been fulfilled. An "X" means that conditions have not been fulfilled. A "?" means the game hasn't checked Town NPC spawn conditions yet. Hover over it to see the spawn conditions.
Mods can add the conditions for their town easily. In PostSetupContent, call census.Call("TownNPCCondition", mod.NPCType("ExamplePerson"), "Create a house from ExampleBlock.");
Townspeople spawn about 2 minutes after day begins, so the data shown might not be up to date until that check happens.
The command "TownProgress" can be used to check available Town NPC from the server console.
You can also hover over Town NPC in the housing menu to see an arrow pointing to their location. This feature can be toggled off in the config.
Homepage
Description
This mod stops tombstones from appearing when you die.
Based on the "Disable Gravestones" option from HERO's Mod.
Changelog:
1.1.2:
* Allow players who are the host in host & play to change config settings.
* Fix no death text config option messing with some mods which modify player death behavior.
1.1.1:
* Changed the mod back to be both sided, since client side mods aren't loaded by servers (oops).
* Changed the config to be server sided (should work the same in single player), and made the settings only changeable by the server in MP.
1.1.0:
* Updated to tModLoader 0.11.8.1
* Added config option to allow dropping tombs from town NPC deaths, should work exactly like in 1.4 Hardcore mode
* Changed how tombs are prevented from dropping on player death so that mods that use the tombstone projectile aren't affected
1.0.2:
* Updated to tModLoader 0.11
* Updated config system to use ModConfig
* Now a client-side mod
1.0.1:
* Added config file
* Added no death text option, defaults to false
Based on the "Disable Gravestones" option from HERO's Mod.
Changelog:
1.1.2:
* Allow players who are the host in host & play to change config settings.
* Fix no death text config option messing with some mods which modify player death behavior.
1.1.1:
* Changed the mod back to be both sided, since client side mods aren't loaded by servers (oops).
* Changed the config to be server sided (should work the same in single player), and made the settings only changeable by the server in MP.
1.1.0:
* Updated to tModLoader 0.11.8.1
* Added config option to allow dropping tombs from town NPC deaths, should work exactly like in 1.4 Hardcore mode
* Changed how tombs are prevented from dropping on player death so that mods that use the tombstone projectile aren't affected
1.0.2:
* Updated to tModLoader 0.11
* Updated config system to use ModConfig
* Now a client-side mod
1.0.1:
* Added config file
* Added no death text option, defaults to false
Homepage
Description
Devil Fruit Mod is a One Piece centered mod that gives the players the ability to eat a devil fruit and wield their powers.
Current Features:
Gum-Gum Fruit
Human-Human Fruit
Love-Love Fruit
Bomb-Bomb Fruit
Silvers Rayleigh Town NPC to serve as an upgrade system - moves in when you've eaten a fruit
All fruits are currently obtainable from the vanilla merchant for 5g and make sure to configure your hotkeys to use the abilities.
Any Bugs or feature requests? Contact the developer on Discord at EllieAM#4833 or join her discord at https://discord.gg/Dhy4XQg
Current Features:
Gum-Gum Fruit
Human-Human Fruit
Love-Love Fruit
Bomb-Bomb Fruit
Silvers Rayleigh Town NPC to serve as an upgrade system - moves in when you've eaten a fruit
All fruits are currently obtainable from the vanilla merchant for 5g and make sure to configure your hotkeys to use the abilities.
Any Bugs or feature requests? Contact the developer on Discord at EllieAM#4833 or join her discord at https://discord.gg/Dhy4XQg
Homepage
Description
This mod allows you to increase your stats by using the vanity armor and accessories slots as well as your hotbar and your inventory.
It adds 8 new accessories, crafted with Expert mode drops, that allow you to increase your armor and accessory count to obscene levels.
- The Vanity Accessory Enabler, when equipped in an active accessory slot, allows you to receive accessory/armor effects from accessories/armors in your vanity slots;
- The Hotbar Accessory Enabler, when equipped in an active accessory slot, allows you to receive accessory/armor effects from accessories/armors in your hotbar;
- The Lowest Row Acessory Enabler, when equipped in an active accessory slot, allows you to receive accessory/armor effects from accessories/armors in your lowest row of inventory;
- The Two Lowest Rows Acessory Enabler, when equipped in an active accessory slot, allows you to receive accessory/armor effects from accessories/armors in your two lowest rows of inventory;
- The Almost Full Inventory Acessory Enabler, when equipped in an active accessory slot, allows you to receive accessory/armor effects from accessories/armors in any but the topmost (the one below the hotbar) row of inventory;
- The Full Inventory Acessory Enabler, when equipped in an active accessory slot, allows you to receive accessory/armor effects from accessories/armors in any row of inventory (except hotbar);
- The Total Accessory Enabler, when equipped in an active accessory slot, allows you to receive accessory/armor effects from any inventory, hotbar or vanity slots.
- The Chest Accessory Enabler must first be configured by using it (left click) on any chest, Piggybank, Safe and Defender's forge included. Afterwards, equip it on any active accessory slot to have that chest's content added to your stats. It is limited by config (with the default being disabled, or 0), and every chest is processed only once, but you can share chests with other players.
- Also, Chest Accessory Enabler must be reconfiged every time you enter a world (it does not save the chest it's on, for sanity reasons), so every time you enter a world, you must open the chest with the accessories and use the Chest Enabler on it.
This is, in no way, a balanced mod. Consider it a less cheaty alternative to other similar mods.
It adds 8 new accessories, crafted with Expert mode drops, that allow you to increase your armor and accessory count to obscene levels.
- The Vanity Accessory Enabler, when equipped in an active accessory slot, allows you to receive accessory/armor effects from accessories/armors in your vanity slots;
- The Hotbar Accessory Enabler, when equipped in an active accessory slot, allows you to receive accessory/armor effects from accessories/armors in your hotbar;
- The Lowest Row Acessory Enabler, when equipped in an active accessory slot, allows you to receive accessory/armor effects from accessories/armors in your lowest row of inventory;
- The Two Lowest Rows Acessory Enabler, when equipped in an active accessory slot, allows you to receive accessory/armor effects from accessories/armors in your two lowest rows of inventory;
- The Almost Full Inventory Acessory Enabler, when equipped in an active accessory slot, allows you to receive accessory/armor effects from accessories/armors in any but the topmost (the one below the hotbar) row of inventory;
- The Full Inventory Acessory Enabler, when equipped in an active accessory slot, allows you to receive accessory/armor effects from accessories/armors in any row of inventory (except hotbar);
- The Total Accessory Enabler, when equipped in an active accessory slot, allows you to receive accessory/armor effects from any inventory, hotbar or vanity slots.
- The Chest Accessory Enabler must first be configured by using it (left click) on any chest, Piggybank, Safe and Defender's forge included. Afterwards, equip it on any active accessory slot to have that chest's content added to your stats. It is limited by config (with the default being disabled, or 0), and every chest is processed only once, but you can share chests with other players.
- Also, Chest Accessory Enabler must be reconfiged every time you enter a world (it does not save the chest it's on, for sanity reasons), so every time you enter a world, you must open the chest with the accessories and use the Chest Enabler on it.
This is, in no way, a balanced mod. Consider it a less cheaty alternative to other similar mods.
Homepage
Description
Music by: Heart Plus Up!, SkippyZii, Thriplerex, Salvati, and novaGnomes
Sprites by: Heart Plus Up!, Seasalt, toothbrush, IbanPlay, Cooper, Hugekraken, LordMetarex, and PokerFace
Coded by: apotofkoolaid
~~~~
***VERY IMPORTANT NOTE***
This is the LITE version of the mod, meaning this only contains boss themes and NOTHING ELSE.
Please go to this mod's homepage (our Discord server) to download the full version of the mod.
This mod will do nothing if the full version is enabled.
Music boxes from this mod can be converted to the equivalent music box in the full version (and vice versa) if both mods are enabled.
~~~~
Unofficial Calamity Mod Music is an in-progress, fan-made music mod that aims to replace the entire vanilla soundtrack with new songs that better fit with the Calamity Mod OST. The mod is not yet finished and below is a list of all the current themes in the lite version.
-= Music List (Lite) =-
- King Slime - (Gelatinous Monarch)
- Eye of Cthulhu - (Bloodshot Barrage)
- Eater of Worlds - (Menace of the Chasms)
- Brain of Cthulhu - (Madness Incarnate)
- Skeletron - (Wrath from the Crypt)
- Wall of Flesh ~ Phase 1 - (The Rotten Core)
- Wall of Flesh ~ Phase 2 - (Core of the Damned)
Sprites by: Heart Plus Up!, Seasalt, toothbrush, IbanPlay, Cooper, Hugekraken, LordMetarex, and PokerFace
Coded by: apotofkoolaid
~~~~
***VERY IMPORTANT NOTE***
This is the LITE version of the mod, meaning this only contains boss themes and NOTHING ELSE.
Please go to this mod's homepage (our Discord server) to download the full version of the mod.
This mod will do nothing if the full version is enabled.
Music boxes from this mod can be converted to the equivalent music box in the full version (and vice versa) if both mods are enabled.
~~~~
Unofficial Calamity Mod Music is an in-progress, fan-made music mod that aims to replace the entire vanilla soundtrack with new songs that better fit with the Calamity Mod OST. The mod is not yet finished and below is a list of all the current themes in the lite version.
-= Music List (Lite) =-
- King Slime - (Gelatinous Monarch)
- Eye of Cthulhu - (Bloodshot Barrage)
- Eater of Worlds - (Menace of the Chasms)
- Brain of Cthulhu - (Madness Incarnate)
- Skeletron - (Wrath from the Crypt)
- Wall of Flesh ~ Phase 1 - (The Rotten Core)
- Wall of Flesh ~ Phase 2 - (Core of the Damned)
Homepage
Description
The Ancients have Awakened. Chaos reigns, storms ravage, and reality tears at the seams!
**NOTE: Small worlds are heavilly discouraged with this mod. Things break because we have a lot of worldgen.**
This mod adds:
800+ Items, including EX items; powerful upgrades to previous weapons with a new twist to them!
100+ NPCs
21 Bosses (7 Pre-Hardmode, 4 Hardmode, and 5 Post-Moon Lord)
4 New Biomes.
-The World Chaoses: Alternatives to the World Evils.
The Inferno, a volcanic biome ravaged by dragons, with gear mainly focusing on raw defense.
The Mire, a swampy biome infested by slithering creatures of the dark, with gear mainly focusing on sheer speed.
-The Void: Floating Islands at the top right of the world. Nothing is there, there is no reason to go there (Or is there?)
-The Terrarium: A crystal biosphere safe from the ever-corrupting world around you. Currently underdeveloped, but it has content post-plantera.
Cross-Mod content with GRealm and Thorium, with Mod of Redemption, Calamity, & Varia cross-mod content planned! (Thorium support being worked on. Currently only one healer weap)
Fargo's Mutant Mod support.
A unique soundtrack.
~Update 1.0.3.2 Changelog~
1. Fixed an issue disabling the mod in MP when used with calamity
2. Fixed the Terrarium blocks being super duper dark
Thanks to all these amazing people for all their help with the mod!
-TheDoctorDallin
-Elizabeth Miles
-Grox The Great
-Hallam, God of Rainbows
-Tails the Fox 92
-Chinzilla00
-Gregg
-Welox
-KyuuSW
-TheRedstoneBro
-Glitched Pixel
-Niorin
-Tied
-SpectralAves
-Beg
-GamingWithZack
-FailureOfMankind
-Karamitasu
-Charlie Debnam
-OmegaFerretMusic
-LordCakeSpy
-Rockwizard
-Frogtism
-ZipZopZoop
-Fargowilta
-Fazergamer
-Hero
-Sume
-MechanicPluto
-Ezalos
-Dradonhunter11
-Dan Yami
-Gregg
-Diverman Sam
-OverlordCMD
-Uncle Danny
-Moonburn
-Oli.H
-CC
Thank you to our amazing Patrons!
-Spectral Aves
-Rockwizard
-Lantard
**NOTE: Small worlds are heavilly discouraged with this mod. Things break because we have a lot of worldgen.**
This mod adds:
800+ Items, including EX items; powerful upgrades to previous weapons with a new twist to them!
100+ NPCs
21 Bosses (7 Pre-Hardmode, 4 Hardmode, and 5 Post-Moon Lord)
4 New Biomes.
-The World Chaoses: Alternatives to the World Evils.
The Inferno, a volcanic biome ravaged by dragons, with gear mainly focusing on raw defense.
The Mire, a swampy biome infested by slithering creatures of the dark, with gear mainly focusing on sheer speed.
-The Void: Floating Islands at the top right of the world. Nothing is there, there is no reason to go there (Or is there?)
-The Terrarium: A crystal biosphere safe from the ever-corrupting world around you. Currently underdeveloped, but it has content post-plantera.
Cross-Mod content with GRealm and Thorium, with Mod of Redemption, Calamity, & Varia cross-mod content planned! (Thorium support being worked on. Currently only one healer weap)
Fargo's Mutant Mod support.
A unique soundtrack.
~Update 1.0.3.2 Changelog~
1. Fixed an issue disabling the mod in MP when used with calamity
2. Fixed the Terrarium blocks being super duper dark
Thanks to all these amazing people for all their help with the mod!
-TheDoctorDallin
-Elizabeth Miles
-Grox The Great
-Hallam, God of Rainbows
-Tails the Fox 92
-Chinzilla00
-Gregg
-Welox
-KyuuSW
-TheRedstoneBro
-Glitched Pixel
-Niorin
-Tied
-SpectralAves
-Beg
-GamingWithZack
-FailureOfMankind
-Karamitasu
-Charlie Debnam
-OmegaFerretMusic
-LordCakeSpy
-Rockwizard
-Frogtism
-ZipZopZoop
-Fargowilta
-Fazergamer
-Hero
-Sume
-MechanicPluto
-Ezalos
-Dradonhunter11
-Dan Yami
-Gregg
-Diverman Sam
-OverlordCMD
-Uncle Danny
-Moonburn
-Oli.H
-CC
Thank you to our amazing Patrons!
-Spectral Aves
-Rockwizard
-Lantard
Homepage
Description
The Infinite Minions mod adds a variety of items to the game:
10 Progressive (and overpowered) summon accessories
3 Exclusive hybrid weapons
1 Accessory for INFINITE MINIONS
Speeds up the vanilla summon weapons
Please do keep in mind that vanilla terraria has a hardcoded limit of 1000 projectiles. Minions are projectiles. I WILL FIGURE OUT HOW TO INCREASE IT EVENTUALLY.
Join the discord server to give any suggestions
10 Progressive (and overpowered) summon accessories
3 Exclusive hybrid weapons
1 Accessory for INFINITE MINIONS
Speeds up the vanilla summon weapons
Please do keep in mind that vanilla terraria has a hardcoded limit of 1000 projectiles. Minions are projectiles. I WILL FIGURE OUT HOW TO INCREASE IT EVENTUALLY.
Join the discord server to give any suggestions
Homepage
Description
Never miss that particular ore you're searching for ever again. Ore spawns are roughly 2.5x more frequent. Ores that are effected are listed below. The mod is only triggered on world creation.
Iron / Lead
Gold / Platinum
Diamond / Ruby / Sapphire / Topaz / Emerald
Iron / Lead
Gold / Platinum
Diamond / Ruby / Sapphire / Topaz / Emerald
Homepage
Description
What is Antiaris?
Antiaris is a new project from part of team which made Tremor Mod. The difference is that content in Antiaris is more interesting, balanced and unique, unlike in Tremor, basically "Quality > Quantity".
Our team is trying to make the game bigger and make the player feel more interested in game.
What does this mod add to the game?
â— 423 Items
â— 24 Mobs
â— 1 Town NPC
â— 2 Bosses
â— 6 New structures
â— 2 New mounts
â— 2 Music tracks
â— Support of Boss Checklist mod by Jopojelly
Credits:
â— Re-Logic - for creating Terraria
â— tModLoader team - for developing tModLoader
â— Zoomo - for allowing us to use his sprites & ideas
â— Sergo - for allowing us to use his sprites & ideas
â— Bla2e - for making armor animation sheets
â— TMRC - for allowing us to use his sprites
â— Bry-ccentric - for allowing us to use his "More Shadowflame Items" idea & sprites
â— Snickerbobble - for allowing us to use his "Hidden Hearts" idea & sprites
â— Phobostar - for making animation for Zadum4ivii's armor set
â— Mintbut - for spriting and animating CookieSam's set and spriting chess accessories
Antiaris is a new project from part of team which made Tremor Mod. The difference is that content in Antiaris is more interesting, balanced and unique, unlike in Tremor, basically "Quality > Quantity".
Our team is trying to make the game bigger and make the player feel more interested in game.
What does this mod add to the game?
â— 423 Items
â— 24 Mobs
â— 1 Town NPC
â— 2 Bosses
â— 6 New structures
â— 2 New mounts
â— 2 Music tracks
â— Support of Boss Checklist mod by Jopojelly
Credits:
â— Re-Logic - for creating Terraria
â— tModLoader team - for developing tModLoader
â— Zoomo - for allowing us to use his sprites & ideas
â— Sergo - for allowing us to use his sprites & ideas
â— Bla2e - for making armor animation sheets
â— TMRC - for allowing us to use his sprites
â— Bry-ccentric - for allowing us to use his "More Shadowflame Items" idea & sprites
â— Snickerbobble - for allowing us to use his "Hidden Hearts" idea & sprites
â— Phobostar - for making animation for Zadum4ivii's armor set
â— Mintbut - for spriting and animating CookieSam's set and spriting chess accessories
Homepage
Description
The long awaited Hardmode update for BombusApisCalamity is finally here, adding:
39 new weapons (along with the 19 from Pre-Hardmode, totalling 58 weapons)
11 new accessories (along with the 7 from Pre-Hardmode, totalling 18 accessories)
2 new armor sets (along with the 2 from Pre-Hardmode, totalling 6 armor sets)
2 new armor helmets for Calamity armor-sets (along with the 4 from Pre-Hardmode, totalling 6 armor helmets)
- Along with this information, there is a unique drop for every boss, Draedon weapons throughout progression, drops for acid rain, and craft-able items with many prevalent Calamity crafting materials.
- Full patch notes can be found on the official discord, located on the forum page.
- Current Version: 1.1.0.4
39 new weapons (along with the 19 from Pre-Hardmode, totalling 58 weapons)
11 new accessories (along with the 7 from Pre-Hardmode, totalling 18 accessories)
2 new armor sets (along with the 2 from Pre-Hardmode, totalling 6 armor sets)
2 new armor helmets for Calamity armor-sets (along with the 4 from Pre-Hardmode, totalling 6 armor helmets)
- Along with this information, there is a unique drop for every boss, Draedon weapons throughout progression, drops for acid rain, and craft-able items with many prevalent Calamity crafting materials.
- Full patch notes can be found on the official discord, located on the forum page.
- Current Version: 1.1.0.4
Homepage
Description
This mod contains music for Fargo's Souls Mod.
Credit to Sakuzyo/削除 for composition.
Credit to Sakuzyo/削除 for composition.
Homepage
Description
Auto Reforge is a mod that replaces normal reforge menu with more complex one that allows you to reforge automaticly.
Specific info on homepage
Specific info on homepage
Homepage
Description
Tons of exclusive mobile and console features are deleted with v1.3.
Our aim is to bring this unique content back with improvents in both sprites and code.
Content list:
- Ocram as a post-Mech boss with its new shiny Treasure Bag, including an Expert Mode accessory
- Ocram weapons and four armor sets: Dragon, Titan, Spectral and Warlock
- New special boss soundtrack for Ocram
- Lepus and Turkor with classic and new unique drops
- Improved boss AI and expert mode attacks
- Arch Demon and Arch Wyvern are back with new unique behaviour
- A bunch of ported exclusive pets
- Console and mobile enemies with new and improved abilities
- Many sprites reworked to match 1.3+ standards
- Boss Checklist and Fargo's Mutant Mod support
- Chinese New Year removed content
- Console exclusive vanity - including the Horned God set and many others
- Japanese exclusive vanity
- Holy Hand Grenade!
Planned content:
- Jungle Sanctum and Heart Shrine
- Octoberfest, Valentine's Day and St. Patrick's day unique content
- Mobile exclusive pets - Grandma and others
- Mc Moneypants NPC
- Console Christmas tree toppers
Also check our WIP bigger project - Rise of Ages! Find its thread in WIP modding section on forums.
Our aim is to bring this unique content back with improvents in both sprites and code.
Content list:
- Ocram as a post-Mech boss with its new shiny Treasure Bag, including an Expert Mode accessory
- Ocram weapons and four armor sets: Dragon, Titan, Spectral and Warlock
- New special boss soundtrack for Ocram
- Lepus and Turkor with classic and new unique drops
- Improved boss AI and expert mode attacks
- Arch Demon and Arch Wyvern are back with new unique behaviour
- A bunch of ported exclusive pets
- Console and mobile enemies with new and improved abilities
- Many sprites reworked to match 1.3+ standards
- Boss Checklist and Fargo's Mutant Mod support
- Chinese New Year removed content
- Console exclusive vanity - including the Horned God set and many others
- Japanese exclusive vanity
- Holy Hand Grenade!
Planned content:
- Jungle Sanctum and Heart Shrine
- Octoberfest, Valentine's Day and St. Patrick's day unique content
- Mobile exclusive pets - Grandma and others
- Mc Moneypants NPC
- Console Christmas tree toppers
Also check our WIP bigger project - Rise of Ages! Find its thread in WIP modding section on forums.
Homepage
Description
en:
To summon the stand check the control settings.
This is a fan mod by JoJo Bizzare Adventure.
At the moment, the mod adds 3 stands:
Star Platinum, Magician's Red and Hierophant Green
And also on 1 set of armor, improving the characteristics of stand.
In the future, we plan to add new stands, new abilities and new clothes.
The arrow for the stand is issued at the beginning of the game.
For questions and suggestions, please contact our public in VK.
ru:
Для призыва станда проверьте настройки управления.
Это фанатский мод по JoJo Bizzare Adventure.
На данный момент мод добавляет 3 стандов:
Star Platinum, Magician's Red и Hierophant Green
А также по 1 комплекту брони, улучшающие характеристики стандов.
В будущем, мы планируем добавлять новых стандов, новые способности и новую одежду.
Стрела для получения станда выдаётся в начале игры.
По вопросам и предложениям обращайтесь в наш паблик в ВК.
To summon the stand check the control settings.
This is a fan mod by JoJo Bizzare Adventure.
At the moment, the mod adds 3 stands:
Star Platinum, Magician's Red and Hierophant Green
And also on 1 set of armor, improving the characteristics of stand.
In the future, we plan to add new stands, new abilities and new clothes.
The arrow for the stand is issued at the beginning of the game.
For questions and suggestions, please contact our public in VK.
ru:
Для призыва станда проверьте настройки управления.
Это фанатский мод по JoJo Bizzare Adventure.
На данный момент мод добавляет 3 стандов:
Star Platinum, Magician's Red и Hierophant Green
А также по 1 комплекту брони, улучшающие характеристики стандов.
В будущем, мы планируем добавлять новых стандов, новые способности и новую одежду.
Стрела для получения станда выдаётся в начале игры.
По вопросам и предложениям обращайтесь в наш паблик в ВК.