Homepage
Description
Equipment Loadouts allows up to 10 different loadouts. Each loadout will have its own armor, accessories, vanities, dyes, and miscellaneous equipment.
Check the mod's homepage for a short video preview.
Made with love by Kirtle
Check the mod's homepage for a short video preview.
Made with love by Kirtle
Homepage
Description
Longbows FTW is a small mod that does two things:
-It adds Longbows made from Hardmode ores (including Chlorophyte and Hallowed). They are non-Mechanical equivalents to Repeaters.
-It makes Repeaters shoot slower, but with more damage, velocity and knockback. This way there is more variety for arrow-shooting weapons.
I hope you enjoy it!
Thanks to Dota for the Portuguese translation.
-It adds Longbows made from Hardmode ores (including Chlorophyte and Hallowed). They are non-Mechanical equivalents to Repeaters.
-It makes Repeaters shoot slower, but with more damage, velocity and knockback. This way there is more variety for arrow-shooting weapons.
I hope you enjoy it!
Thanks to Dota for the Portuguese translation.
Homepage
Description
A mod that I'm working on.
Patchnotes:
0.2.1
Balancing:
-Nerfed the Astral Blaster (again)
-Nerfed Astral Shot
-Made all the items need less Astralium to craft
-Starlings spawn slightly more often and are less powerful
Additions:
-A new block, Astralium Ore, can be crafted into Astralium Bars
Changes:
-Astralium Bar is now named Astralium Bar instead of Astralium
-Starlings drop Astralium Ore instead of bars
-Starlings have a small chance to drop Fallen Stars
0.2
Balancing:
-Nerfed the damage and speed of the Astral Blaster
-Nerfed Astral Shot
-Astral Shot now pierce once and move faster
Bugfixes:
-Fixed a typo in 0.1.5 changelog, should have been Astral Charm but said Star Charm
0.1.5
Balancing:
-Made the Astral Blaster* even slower but gave it +2 damage
-Removed Autofire on the Astral Blaster*
-Buffed Astral Shot*
-Nerfed the Astral Charm* in every stat except Mana, which has been buffed significantly
Changes:
-Renamed many items (* on changes refers to the fact that the name has changed)
0.1.4
Balancing:
-Star Sword does 11 damage rather then 8, and swing speed increased from 2/sec to 3/sec
-Star Sword now only fires a crystal every 3rd swing
-This should overall make it work better as a close-ranged weapon, and less as a high-ranged one
-Slightly reduced fire rate of Star Blaster to 3/sec rather then 4/sec, also increased Star Blaster damage by 1
-Increased Star Gun velocity
Changes:
-Made Stardust Bullets not be throwable
0.1.3
Additions:
-Added the Star Charm, an accessory which boosts various stats
-Added the Starling, an enemy which spawns during the night and drops Stellar Bars
Changes:
-Stellar Bars can no longer be crafted
0.1.2
Bugfixes:
-Made the Stellar Blaster actually turn Musket Balls into Stardust Bullets
0.1.1
Balancing:
-Rebalanced the Stellar Blaster
Changes:
-Resprited the Stellar Blaster
0.1
Released!
Additions:
-Added the Stellar Blade
-Added the Star Staff
-Added the Stellar Blaster
-Added Stardust Bullets
-Added Stellar Bars, crafted using Iron or Lead and Fallen Stars
Patchnotes:
0.2.1
Balancing:
-Nerfed the Astral Blaster (again)
-Nerfed Astral Shot
-Made all the items need less Astralium to craft
-Starlings spawn slightly more often and are less powerful
Additions:
-A new block, Astralium Ore, can be crafted into Astralium Bars
Changes:
-Astralium Bar is now named Astralium Bar instead of Astralium
-Starlings drop Astralium Ore instead of bars
-Starlings have a small chance to drop Fallen Stars
0.2
Balancing:
-Nerfed the damage and speed of the Astral Blaster
-Nerfed Astral Shot
-Astral Shot now pierce once and move faster
Bugfixes:
-Fixed a typo in 0.1.5 changelog, should have been Astral Charm but said Star Charm
0.1.5
Balancing:
-Made the Astral Blaster* even slower but gave it +2 damage
-Removed Autofire on the Astral Blaster*
-Buffed Astral Shot*
-Nerfed the Astral Charm* in every stat except Mana, which has been buffed significantly
Changes:
-Renamed many items (* on changes refers to the fact that the name has changed)
0.1.4
Balancing:
-Star Sword does 11 damage rather then 8, and swing speed increased from 2/sec to 3/sec
-Star Sword now only fires a crystal every 3rd swing
-This should overall make it work better as a close-ranged weapon, and less as a high-ranged one
-Slightly reduced fire rate of Star Blaster to 3/sec rather then 4/sec, also increased Star Blaster damage by 1
-Increased Star Gun velocity
Changes:
-Made Stardust Bullets not be throwable
0.1.3
Additions:
-Added the Star Charm, an accessory which boosts various stats
-Added the Starling, an enemy which spawns during the night and drops Stellar Bars
Changes:
-Stellar Bars can no longer be crafted
0.1.2
Bugfixes:
-Made the Stellar Blaster actually turn Musket Balls into Stardust Bullets
0.1.1
Balancing:
-Rebalanced the Stellar Blaster
Changes:
-Resprited the Stellar Blaster
0.1
Released!
Additions:
-Added the Stellar Blade
-Added the Star Staff
-Added the Stellar Blaster
-Added Stardust Bullets
-Added Stellar Bars, crafted using Iron or Lead and Fallen Stars
Homepage
Description
This mod add some luckyblocks
You can broke one for drop random item or weapons
Luckybock types:
- Item Block: Drops random item
- Weapon Block: Drops random weapon
- Luckyblock: Drop random think
How to craft
Base Block - You need this Item to craft Luckyblock
1x Topaz
5x Any Iron Bar
on Workbench
----
On Crystalball you can craft
Weapon Luckyblock
1x Gold / Platinium Short Sword
1x Base Block
Item Luckyblock
10x Crystal Shards
1x Base Block
Luckyblock
2x Base Blocks
1x Wooden Sword
50x Crystal Shards
or in Workbench
1x Item Luckyblok
1x Weapon Luckyblock
----
Lucky Hat
50x Base Block
50x Bad Base Block
1x Item LuckyBlock
1x Weapon Lucky Block
in Crystalball
or you can try your luck and drop it into a Luckyblock
----
If you want to suggest some features open an issue on GitHub
More items and functionalities are in develop now!
https://github.com/Stefifox/Lukyblocksmod/issues
----
Changelog:
0.5.2
- Balancing Items
- Lucky Armor
0.5
- Lucky Hat
0.4
- MORE ITEMS!
0.3.1
- New secret block
- Added mod Homepage
- Fixed bugs
0.2
- New weapon! Lucky Sword only dropped by Weapon Luckyblock or Luckyblock
- Better Icon
0.1.2
- Fixed errors
- Fixed Description.txt
- Added new items in Luckyblock
0.1.1
- Fixed Mod immage
0.1
- First release
You can broke one for drop random item or weapons
Luckybock types:
- Item Block: Drops random item
- Weapon Block: Drops random weapon
- Luckyblock: Drop random think
How to craft
Base Block - You need this Item to craft Luckyblock
1x Topaz
5x Any Iron Bar
on Workbench
----
On Crystalball you can craft
Weapon Luckyblock
1x Gold / Platinium Short Sword
1x Base Block
Item Luckyblock
10x Crystal Shards
1x Base Block
Luckyblock
2x Base Blocks
1x Wooden Sword
50x Crystal Shards
or in Workbench
1x Item Luckyblok
1x Weapon Luckyblock
----
Lucky Hat
50x Base Block
50x Bad Base Block
1x Item LuckyBlock
1x Weapon Lucky Block
in Crystalball
or you can try your luck and drop it into a Luckyblock
----
If you want to suggest some features open an issue on GitHub
More items and functionalities are in develop now!
https://github.com/Stefifox/Lukyblocksmod/issues
----
Changelog:
0.5.2
- Balancing Items
- Lucky Armor
0.5
- Lucky Hat
0.4
- MORE ITEMS!
0.3.1
- New secret block
- Added mod Homepage
- Fixed bugs
0.2
- New weapon! Lucky Sword only dropped by Weapon Luckyblock or Luckyblock
- Better Icon
0.1.2
- Fixed errors
- Fixed Description.txt
- Added new items in Luckyblock
0.1.1
- Fixed Mod immage
0.1
- First release
Homepage
Description
Add Luminite Hammers, those are the fastest tool speed.
- Nebula Hammer
- Solar Flare Hammer
- Stardust Hammer
- Vortex Hammer
Recipe
Crafting Station
Ancient Manipulator
Ingredients
Nebula or Solar or Stardust or Vortex Fragment (14)
- Nebula Hammer
- Solar Flare Hammer
- Stardust Hammer
- Vortex Hammer
Recipe
Crafting Station
Ancient Manipulator
Ingredients
Nebula or Solar or Stardust or Vortex Fragment (14)
Homepage
Description
Lunar Exity is a mod that adds a few new swords, accessories, and a yoyo. This mod is currently a HUGE W.I.P.
Changelog:
v.1.0:
-Added new Dev item; 37 Throw
Changelog:
v.1.0:
-Added new Dev item; 37 Throw
Homepage
Description
Hi person reading this! This mod adds more to night and ice biomes, because to me, they don't have a lot of interesting things in them. I'll be adding bosses, loot, and maybe even dungeons! I usually keep updates, polls, and other things at my twitter: www.twitter.com/qwed92677. Hope you have fun!
Update v0.420 (Im imature)!
-Updated the look of Slugian
-A few details changed
-That's all I remember
Have fun! <3
Update v0.420 (Im imature)!
-Updated the look of Slugian
-A few details changed
-That's all I remember
Have fun! <3
Homepage
Description
This mod adds more lunar weapons and two are currently added
Currently added:
Solar Fury: Melee, Shoots rapid Fire Bolts and 250 base dmg
Vortex Blaster: Different than vortex beater, shoots Rocket IVs (No, Not other types although they can be used) and 190 base dmg
If you want to join my dev team then message me on discord at Alexplasma#7902 OR go to https://discord.gg/5V8qzqu
Currently added:
Solar Fury: Melee, Shoots rapid Fire Bolts and 250 base dmg
Vortex Blaster: Different than vortex beater, shoots Rocket IVs (No, Not other types although they can be used) and 190 base dmg
If you want to join my dev team then message me on discord at Alexplasma#7902 OR go to https://discord.gg/5V8qzqu
Homepage
Description
Lythen is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Homepage
Description
I thought the moon lord weapons were a bit too broken, so I took them down a couple notches. 'nuff said.
~1.0~
Nerfed the damage of:
SDMG
Last Prism
Terrarian
Celebration
Lunar Flare
Star Wrath Projectiles
Balanced with Ancients Awakened in mind.
~1.0~
Nerfed the damage of:
SDMG
Last Prism
Terrarian
Celebration
Lunar Flare
Star Wrath Projectiles
Balanced with Ancients Awakened in mind.
Homepage
Description
More Mod Trophies is a modest attempt to add trophies for various bosses, from various mods, that did not have them previously. Currently supported mods and bosses include:
Enigma/Laugicality Mod - Dune Sharkron; Hypothema; Ragnar; Andesia & Dioritus; The Annihilator; Steam Train; Etheria; Sybertron
QWERTY's Bosses and Items Mod - Noehtnep; Imperious; Rune Ghost; Polar Exterminator; The Great Tyrannosaurus; O.L.O.R.D.
Pinky Mod - Heart of the Cavern; Mythril Slime; Sunlight Trader; The Gatekeepers; The Mind God; Valdaris, The Harpy Aegis
Inlustris Mod - Rotting Carrier; Frost Drone; Comet Guardian; Deifirion's Wonder
Calamity Mod - Aquatic Scourage, Supreme Calamitas
Mod of Redemption - Viltch Cleaver; Omega Obliterator
Fargo's Souls Mod - Mutant Boss
Ancients Awakened - Rajah Rabbit, Champion of the Innocent
Archeon - The Hallowed One
Fernium - Fernite
Calamity Dimensions - Goozma
Please note I'm not a professional Artist. I at least *vaguely* tried to make the trophies look decent. But, if you feel you have a better trophy design, I am more than willing to use your design and give you credit. Just don't expect an incredibly speedy response.
Version History:
V0.35 - Added Fernium Reborn and Calamity Dimensions
V0.31 - Updated grammar in this very description.
V0.3 - Major update, ensured trophies spawn for the appropriate bosses, as well as adding additional boss trophies for even more mods.
V0.2 - Additional Assets added, more basic work.
V0.1 - Initial Release Mostly Trophies for the Enigma Mod.
Enigma/Laugicality Mod - Dune Sharkron; Hypothema; Ragnar; Andesia & Dioritus; The Annihilator; Steam Train; Etheria; Sybertron
QWERTY's Bosses and Items Mod - Noehtnep; Imperious; Rune Ghost; Polar Exterminator; The Great Tyrannosaurus; O.L.O.R.D.
Pinky Mod - Heart of the Cavern; Mythril Slime; Sunlight Trader; The Gatekeepers; The Mind God; Valdaris, The Harpy Aegis
Inlustris Mod - Rotting Carrier; Frost Drone; Comet Guardian; Deifirion's Wonder
Calamity Mod - Aquatic Scourage, Supreme Calamitas
Mod of Redemption - Viltch Cleaver; Omega Obliterator
Fargo's Souls Mod - Mutant Boss
Ancients Awakened - Rajah Rabbit, Champion of the Innocent
Archeon - The Hallowed One
Fernium - Fernite
Calamity Dimensions - Goozma
Please note I'm not a professional Artist. I at least *vaguely* tried to make the trophies look decent. But, if you feel you have a better trophy design, I am more than willing to use your design and give you credit. Just don't expect an incredibly speedy response.
Version History:
V0.35 - Added Fernium Reborn and Calamity Dimensions
V0.31 - Updated grammar in this very description.
V0.3 - Major update, ensured trophies spawn for the appropriate bosses, as well as adding additional boss trophies for even more mods.
V0.2 - Additional Assets added, more basic work.
V0.1 - Initial Release Mostly Trophies for the Enigma Mod.
Homepage
Description
Multiplayer Progression Assist is a crafting mod that adds in balanced crafting recipes for items that are practically
essential for progressing in the game. The main idea is to bring in all the vanilla craftable items in Calamity,
like craftable Hermes boots, cloud in a bottle, etc, and add them into a standalone mod with an emphasis on balancing.
Multiplayer Progression Assist recipes:
-Crafting Tables Recipes-
Skymill: 10 Sunplate Block, 2 Any Iron Bar, 1 Chain
Evil Alter: 20 Any Evil Bars, 20 Any Evil Material, 20 Any Evil Stone, 5 Any Evil Seeds
Leather: 5 Vertebrae
-Anvil Recipes-
Hermes Boots: 1 Leather, 1 Fallen star, 5 Silk, 5 Any Silver Bars
Cloud in a Bottle: 1 Bottle, 5 Cloud, 1 Fallen star
Sandstorm in a Bottle: 1 Cloud in a Bottle, 5 Sturdy Fossil, 10 Sand Block
Blizzard in a Bottle: 1 Cloud in a Bottle, 5 Ice Block, 10 Snow Block
Anklet of the Wind: 10 Jungle Spore, 1 Any Evil Material
Aglet: 5 Any Copper Bar
Ice Skates: 5 Silk, 2 Leather, 2 Any Iron Bar
Water Walking Boots: 5 Silk, 1 Leather, 1 Water-Walking Potion
Lava Charm: 1 Chain, 5 Any Evil Material, 5 Hellstone, 1 Obsidian Skin Potion
Flipper: 3 Silk, 1 Leather, 2 Shark Fin
Diving Helmet: 5 Copper, 5 Shark Fin
Cobalt Shield: 10 Any Cobalt Bar
Magic Mirror: 1 Recall Potion, 5 Any Silver Bar, 10 Glass
-Evil Alter Recipes-
Fallen Star(3): 1 Mana Crystal
-Tinker's Workshop Recipes-
Dart Trap: 5 Wire, 10 Stone, 5 Wooden Arrow
-Skymill Recipes-
Shiney Red Balloon: 1 String, 20 Gel, 1 Fallen star
Golden Horse Shoe: 5 Any Gold Bar, 10 Sunplate Block, 1 Fallen Star
-Hardmode Anvil Recipes-
Soul of Wight(3): 1 Soul of Sight, 1 Soul of Might, 1 Soul of Fright
Soul of Sight: 1 Soul of Wight
Soul of Might: 1 Soul of Wight
Soul of Fright: 1 Soul of Wight
Life Fruit: 5 Soul of Wight, 5 Jungle Spore
Artificial Bulb: 5 Chlorophyte Bar, 10 Souls of Wight, 5 Jungle Spores
Homepage
Description
-currently testing-
The Maccae Mod will later be expanded to a big mod, until now we are making some enemies and bosses to see how things are before we slowly expand the mod
The Maccae Mod is based on machinery and magical creatures that are against each other, and adds many enemies and items, basically a big mod and stuff
The Maccae Mod will later be expanded to a big mod, until now we are making some enemies and bosses to see how things are before we slowly expand the mod
The Maccae Mod is based on machinery and magical creatures that are against each other, and adds many enemies and items, basically a big mod and stuff
Homepage
Description
Mage Manditory adds a bunch of mage weapons, armor, and accessories to make a mage playthrough more fun and evenly paced!
Homepage
Description
New Magic weapons, including one for each of the early hardmode ores! Also adds new Swords that deal Magic damage, and new accessories.
Homepage
Description
Magic Weapons Plus adds a lot more magic weapons to the game. This mod is still a work in progress but for now, enjoy what the mod has to offer, especially to mage class players :)
Homepage
Description
Magical Charm is a mod that adds 2 accessories for the Sorcerer
Items:
Magical Charm:
8% reduced mana usage
Automatically use mana potions when needed
Provides life regeneration and reduces the cooldown of healing potions by 25%
Rainbow Star:
Increases pickup range for mana stars
10% increased magic damage
6% increased magic critical strike chance
Causes stars to fall after taking damage
Provides life regeneration and reduces the cooldown of healing potions by 25%
Automatically use mana potions when needed
10% reduced mana usage
Items:
Magical Charm:
8% reduced mana usage
Automatically use mana potions when needed
Provides life regeneration and reduces the cooldown of healing potions by 25%
Rainbow Star:
Increases pickup range for mana stars
10% increased magic damage
6% increased magic critical strike chance
Causes stars to fall after taking damage
Provides life regeneration and reduces the cooldown of healing potions by 25%
Automatically use mana potions when needed
10% reduced mana usage