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Description
Perplexity is a content mod created by RainnyDays (Rainn).
This mod has no general theme, but a few subthemes. These sub themes include Cyberpunk, Steampunk,
Magical, and Mythology.
This mod contains dozens of cool items, fun/unique boss fights, and new mini biome's to explore!
Content:
- 25 Items
- 2 Bosses (1 Prehardmode, 1 Hardmode)
- 3 Tiles
Thank you for the dev team of this mod to make such a mod!
Thank you to Blushiemagic to make tModLoader!
Thank you to Relogic for creating Terraria!
This mod has no general theme, but a few subthemes. These sub themes include Cyberpunk, Steampunk,
Magical, and Mythology.
This mod contains dozens of cool items, fun/unique boss fights, and new mini biome's to explore!
Content:
- 25 Items
- 2 Bosses (1 Prehardmode, 1 Hardmode)
- 3 Tiles
Thank you for the dev team of this mod to make such a mod!
Thank you to Blushiemagic to make tModLoader!
Thank you to Relogic for creating Terraria!
Homepage
Description
The Amulet of Many Minions is designed to add variety to the vanilla summoner progression while staying at least somewhat
in line with vanilla balance. It adds a new, directly controllable minion type called the Squire,
over 30 new minions, and several armor sets and accessories for both Squires and minions.
=== Version History ==
v0.14.0.2 - Bugfixes
- Fix bug where Variety Buff would rapidly switch buff slots
- Fix bug where combat pet accessories didn't give extra slots when player had non-pet minions
v0.14.0 - Combat Pets: Part 2!
- Add the Elemental Pals, a group of 8 consistently obtainable combat pets
- Obtained via Bows of Friendship found in wooden + shadow chests
- One random Elemental Pal given per bow
- Bows can be crafted renewably post-Plantera with Solar Tablet Fragments
- Add a series of accessories to enhance Combat Pet Stats
- Stylish Teamwork Bow: increases max Combat Pet slots by 1
- Obtained after second use of a Bow of Friendship
- Chaotic Chew Toy: Increases Combat Pet movement speed
- Crafted from evil boss drops
- More sprite updates from SkyanUltra and Frogpage
- Slightly Buff Pre-Skeletron Combat Pet Tiers
- Combat Pets now count for Minion Variety Bonus
- Nerf Damage Bonuses from Hardmode Squire Armors
- Change several multiplicative damage bonuses to additive
v0.13.0 - Combat Pets!
- Available for every vanilla pet, crafted from vanilla pet items at a demon altar
- Cost 1 minion slot per pet
- Powered up by new weapon class called "Combat Pet Emblem"
- Craftable from many ore tiers
- All combat pets scale with best emblem in inventory
v0.12.2 - Summoners Association Support!
- (Very long overdue) proper integration with Summoner's Association
- Requires S. A. v0.4.7 to work fully
- Fix a bug that allowed the Slime Train to deal massive damage with a
certain combination of config settings
- Attempt to fix a multiplayer cross-mod compatibility bug
v0.11.0 - Squire Specials!
- Each squire now has a cooldown-based special, activated by right click
- Specials are unique for each squire, try them all!
- Add several config options for mod content balance
- Buff or nerf minion damage and AI for a more customized experience
~~ See the Wiki for older changelogs ~~
=== Credits ===
Developers: Billybobmcbo, direwolf420, Metallumere
Artists: SkyanUltra, frogpage
Ideas/Feedback: Spatula Lemmy and everyone on the mod discord
A cheat sheet for getting started is given below. A complete list mod content can be found from the homepage.
=== Pathfinding Rods ===
--- Pre Hardmode ---
Wooden - Sunflowers + wood @ Workbench
Granite - Granite Elemental Drops + Granite @ anywhere
--- Hardmode ---
Crystal - Granite Rod + Crystals + Souls of Light @ Anvil
Hallowed - Boss Souls + Hallowed Bars @ Mythril Anvil
=== Minions ===
--- Pre Hardmode ---
Flying Acorn - 6 Acorn, 12 Wood @ Workbench
Miner Slime - Mining Helmet + Minecart + Silver/Tungsten Bars @ Anvil
Corrupt/Crimson Cell - 12 Demonite/Crimtane Bars + 6 Shadow Scales/Tissue Samples @ Anvil
Starry Skysword - 8 Feathers, 3 Fallen Stars @ Sky Forge
Meteor Fist - 14 Meteor Bars @ Anvil
Balloon Buddy - Sold by Party Girl
--- Hardmode ---
Magic Mole - 5 Stars in a Bottle, 15 Pixie Dust, 10 Souls of Light @ Anvil
Star Surfer - Big Hallowed Mimic
Void Knife/Null Hatchet - Big Corrupt/Crimson Mimic
Goblin Gunner - Goblin Summoner (33%)
The Clarent - 12 Hallowed Bars, 10 Souls of Flight @ Mythril Anvil
Charred Chimera - Hell Armored Bones (2.5%)
Spirit Revolver - 12 Spectre Bars, 1 Illegal Gun Parts @ Mythril Anvil
=== Squires ===
--- Pre Hardmode ---
Mushroom Squire - 8 Mushrooms, 18 Wood @ Anvil
Sea Squire - 3 Starfish + 3 Sea Shells + 3 Coral + 1 Shark Fin @ Anvil
Shadow/Crimson Squire - 12 Demonite/Crimtane Bars + 6 Shadow Scales/Tissue Samples @ Anvil
Ancient Cobalt Squire - 12% drop from Man Eaters
Golden Rogue Squire - Shadow Chests
--- Hardmode ---
Soulbound Sword - 1 Shadewood Sword or Ebonwood Sword, 10 Souls of Night @ Anvil
Soulbound Bow - 1 Pearlwood Bow , 10 Souls of Light @ Anvil
Adamantite/Titanium Squire - 14 Adamantite/Titanium Bars @ Mythril Anvil
Soulbound Arsenal - 1 Soulbound Sword + 1 Soulbound Bow + 1 Broken Hero's Sword @ Mythril Anvil
Potted Pal - Plantera (25%)
Stardust Squire - 18 Stardust Fragments @ Mythril Anvil
=== Armor ===
--- Pre Hardmode ---
Mildew Set - Mushrooms + Daybloom + Wood @ Workbench
Royal Squire Set (Helmet + Chestplate) - King Slime
Arid Set - Antlion Mandibles + Sturdy Fossils + Ancient Cloth (Sold by Clothier)
Illusionist
in line with vanilla balance. It adds a new, directly controllable minion type called the Squire,
over 30 new minions, and several armor sets and accessories for both Squires and minions.
=== Version History ==
v0.14.0.2 - Bugfixes
- Fix bug where Variety Buff would rapidly switch buff slots
- Fix bug where combat pet accessories didn't give extra slots when player had non-pet minions
v0.14.0 - Combat Pets: Part 2!
- Add the Elemental Pals, a group of 8 consistently obtainable combat pets
- Obtained via Bows of Friendship found in wooden + shadow chests
- One random Elemental Pal given per bow
- Bows can be crafted renewably post-Plantera with Solar Tablet Fragments
- Add a series of accessories to enhance Combat Pet Stats
- Stylish Teamwork Bow: increases max Combat Pet slots by 1
- Obtained after second use of a Bow of Friendship
- Chaotic Chew Toy: Increases Combat Pet movement speed
- Crafted from evil boss drops
- More sprite updates from SkyanUltra and Frogpage
- Slightly Buff Pre-Skeletron Combat Pet Tiers
- Combat Pets now count for Minion Variety Bonus
- Nerf Damage Bonuses from Hardmode Squire Armors
- Change several multiplicative damage bonuses to additive
v0.13.0 - Combat Pets!
- Available for every vanilla pet, crafted from vanilla pet items at a demon altar
- Cost 1 minion slot per pet
- Powered up by new weapon class called "Combat Pet Emblem"
- Craftable from many ore tiers
- All combat pets scale with best emblem in inventory
v0.12.2 - Summoners Association Support!
- (Very long overdue) proper integration with Summoner's Association
- Requires S. A. v0.4.7 to work fully
- Fix a bug that allowed the Slime Train to deal massive damage with a
certain combination of config settings
- Attempt to fix a multiplayer cross-mod compatibility bug
v0.11.0 - Squire Specials!
- Each squire now has a cooldown-based special, activated by right click
- Specials are unique for each squire, try them all!
- Add several config options for mod content balance
- Buff or nerf minion damage and AI for a more customized experience
~~ See the Wiki for older changelogs ~~
=== Credits ===
Developers: Billybobmcbo, direwolf420, Metallumere
Artists: SkyanUltra, frogpage
Ideas/Feedback: Spatula Lemmy and everyone on the mod discord
A cheat sheet for getting started is given below. A complete list mod content can be found from the homepage.
=== Pathfinding Rods ===
--- Pre Hardmode ---
Wooden - Sunflowers + wood @ Workbench
Granite - Granite Elemental Drops + Granite @ anywhere
--- Hardmode ---
Crystal - Granite Rod + Crystals + Souls of Light @ Anvil
Hallowed - Boss Souls + Hallowed Bars @ Mythril Anvil
=== Minions ===
--- Pre Hardmode ---
Flying Acorn - 6 Acorn, 12 Wood @ Workbench
Miner Slime - Mining Helmet + Minecart + Silver/Tungsten Bars @ Anvil
Corrupt/Crimson Cell - 12 Demonite/Crimtane Bars + 6 Shadow Scales/Tissue Samples @ Anvil
Starry Skysword - 8 Feathers, 3 Fallen Stars @ Sky Forge
Meteor Fist - 14 Meteor Bars @ Anvil
Balloon Buddy - Sold by Party Girl
--- Hardmode ---
Magic Mole - 5 Stars in a Bottle, 15 Pixie Dust, 10 Souls of Light @ Anvil
Star Surfer - Big Hallowed Mimic
Void Knife/Null Hatchet - Big Corrupt/Crimson Mimic
Goblin Gunner - Goblin Summoner (33%)
The Clarent - 12 Hallowed Bars, 10 Souls of Flight @ Mythril Anvil
Charred Chimera - Hell Armored Bones (2.5%)
Spirit Revolver - 12 Spectre Bars, 1 Illegal Gun Parts @ Mythril Anvil
=== Squires ===
--- Pre Hardmode ---
Mushroom Squire - 8 Mushrooms, 18 Wood @ Anvil
Sea Squire - 3 Starfish + 3 Sea Shells + 3 Coral + 1 Shark Fin @ Anvil
Shadow/Crimson Squire - 12 Demonite/Crimtane Bars + 6 Shadow Scales/Tissue Samples @ Anvil
Ancient Cobalt Squire - 12% drop from Man Eaters
Golden Rogue Squire - Shadow Chests
--- Hardmode ---
Soulbound Sword - 1 Shadewood Sword or Ebonwood Sword, 10 Souls of Night @ Anvil
Soulbound Bow - 1 Pearlwood Bow , 10 Souls of Light @ Anvil
Adamantite/Titanium Squire - 14 Adamantite/Titanium Bars @ Mythril Anvil
Soulbound Arsenal - 1 Soulbound Sword + 1 Soulbound Bow + 1 Broken Hero's Sword @ Mythril Anvil
Potted Pal - Plantera (25%)
Stardust Squire - 18 Stardust Fragments @ Mythril Anvil
=== Armor ===
--- Pre Hardmode ---
Mildew Set - Mushrooms + Daybloom + Wood @ Workbench
Royal Squire Set (Helmet + Chestplate) - King Slime
Arid Set - Antlion Mandibles + Sturdy Fossils + Ancient Cloth (Sold by Clothier)
Illusionist
Homepage
Description
Adds Azalea Vanity Set.
Mod author: @Hex_af5aeb (Twitter)
Character owner: @IneptBread (Twitter)
Mod author: @Hex_af5aeb (Twitter)
Character owner: @IneptBread (Twitter)
Homepage
Description
Banner Bonanza lets you combine all of your banners into one, easy to maintain Banner Rack.
First, craft a Banner Rack from Rope, Glass, Topaz, and Stylish Scissors at a Heavy Work Bench and place it.
Next, right click on the Banner Rack while holding banners and they will be transferred to the Banner Rack.
You will receive the banner buff for all banners stored in the Banner Rack!
Right click on Banner Rack for a hint on which banner to work towards next.
Hover over a Banner Rack to see the progress on your collection.
You may be wondering how to get Stylish Scissors. The Stylist drops it rarely, so you'll have to be a bit cruel with the lava buckets, but it is well worth the guilt.
First, craft a Banner Rack from Rope, Glass, Topaz, and Stylish Scissors at a Heavy Work Bench and place it.
Next, right click on the Banner Rack while holding banners and they will be transferred to the Banner Rack.
You will receive the banner buff for all banners stored in the Banner Rack!
Right click on Banner Rack for a hint on which banner to work towards next.
Hover over a Banner Rack to see the progress on your collection.
You may be wondering how to get Stylish Scissors. The Stylist drops it rarely, so you'll have to be a bit cruel with the lava buckets, but it is well worth the guilt.
Homepage
Description
This mod allows you to buy most building blocks from the Block Merchant.
It is a work in progress, so don't expect too much.
The artwork is copied from ExamplePerson from ExampleMod. I will make it unique soon.
It is a work in progress, so don't expect too much.
The artwork is copied from ExamplePerson from ExampleMod. I will make it unique soon.
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Description
1.1.1.x IS A PATCH TO KEEP THE MOD FUNCTIONAL
A COMPLETE REWRITE IS IN THE WORKS
Cataclysm is a Terraria mod focusing on changing different aspects of different mods.
Current support mods: Calamity, Thorium, Clicker Class, and Split
Have any suggestions? Any bugs to report? Shoot them at me through the repository's issue tracker (https://github.com/Steviegt6/CataclysmMod/issues) or directly in my Discord server (the homepage).
Current features (subject to change!):
Calamity:
* The Sponge and The Absorber have the effects of the Rover Drive.
* Infinity no longer consumes ammo, but suffers from a slightly DPS decrease as a result.
* Spider Armor provides more defense and lets you stick to walls.
* Added the Sulphurous (Sulfurous) Shell, which allows you to teleport to the Sulphurous Sea (obtained from Abyssal Crates).
* Clothier and Guide Voodoo dolls have an increased max stack of 20.
* Basher is 1.2 times larger.
* Sulphurskin Potions sell for 2 silver.
* The Rampart of Deities and Deific Amulet provide the same life regeneration as the Heart Band.
* Some changes to Mysterious Circuitry and Dubious Plating drops.
* Clingers drop a new item called the Dagger of Decree, which is a new legendary rogue item.
* The Travelling Merchant may now drop the Pulse Bow on death.
* Frogfish, Catfish, Devil Fish, Fusion Feeders, and Sunskaters can drop shark fins.
* Angry Dogs have an increased span rate and a higher change to drop the Cryophobia.
* Great Sand Sharks drop a new item called the Grand Shark Repellent, which can prevent the Great Sand Shark from spawning.
* The Wizard will now sell the Guide Voodoo Doll.
* Numerous different minions now rotate as they move. Looks cool and gud.
* Dratliornus' arrows pass throw blocks.
* Fungal Clump now emits light.
* Lore items remain activated if placed in a piggy bank (Lore items will be re-added by Cataclysm once they are removed in Calamity 1.5!).
* Cavern shrines are made out of stone and stone bricks instead of obsidian.
* Slime God inflicts slimed so you don't become unable to move up and down lmaoooo.
* Torrential Tear doesn't make it rain like a tsunami is above you or some crap.
* Throwing Bricks are crafted at a work bench instead of an anvil.
* Halley's Inferno is crafted with a Rifle Scope instead of Sniper Scope.
Thorium:
* Stained Glass sells for 5 silver like vanilla stained glass.
* Doubled Globee spawn rate. :)
Clicker Class:
* Added several new clicker weapons, still a heavy work-in-progress.
Split:
* The Umbrella can now block Menace's icicle knife and Tetris ice block attacks.
* Added the Pharaoh's Fear, an Ankh Shield and Terror Shield upgrade.
Some of these mods are more lacking than others, but I'll get around to adding more content soon!
A COMPLETE REWRITE IS IN THE WORKS
Cataclysm is a Terraria mod focusing on changing different aspects of different mods.
Current support mods: Calamity, Thorium, Clicker Class, and Split
Have any suggestions? Any bugs to report? Shoot them at me through the repository's issue tracker (https://github.com/Steviegt6/CataclysmMod/issues) or directly in my Discord server (the homepage).
Current features (subject to change!):
Calamity:
* The Sponge and The Absorber have the effects of the Rover Drive.
* Infinity no longer consumes ammo, but suffers from a slightly DPS decrease as a result.
* Spider Armor provides more defense and lets you stick to walls.
* Added the Sulphurous (Sulfurous) Shell, which allows you to teleport to the Sulphurous Sea (obtained from Abyssal Crates).
* Clothier and Guide Voodoo dolls have an increased max stack of 20.
* Basher is 1.2 times larger.
* Sulphurskin Potions sell for 2 silver.
* The Rampart of Deities and Deific Amulet provide the same life regeneration as the Heart Band.
* Some changes to Mysterious Circuitry and Dubious Plating drops.
* Clingers drop a new item called the Dagger of Decree, which is a new legendary rogue item.
* The Travelling Merchant may now drop the Pulse Bow on death.
* Frogfish, Catfish, Devil Fish, Fusion Feeders, and Sunskaters can drop shark fins.
* Angry Dogs have an increased span rate and a higher change to drop the Cryophobia.
* Great Sand Sharks drop a new item called the Grand Shark Repellent, which can prevent the Great Sand Shark from spawning.
* The Wizard will now sell the Guide Voodoo Doll.
* Numerous different minions now rotate as they move. Looks cool and gud.
* Dratliornus' arrows pass throw blocks.
* Fungal Clump now emits light.
* Lore items remain activated if placed in a piggy bank (Lore items will be re-added by Cataclysm once they are removed in Calamity 1.5!).
* Cavern shrines are made out of stone and stone bricks instead of obsidian.
* Slime God inflicts slimed so you don't become unable to move up and down lmaoooo.
* Torrential Tear doesn't make it rain like a tsunami is above you or some crap.
* Throwing Bricks are crafted at a work bench instead of an anvil.
* Halley's Inferno is crafted with a Rifle Scope instead of Sniper Scope.
Thorium:
* Stained Glass sells for 5 silver like vanilla stained glass.
* Doubled Globee spawn rate. :)
Clicker Class:
* Added several new clicker weapons, still a heavy work-in-progress.
Split:
* The Umbrella can now block Menace's icicle knife and Tetris ice block attacks.
* Added the Pharaoh's Fear, an Ankh Shield and Terror Shield upgrade.
Some of these mods are more lacking than others, but I'll get around to adding more content soon!
Homepage
Description
Ekubo Light Pet Mod.
- Adds the best pet to the game!
- A fine recipe for a fine Light Pet.
- Just download it.
Made by Wot/Azulay.
- Adds the best pet to the game!
- A fine recipe for a fine Light Pet.
- Just download it.
Made by Wot/Azulay.
Homepage
Description
A terraria mod that add items that makes some NPC move into you world
*v0.3: Added more NPC items (Merchant and Demolitionist) and name changed
*v0.4: A lot of money recipe is now made without platinum coins and with 1 more gold and now all recipes are made in workbenches
*0.5: A lot of money recipe is now made with less diamonds (20 -> 5).
*v0.3: Added more NPC items (Merchant and Demolitionist) and name changed
*v0.4: A lot of money recipe is now made without platinum coins and with 1 more gold and now all recipes are made in workbenches
*0.5: A lot of money recipe is now made with less diamonds (20 -> 5).
Homepage
Description
ItemMagnetPlus adds a single item called "Item Magnet" that does the obvious thing: Sucking in items around you so you don't have to run around and collect them yourself.
Adds:
Item Magnet (and corresponding buff) that
* can be crafted with simple materials (Iron/Lead)
* works while in your inventory
* can be toggled on and off
* has adjustable range and item succ speed
* has increased stats after killing bosses
* customizable via config ingame to fit your playstyle
How to use:
* Left click cycles through its ranges
* Right click shows current range (you can always check the stats on the buff tooltip)
* This right click functionality changes to "turn off" when "Buff" in the config is false
* Killing bosses improves its stats
* If you want it to either be on or off, change "Scale" in the config to anything but "Increase With Bosses"
Multiplayer:
* This mod is multiplayer compatible, the config is entirely server side, but the buff flag is forced to 1
* Items that are inbetween two players with magnets will "float"
* If "Instant" is enabled and multiple players are in range of an item, it will always go to the same player (it is based on join order)
* Due to the way the "grab delay" is only set in singleplayer, items dropped by the player will instantly latch onto the player, which is normal behavior
* Items might not get sucked up and turn into a "ghost" with the Auto Trash Mod enabled
* Lost items due to this bug won't be recovered
* Report any bugs in the forum thread (please)
Progression: (default config)
Starts with:
Range = 10 (blocks in each direction)
Velocity = 8
Acceleration = 8
Ends with: (killing Moonlord)
Range = 120 (one and a half screens)
Velocity = 32
Acceleration = 32
About the config:
* Buff decides if it gives you a corresponding buff icon to show the status of the magnet
* Held decides if the magnet works only when held
* "Activate On Enter" decides if magnet should be automatically activated when entering the world
* Filter function: Presets (hearts, mana stars, coins, pickup effects), blacklist/whitelist
* Magnet stats are limited to sensible values (Range only goes up to about three screens in any direction)
* If you increase Vel or Acc too much from those recommended above, items might get "stuck" on you until you deactivate it again
* Beware of lag when increasing these values, especially range
* If the difference between velocity and acceleration is too big, items will go in circles around you or get stuck until you deactivate it
* "Instant" skips any velocity of acceleration checks and directly teleports the item to your location
* After you change the values in the config, use the magnet again to take effect
Changelog:
v1.0.3.3: Reduce lag with full inventory
v1.0.3.2: Update item sprite, make config only editable by the host
Adds:
Item Magnet (and corresponding buff) that
* can be crafted with simple materials (Iron/Lead)
* works while in your inventory
* can be toggled on and off
* has adjustable range and item succ speed
* has increased stats after killing bosses
* customizable via config ingame to fit your playstyle
How to use:
* Left click cycles through its ranges
* Right click shows current range (you can always check the stats on the buff tooltip)
* This right click functionality changes to "turn off" when "Buff" in the config is false
* Killing bosses improves its stats
* If you want it to either be on or off, change "Scale" in the config to anything but "Increase With Bosses"
Multiplayer:
* This mod is multiplayer compatible, the config is entirely server side, but the buff flag is forced to 1
* Items that are inbetween two players with magnets will "float"
* If "Instant" is enabled and multiple players are in range of an item, it will always go to the same player (it is based on join order)
* Due to the way the "grab delay" is only set in singleplayer, items dropped by the player will instantly latch onto the player, which is normal behavior
* Items might not get sucked up and turn into a "ghost" with the Auto Trash Mod enabled
* Lost items due to this bug won't be recovered
* Report any bugs in the forum thread (please)
Progression: (default config)
Starts with:
Range = 10 (blocks in each direction)
Velocity = 8
Acceleration = 8
Ends with: (killing Moonlord)
Range = 120 (one and a half screens)
Velocity = 32
Acceleration = 32
About the config:
* Buff decides if it gives you a corresponding buff icon to show the status of the magnet
* Held decides if the magnet works only when held
* "Activate On Enter" decides if magnet should be automatically activated when entering the world
* Filter function: Presets (hearts, mana stars, coins, pickup effects), blacklist/whitelist
* Magnet stats are limited to sensible values (Range only goes up to about three screens in any direction)
* If you increase Vel or Acc too much from those recommended above, items might get "stuck" on you until you deactivate it again
* Beware of lag when increasing these values, especially range
* If the difference between velocity and acceleration is too big, items will go in circles around you or get stuck until you deactivate it
* "Instant" skips any velocity of acceleration checks and directly teleports the item to your location
* After you change the values in the config, use the magnet again to take effect
Changelog:
v1.0.3.3: Reduce lag with full inventory
v1.0.3.2: Update item sprite, make config only editable by the host
Homepage
Description
A terraria mod based off of the Kirby series!
This mod contains:
- over 60 weapons from the series and original to the mod!
- around 20 enemies to fight!
- 6 bosses spread throughout the game!
- Multiple materials and accesories to find!
*THIS VERSION OF THE MOD WON'T BE UPDATED ANYMORE, PLAY THE 1.4 VERSION FOR THE LATEST CONTENT*
Poyo!
This mod contains:
- over 60 weapons from the series and original to the mod!
- around 20 enemies to fight!
- 6 bosses spread throughout the game!
- Multiple materials and accesories to find!
*THIS VERSION OF THE MOD WON'T BE UPDATED ANYMORE, PLAY THE 1.4 VERSION FOR THE LATEST CONTENT*
Poyo!
Homepage
Description
Did you know that in vanilla Terraria, it's not possible to exceed 400 mana with just equipment/accessory bonuses? This mod increases that limit to 10000, which is useful for mods which have overpowered armor sets or accessories.
Homepage
Description
NpcSpawnDolls allows you to spawn vanilla NPCs with a buildable doll.
To make the dolls, the NPC must have appeared the regular way.
So it is fair to use these dolls.
I recommend you to use the Recipe Browser Mod to see the recipes.
Have Fun!
-------------------
UPDATE 1.1
-TravelingMerchantDoll and SkeletonMerchantDoll have been added.
-Added non-consumable versions of the dolls!
-------------------
UPDATE 1.2
Crafting recipe improvements.
The Wizard, Truffle and Goblin Tinkerer are now easier to get.
-------------------
To make the dolls, the NPC must have appeared the regular way.
So it is fair to use these dolls.
I recommend you to use the Recipe Browser Mod to see the recipes.
Have Fun!
-------------------
UPDATE 1.1
-TravelingMerchantDoll and SkeletonMerchantDoll have been added.
-Added non-consumable versions of the dolls!
-------------------
UPDATE 1.2
Crafting recipe improvements.
The Wizard, Truffle and Goblin Tinkerer are now easier to get.
-------------------
Homepage
Description
OP Neon Tetra adds OP Neon Tetra items! / OP Neon Tetra dodaje OP Neon Tetrowe przedmioty!
Damage: 100 million / Obrażenia: 100 milionów
I want to dedicate this mod to the Polish YouTuber Mangetsuu (over 46k subscribers), because Neon Tetra is the symbol of his channel. / Chciałbym bardzo serdecznie zadedykować ten mod polskiemu YouTuberowi Mangetsuu (ponad 46 tysięcy subskrypcji), ponieważ Neon Tetra jest znakiem rozpoznawalnym jego kanału.
Link to his channel: / Link do jego kanału:
https://www.youtube.com/user/MangetsuuReBorn
Updates: / Aktualizacje:
1.0.5 - Improved description! / Rozwinięty opis!
1.0.4 - New Neon Tetra Gun! / 1.0.4 - Nowy Neon Tetrowy Pistolet!
1.0.2 - Now with Neon Tetra Projectile! More fun! / 1.0.2 - Teraz z Neon Tetrowym Pociskiem! Więcej zabawy!
Damage: 100 million / Obrażenia: 100 milionów
I want to dedicate this mod to the Polish YouTuber Mangetsuu (over 46k subscribers), because Neon Tetra is the symbol of his channel. / Chciałbym bardzo serdecznie zadedykować ten mod polskiemu YouTuberowi Mangetsuu (ponad 46 tysięcy subskrypcji), ponieważ Neon Tetra jest znakiem rozpoznawalnym jego kanału.
Link to his channel: / Link do jego kanału:
https://www.youtube.com/user/MangetsuuReBorn
Updates: / Aktualizacje:
1.0.5 - Improved description! / Rozwinięty opis!
1.0.4 - New Neon Tetra Gun! / 1.0.4 - Nowy Neon Tetrowy Pistolet!
1.0.2 - Now with Neon Tetra Projectile! More fun! / 1.0.2 - Teraz z Neon Tetrowym Pociskiem! Więcej zabawy!
Homepage
Description
OWMOD is a pretty cool mod, it does...this. Modify this file with a description of your mod.
Homepage
Description
v1.3.0.8 : Balance and QoL patch.
The Orchid Mod aims to add content to the game in polished and refreshing ways.
You will not find the usual vanilla class items load here, most of Orchid content is, and will be based on
new classes, with unique and complex mechanics, and new interesting biomes/structures to explore.
Orchid's content is heavily inspired, and tries to respect vanilla guidelines as much as possible.
Thus, the mod is balanced around the main game, nothing should overpower it, and the classes
should blend in as much as possible with the main ones.
It adds :
- 3 new classes : The Gambler, Alchemist and Shaman.
While Gambler and Alchemist classes only have pre-hardmode content, the shaman class is implemented through the whole game !
- A lot of Thorium Mod cross-content (for the shaman class, with more to come for the other two).
- A new complex structure : The mineshaft, found roughly in the center of the map, allowing for a smoother start in the game.
The full changelog for this update is available either on discord or on the forum page !
Please, take a minute to report the oddities you may encounter :)
The Orchid Mod aims to add content to the game in polished and refreshing ways.
You will not find the usual vanilla class items load here, most of Orchid content is, and will be based on
new classes, with unique and complex mechanics, and new interesting biomes/structures to explore.
Orchid's content is heavily inspired, and tries to respect vanilla guidelines as much as possible.
Thus, the mod is balanced around the main game, nothing should overpower it, and the classes
should blend in as much as possible with the main ones.
It adds :
- 3 new classes : The Gambler, Alchemist and Shaman.
While Gambler and Alchemist classes only have pre-hardmode content, the shaman class is implemented through the whole game !
- A lot of Thorium Mod cross-content (for the shaman class, with more to come for the other two).
- A new complex structure : The mineshaft, found roughly in the center of the map, allowing for a smoother start in the game.
The full changelog for this update is available either on discord or on the forum page !
Please, take a minute to report the oddities you may encounter :)
Homepage
Description
PaladinsAdventure: the only way an adventure could be more fun. Maybe not, lol. The mod is still in beta so please be patient!
Updates:
v.1.0.0 The mod is introduced. Sword Of A Learner, Bloodbath, and Crayol Blade are the only items in the mod as of right now.
more items coming soon!
Updates:
v.1.0.0 The mod is introduced. Sword Of A Learner, Bloodbath, and Crayol Blade are the only items in the mod as of right now.
more items coming soon!
Homepage
Description
感谢加载游玩 Phantom 幻影Mod!
幻影mod玩家群:415380627
强烈建议开启专家模式!
部分元素灵感来源于其他游戏及作品
幻影为原版添加了:
*400+物品
*两个事件:尸潮和极光
*一个职业:刺客(未完成)
*幻影技能系统(未完成)
*一个新的维度:幻界
*幻影已支持联机
模组正在不断建设中,如有bug请反馈到玩家群415380627!
制作人员(按加入先后排名):
[幻影] 绘画部
*H光
*囚牛
*子弹
*口艾鸭
*Vietemas
*子弹
[幻影] 代码部
*Amalgam
*殇
*Dam233666
[幻影] 脑洞部
*Bl-107
*z.k.
[幻影] 音乐部
*Zoe
[幻影] 其他人员
*弱而不新
*駌漜
*云翳
*Moon!
特别鸣谢:
*部分贴图支持:维多利亚
*部分设定及贴图支持:禾黍
合作联动
本Mod已与Entrogic(熵之魔法)Mod合作
主制作:Cyril
联系方式:QQ群798484146
本Mod已与S.L.R.A(挑战者传说)Mod合作
主制作:Dam233666
联系方式:QQ群1101149230
版权相关
“玩具车”坐骑所使用BGM音乐为动漫《头文字D》插曲《Deja Vu》,原唱Dave Rodgers
*Official Phantom Mod Wiki(官方屑英文wiki,正在完善):
https://terrariamods.gamepedia.com/Phantom_Mod
→想参与幻影模组建设,请加群:702954549!
感谢对幻影Mod的支持!
By 幻影Mod制作组
幻影mod玩家群:415380627
强烈建议开启专家模式!
部分元素灵感来源于其他游戏及作品
幻影为原版添加了:
*400+物品
*两个事件:尸潮和极光
*一个职业:刺客(未完成)
*幻影技能系统(未完成)
*一个新的维度:幻界
*幻影已支持联机
模组正在不断建设中,如有bug请反馈到玩家群415380627!
制作人员(按加入先后排名):
[幻影] 绘画部
*H光
*囚牛
*子弹
*口艾鸭
*Vietemas
*子弹
[幻影] 代码部
*Amalgam
*殇
*Dam233666
[幻影] 脑洞部
*Bl-107
*z.k.
[幻影] 音乐部
*Zoe
[幻影] 其他人员
*弱而不新
*駌漜
*云翳
*Moon!
特别鸣谢:
*部分贴图支持:维多利亚
*部分设定及贴图支持:禾黍
合作联动
本Mod已与Entrogic(熵之魔法)Mod合作
主制作:Cyril
联系方式:QQ群798484146
本Mod已与S.L.R.A(挑战者传说)Mod合作
主制作:Dam233666
联系方式:QQ群1101149230
版权相关
“玩具车”坐骑所使用BGM音乐为动漫《头文字D》插曲《Deja Vu》,原唱Dave Rodgers
*Official Phantom Mod Wiki(官方屑英文wiki,正在完善):
https://terrariamods.gamepedia.com/Phantom_Mod
→想参与幻影模组建设,请加群:702954549!
感谢对幻影Mod的支持!
By 幻影Mod制作组
Homepage
Description
Allows you to filter items in your magic storage according to the selected item in the Recipe browser.
Magic storage:
Filters if the crafting or the storage panel is open.
Recipe browser:
Filters when the item selected in one of Recipe list, Ingrigient list or Items list.
By default filters by click on item only if the filter hot key is pressed in that moment. That behaviour can be changed in the config.
based on original by Kinoler
Magic storage:
Filters if the crafting or the storage panel is open.
Recipe browser:
Filters when the item selected in one of Recipe list, Ingrigient list or Items list.
By default filters by click on item only if the filter hot key is pressed in that moment. That behaviour can be changed in the config.
based on original by Kinoler












