Homepage
Description
The Anarchist Mod is a mod that has been in development for a while now, it features the following:
-11 new bosses
-1300+ items
-A handful of new enemies
-5 new Town NPCs
-A new class
-Two new difficulties, Anarchy Mode and Pandemonium Mode
-Post Moon Lord content with more on the way
-And various Quality of Life changes
If you want to have Anarchist Mod Music while you play, please install the Anarchist Mod Music from the Mod Browser.
VERY IMPORTANT!!!!
The mod contains many configurable changes. Changes that, based on feedback on the Discord, may be controversial. Such as by default having both Corruption and Crimson generate in your world. Or stricter boss progression which limits the order you can fight certain bosses in. While the recommended settings are still the default, I understand many players will not like some of these changes, hence why I made them configurable.
If you find any bugs, need help with anything, or want to give feedback, please visit the Discord through the link on the homepage.
-11 new bosses
-1300+ items
-A handful of new enemies
-5 new Town NPCs
-A new class
-Two new difficulties, Anarchy Mode and Pandemonium Mode
-Post Moon Lord content with more on the way
-And various Quality of Life changes
If you want to have Anarchist Mod Music while you play, please install the Anarchist Mod Music from the Mod Browser.
VERY IMPORTANT!!!!
The mod contains many configurable changes. Changes that, based on feedback on the Discord, may be controversial. Such as by default having both Corruption and Crimson generate in your world. Or stricter boss progression which limits the order you can fight certain bosses in. While the recommended settings are still the default, I understand many players will not like some of these changes, hence why I made them configurable.
If you find any bugs, need help with anything, or want to give feedback, please visit the Discord through the link on the homepage.
Homepage
Description
Touhou Expansion is aimed for adding some boss fights from touhou projects,from th6 (the Embodiment of Scarlet Devil) to th15 (Legacy of Lunatic Kingdom).
Planned to add bosses:Yuyuko(Ten Desires version),Chen, Imaizumi Kagerou,Marisa(Imperisable Night version),Youmu,Junko,Flandre,Yukari.
Due to the coming update of 1.4 version tModLoader, this mod will permanently stop updating. Flandre and Yukari still undone. Apologize for everyone who like this mod,
and wait for the 1.4 version adapted release if possible.
[C/FF0000:This Mod is not Gensokyo mod, please don't confuse them.]
[C/006FFF:DISCORD LINK]
https://discord.gg/8q6xgMDR6u
[C/009FEE:GENSOKYO MOD DISCORD LINK]
https://discord.gg/vvnwKWGgJC
Deepest apologies for this mod's developers that were offended by me.
[C/FF5F00:WARNINGS]
*Due to technical problems,this mod hasn't done perfect adaptation of multiplayer gaming..
*Trying to enable cheating mod alongwith this mod may cause player taking 1000% damage and cannot regenerate health when any mod bosses alive.
[Including: AlchemistNPC,WeaponOut,Antisocial,ExperienceAndClasses,Wingslot,FasterWeapons]
[C/FFFF00:CHANGELOGS]
V0.1
*Add bosses:Yuyuko,Chen,and some drops of Yuyuko
V0.2
*Add accessory and things like trophy dropped by Yuyuko;most unfinished in-plan bosses have added musics
V0.2.1
*Add accessory & trophy of Chen; reduced death sounds of bosses; tried to do multiplayer synch of Yuyuko,I wish her can be challenged normally in multiplayer gaming.
However I cannot ensure there are no bugs still exist, so is possible please report bugs on my Discord server if you find any.
*** CHEN's multiplayer synch is done halfway, so there may be unexpected conditions if summoned in single player or in server.
V0.2.2
*Multiplayer synch of Chen.Kagerou boss fight will be added in V0.3, and will be fit for multiplayer gaming from the start.
V0.3
*Added boss: Imaizumi Kagerou.I think it's fit for multiplayer gamings.(Lack in sprites so I used her head as summoning item lol)
V0.4
*Added boss: Kirisame Marisa. Reimu's Last Word spell still in progress, so it's a half-done boss fight. May cause lag on bad PC due to too many bullets.
V0.4.1
*Temporarilly disables the function of anti-cheating.Still not suggest playing with mods with totally overpowered items, like Weaponout and Experience&Classes.
V0.4.3
*Completed Marisa's boss fight. Now Reimu will come out after you defeated Marisa, and escape with loots drop after her Last SpellCard.
V0.4.4
*Fixed bugs aboout Potted Westbound and Marisa boss fight in multiplayer gaming. I have no idea about Reimu's bugs, so it won't be fixed recently.
V0.4.5
*Added Kagerou's accessory, Marisa's weapon, and their treasure bags;added a half-done Junko fight.
V0.5
*Added Junko's boss fight, I hope you like her. Added Marisa's accessory. Fixed a bug that will cause Hakero Staff aim an invulnerable target.
V0.5.2
*Added Junko's weapon, nerfed Kagerou/Marisa/Junko's basic stats, nerfed the power of Junko's certain spellcards.
V0.5.3
*Added config for non-boss musics.
V0.5.5
*Fixed a bug that causes music volume being set to 0% while turn on the non-boss music config.
V0.5.7
Added Kagerou's, Marisa's and Junko's bossbags and trophies, added Junko's expert mode accessory.Chen's and Kagerou's weapon lack in sprites and planned to come out in weeks.
V0.6
Fixed a bug that causes bosses unable to release bullets correctly. Added Youmu Konpaku's boss fight.Added configurable title theme replacement.This is the final update for 1.3 tModLoader.
V0.6.1
Damn it I forgot to write Youmu's summon item
[C/FF0000:Chinese Translation from here]
车万拓展模组致力于加入一些在幻想乡mod中未出现的boss战,仅限正作(红魔乡-绀珠传)。
目前计划加入的boss为:西行寺幽幽子(神灵庙ver),橙,今泉影狼,雾雨魔理沙&博丽灵梦(永夜抄ver),魂魄妖梦,纯狐,芙兰朵露·斯卡雷特,八云紫。
由于1.4tml即将更新,这个mod将会永久停更。对所有喜欢这个mod的人说声抱歉,如果可以的话请你们等待适配1.4版本的本mod发布。
[C/FF0000:这个mod不是幻想乡mod,请不要搞混了。]
[C/006FFF:DISCORD链接]
https://discord.gg/8q6xgMDR6u
[C/009FEE:幻想乡MOD DISCORD链接]
https://discord.gg/vvnwKWGgJC
[C/FF5F00:警告]
*由于技术限制,boss战和部分物品可能在多人模式中适配的并不好。
*试图与作弊性质的模组一起加载,会使玩家在有模组boss存活时承受1000%伤害且无法回血。
[包括: AlchemistNPC,WeaponOut,Antisocial,ExperienceAndClasses,Wingslot,FasterWeapons]
[C/FFFF00:更新内容]
V0.1:加入boss:幽幽子,橙,以及幽幽子的一些掉落物
V0.2:加入幽幽子的宝藏袋和纪念章
V0.2.1:加入橙的饰品、宝藏袋、纪念章;降低一些音效的音量(例如boss死亡的爆炸声);试图做了幽幽子的多人同步,但也只能希望她在多人模式表现正常。
无论如何,我不确定是否还有依旧存在的bug,所以遇到bug的话
Planned to add bosses:Yuyuko(Ten Desires version),Chen, Imaizumi Kagerou,Marisa(Imperisable Night version),Youmu,Junko,Flandre,Yukari.
Due to the coming update of 1.4 version tModLoader, this mod will permanently stop updating. Flandre and Yukari still undone. Apologize for everyone who like this mod,
and wait for the 1.4 version adapted release if possible.
[C/FF0000:This Mod is not Gensokyo mod, please don't confuse them.]
[C/006FFF:DISCORD LINK]
https://discord.gg/8q6xgMDR6u
[C/009FEE:GENSOKYO MOD DISCORD LINK]
https://discord.gg/vvnwKWGgJC
Deepest apologies for this mod's developers that were offended by me.
[C/FF5F00:WARNINGS]
*Due to technical problems,this mod hasn't done perfect adaptation of multiplayer gaming..
*Trying to enable cheating mod alongwith this mod may cause player taking 1000% damage and cannot regenerate health when any mod bosses alive.
[Including: AlchemistNPC,WeaponOut,Antisocial,ExperienceAndClasses,Wingslot,FasterWeapons]
[C/FFFF00:CHANGELOGS]
V0.1
*Add bosses:Yuyuko,Chen,and some drops of Yuyuko
V0.2
*Add accessory and things like trophy dropped by Yuyuko;most unfinished in-plan bosses have added musics
V0.2.1
*Add accessory & trophy of Chen; reduced death sounds of bosses; tried to do multiplayer synch of Yuyuko,I wish her can be challenged normally in multiplayer gaming.
However I cannot ensure there are no bugs still exist, so is possible please report bugs on my Discord server if you find any.
*** CHEN's multiplayer synch is done halfway, so there may be unexpected conditions if summoned in single player or in server.
V0.2.2
*Multiplayer synch of Chen.Kagerou boss fight will be added in V0.3, and will be fit for multiplayer gaming from the start.
V0.3
*Added boss: Imaizumi Kagerou.I think it's fit for multiplayer gamings.(Lack in sprites so I used her head as summoning item lol)
V0.4
*Added boss: Kirisame Marisa. Reimu's Last Word spell still in progress, so it's a half-done boss fight. May cause lag on bad PC due to too many bullets.
V0.4.1
*Temporarilly disables the function of anti-cheating.Still not suggest playing with mods with totally overpowered items, like Weaponout and Experience&Classes.
V0.4.3
*Completed Marisa's boss fight. Now Reimu will come out after you defeated Marisa, and escape with loots drop after her Last SpellCard.
V0.4.4
*Fixed bugs aboout Potted Westbound and Marisa boss fight in multiplayer gaming. I have no idea about Reimu's bugs, so it won't be fixed recently.
V0.4.5
*Added Kagerou's accessory, Marisa's weapon, and their treasure bags;added a half-done Junko fight.
V0.5
*Added Junko's boss fight, I hope you like her. Added Marisa's accessory. Fixed a bug that will cause Hakero Staff aim an invulnerable target.
V0.5.2
*Added Junko's weapon, nerfed Kagerou/Marisa/Junko's basic stats, nerfed the power of Junko's certain spellcards.
V0.5.3
*Added config for non-boss musics.
V0.5.5
*Fixed a bug that causes music volume being set to 0% while turn on the non-boss music config.
V0.5.7
Added Kagerou's, Marisa's and Junko's bossbags and trophies, added Junko's expert mode accessory.Chen's and Kagerou's weapon lack in sprites and planned to come out in weeks.
V0.6
Fixed a bug that causes bosses unable to release bullets correctly. Added Youmu Konpaku's boss fight.Added configurable title theme replacement.This is the final update for 1.3 tModLoader.
V0.6.1
Damn it I forgot to write Youmu's summon item
[C/FF0000:Chinese Translation from here]
车万拓展模组致力于加入一些在幻想乡mod中未出现的boss战,仅限正作(红魔乡-绀珠传)。
目前计划加入的boss为:西行寺幽幽子(神灵庙ver),橙,今泉影狼,雾雨魔理沙&博丽灵梦(永夜抄ver),魂魄妖梦,纯狐,芙兰朵露·斯卡雷特,八云紫。
由于1.4tml即将更新,这个mod将会永久停更。对所有喜欢这个mod的人说声抱歉,如果可以的话请你们等待适配1.4版本的本mod发布。
[C/FF0000:这个mod不是幻想乡mod,请不要搞混了。]
[C/006FFF:DISCORD链接]
https://discord.gg/8q6xgMDR6u
[C/009FEE:幻想乡MOD DISCORD链接]
https://discord.gg/vvnwKWGgJC
[C/FF5F00:警告]
*由于技术限制,boss战和部分物品可能在多人模式中适配的并不好。
*试图与作弊性质的模组一起加载,会使玩家在有模组boss存活时承受1000%伤害且无法回血。
[包括: AlchemistNPC,WeaponOut,Antisocial,ExperienceAndClasses,Wingslot,FasterWeapons]
[C/FFFF00:更新内容]
V0.1:加入boss:幽幽子,橙,以及幽幽子的一些掉落物
V0.2:加入幽幽子的宝藏袋和纪念章
V0.2.1:加入橙的饰品、宝藏袋、纪念章;降低一些音效的音量(例如boss死亡的爆炸声);试图做了幽幽子的多人同步,但也只能希望她在多人模式表现正常。
无论如何,我不确定是否还有依旧存在的bug,所以遇到bug的话
Homepage
Description
Item Checklist lets you view a checklist for picking up or crafting 100% of the items in the game
Toggle the checklist with the hotkey assigned to it in the settings.
The checklist has several buttons at the top followed by some search filters and then the category chooser panel.
Cycle Found Filter: Filters the list to show All, only Found, or only missing items.
Cycle Mod Filter: Lets you filter by all items, only vanilla items, or individual mods.
Toggle Messages: Toggles the announcement chat text that happens when you pick up a new item.
Toggle Collect Chest Items: You can toggle the behavior of counting items seen in chests as "collected".
Show Sort Value Text: Toggles showing additional text on the items in the checklist related to the currently selected sort.
Filter by Name: Filters the checklist by item name.
Filter by tooltip: Filters the list by item tooltip. Try searching for "minions".
Categories, Sub-Categories, Sorts, and Filters: The 1st line contains various categories. Sub-Categories will show up on the 2nd line if available. Sorts are also on the 2nd line, click on one to sort the checklist. Finally, Filters end the 2nd line. Use the scrollwheel to scroll these panels.
Cycle Sort Method: Sorts the list by ID, Value, Alphabetical, Rarity, or the chest auto-sorting algorithm.
If you use Magic Storage and have the Toggle Collect Chest Items enabled, you will also collect all items in storage if you access it.
If you have Recipe Browser, try out its Query Hovered Item on the Checklist items to quickly bring the item into Recipe Browser.
Toggle the checklist with the hotkey assigned to it in the settings.
The checklist has several buttons at the top followed by some search filters and then the category chooser panel.
Cycle Found Filter: Filters the list to show All, only Found, or only missing items.
Cycle Mod Filter: Lets you filter by all items, only vanilla items, or individual mods.
Toggle Messages: Toggles the announcement chat text that happens when you pick up a new item.
Toggle Collect Chest Items: You can toggle the behavior of counting items seen in chests as "collected".
Show Sort Value Text: Toggles showing additional text on the items in the checklist related to the currently selected sort.
Filter by Name: Filters the checklist by item name.
Filter by tooltip: Filters the list by item tooltip. Try searching for "minions".
Categories, Sub-Categories, Sorts, and Filters: The 1st line contains various categories. Sub-Categories will show up on the 2nd line if available. Sorts are also on the 2nd line, click on one to sort the checklist. Finally, Filters end the 2nd line. Use the scrollwheel to scroll these panels.
Cycle Sort Method: Sorts the list by ID, Value, Alphabetical, Rarity, or the chest auto-sorting algorithm.
If you use Magic Storage and have the Toggle Collect Chest Items enabled, you will also collect all items in storage if you access it.
If you have Recipe Browser, try out its Query Hovered Item on the Checklist items to quickly bring the item into Recipe Browser.
Homepage
Description
The Joostmod has to offer
450 new items
14 new armor sets
28 new placeable things (excluding banners)
11 new prefixes
14 new regular enemies
9 new minibosses
4 new bosses
2 new town npcs
Version 0.9.0.1
--- Weapons ---
Brawler's Glove
- Can no longer carry bosses even if they are knockback-susceptible
- Increased time latched onto a non-carryable enemy from 2 to 4 seconds
- Time limit now also applies to carryable enemies
Earthen Billhook
- Reduced Right Click attack speed
- Increased Right Click damage by 15%
--- Bug Fixes ---
Fixed issue where Gilgamesh would fall through the ground when transitioning phases during the lunge attack
Fixed launching multiplayer crashing and disabling the mod
Version 0.9
--- New Additions ---
Joostmod's Fifth Anniversary, a 10% chance drop from any Joostmod Boss
Storm Wyvern, new hunt available after the Wall of Flesh
Scroll of the Storm, reward item for the Storm Wyvern quest
Actual Mace, melee weapon found in gold chests with a 1 / 5 chance
Actual Flaming Mace, crafted upgrade to Actual Mace
Brawler's Glove, melee weapon sold by the travelling merchant
--- Weapon Changes ---
100 needles
- New sprite
1000 needles
- New sprite
Needle Wrath
- New sprite
Soul Spear
- Increased Use Time from 40 to 50
Duality Staff
- Now has a turn speed cap
Stone Fist
- New function: Right Click while fully charged to grab an enemy, allowing you to either pummel or throw it
- Attacking with fully charged punch now puts a launching effect on struck enemies that cause them to deal damage as they collide into other enemies
Dragon Tooth
- Use Time increased from 44 to 48
Earth Billhook
- Increased damage from 64 to 69
- Increased Boulder left click hit damage multiplier from 2.5 to 3
The Mustache
- New sprite
Ember Staff
- New minion sprite
Frostfire Staff
- New minion sprite
Gnome staff
- Damage increased from 30 to 42
- Minions now stab with close-range spears instead of shooting homing hats
- New Right Click function: holding Right Click will direct minions to raise shields that block enemies.
Cactus Staff
- Damage reduced from 200 to 150
- Minions now fire a barrage of 10 needles instead of single needles
Wand of the Forest
- Damage increased from 8 to 12
- Repeated use no longer stacks up leaves
Staff of Nature
- Damage increased from 29 to 44
- Repeated use no longer stacks up leaves
Pumpkin Staff
- Damage increased from 38 to 52
- Use Time reduced from 48 to 36
- Repeated use no longer stacks up pumpkins
--- Legendaries ---
- Legendary weapons can no longer receive prefixes
Revamped Scaling:
Pinkzor | +5% | (105% total)
Rogue Tomato | +5% | (110% total)
Forest's Vengeance | +5% | (115% total)
King Slime | +10% | (125% total)
Flowering Cactoid | +5% | (130% total)
Goblin Army | +10% | (140% total)
Eye of Cthulhu | +10% | (150% total)
ICU | +10% | (160% total)
Eater / Brain | +10% | (170% total)
Spore Spawn | +10% | (180% total)
Old One's Army | +10% | (190% total)
Queen Bee | +10% | (200% total)
Roc | +10% | (210% total)
Skeletron | +20% | (230% total)
Skeleton Demoman | +20% | (250% total)
Grand Cactus Worm | +20% | (270% total)
Imp Lord | +20% | (290% total)
Wall of Flesh | +35% | (325% total)
Pirate Invasion | +25% | (350% total)
Storm Wyvern | +75% | (425% total)
The Twins | +125% | (550% total)
The Destroyer | +125% | (675% total)
Skeletron Prime | +125% | (800% total)
Plantera | +400% | (1200% total)
Golem | +300% | (1500% total)
Duke Fishron | +300% | (1800% total)
Martian Invasion | +300% | (2100% total)
Mourning Wood | +150% | (2250% total)
Pumpking | +150% | (2400% total)
Everscream | +150% | (2550% total)
Santa NK1 | +150% | (2700% total)
Ice Queen | +150% | (2850% total)
Lunatic Cultist | +450% | (3300% total)
Nebula Pillar | +200% | (3500% total)
Solar Pillar | +200% | (3700% total)
Vortex Pillar | +200% | (3900% total)
Stardust Pillar | +200% | (4100% total)
Moon Lord | +900% | (5000% total)
JumboCactuar | +1000% | (6000% total)
SA-X | +1000% | (7000% total)
Gilgamesh and Enkidu | +1000% | (8000% total)
Boook's Bullet Hell
- New sprite
- Deals 40% reduced damage with any ammo classified as homing
- No longer shoot arrows
- Instead of a large rotary spread, it now fires with rate and accurac
450 new items
14 new armor sets
28 new placeable things (excluding banners)
11 new prefixes
14 new regular enemies
9 new minibosses
4 new bosses
2 new town npcs
Version 0.9.0.1
--- Weapons ---
Brawler's Glove
- Can no longer carry bosses even if they are knockback-susceptible
- Increased time latched onto a non-carryable enemy from 2 to 4 seconds
- Time limit now also applies to carryable enemies
Earthen Billhook
- Reduced Right Click attack speed
- Increased Right Click damage by 15%
--- Bug Fixes ---
Fixed issue where Gilgamesh would fall through the ground when transitioning phases during the lunge attack
Fixed launching multiplayer crashing and disabling the mod
Version 0.9
--- New Additions ---
Joostmod's Fifth Anniversary, a 10% chance drop from any Joostmod Boss
Storm Wyvern, new hunt available after the Wall of Flesh
Scroll of the Storm, reward item for the Storm Wyvern quest
Actual Mace, melee weapon found in gold chests with a 1 / 5 chance
Actual Flaming Mace, crafted upgrade to Actual Mace
Brawler's Glove, melee weapon sold by the travelling merchant
--- Weapon Changes ---
100 needles
- New sprite
1000 needles
- New sprite
Needle Wrath
- New sprite
Soul Spear
- Increased Use Time from 40 to 50
Duality Staff
- Now has a turn speed cap
Stone Fist
- New function: Right Click while fully charged to grab an enemy, allowing you to either pummel or throw it
- Attacking with fully charged punch now puts a launching effect on struck enemies that cause them to deal damage as they collide into other enemies
Dragon Tooth
- Use Time increased from 44 to 48
Earth Billhook
- Increased damage from 64 to 69
- Increased Boulder left click hit damage multiplier from 2.5 to 3
The Mustache
- New sprite
Ember Staff
- New minion sprite
Frostfire Staff
- New minion sprite
Gnome staff
- Damage increased from 30 to 42
- Minions now stab with close-range spears instead of shooting homing hats
- New Right Click function: holding Right Click will direct minions to raise shields that block enemies.
Cactus Staff
- Damage reduced from 200 to 150
- Minions now fire a barrage of 10 needles instead of single needles
Wand of the Forest
- Damage increased from 8 to 12
- Repeated use no longer stacks up leaves
Staff of Nature
- Damage increased from 29 to 44
- Repeated use no longer stacks up leaves
Pumpkin Staff
- Damage increased from 38 to 52
- Use Time reduced from 48 to 36
- Repeated use no longer stacks up pumpkins
--- Legendaries ---
- Legendary weapons can no longer receive prefixes
Revamped Scaling:
Pinkzor | +5% | (105% total)
Rogue Tomato | +5% | (110% total)
Forest's Vengeance | +5% | (115% total)
King Slime | +10% | (125% total)
Flowering Cactoid | +5% | (130% total)
Goblin Army | +10% | (140% total)
Eye of Cthulhu | +10% | (150% total)
ICU | +10% | (160% total)
Eater / Brain | +10% | (170% total)
Spore Spawn | +10% | (180% total)
Old One's Army | +10% | (190% total)
Queen Bee | +10% | (200% total)
Roc | +10% | (210% total)
Skeletron | +20% | (230% total)
Skeleton Demoman | +20% | (250% total)
Grand Cactus Worm | +20% | (270% total)
Imp Lord | +20% | (290% total)
Wall of Flesh | +35% | (325% total)
Pirate Invasion | +25% | (350% total)
Storm Wyvern | +75% | (425% total)
The Twins | +125% | (550% total)
The Destroyer | +125% | (675% total)
Skeletron Prime | +125% | (800% total)
Plantera | +400% | (1200% total)
Golem | +300% | (1500% total)
Duke Fishron | +300% | (1800% total)
Martian Invasion | +300% | (2100% total)
Mourning Wood | +150% | (2250% total)
Pumpking | +150% | (2400% total)
Everscream | +150% | (2550% total)
Santa NK1 | +150% | (2700% total)
Ice Queen | +150% | (2850% total)
Lunatic Cultist | +450% | (3300% total)
Nebula Pillar | +200% | (3500% total)
Solar Pillar | +200% | (3700% total)
Vortex Pillar | +200% | (3900% total)
Stardust Pillar | +200% | (4100% total)
Moon Lord | +900% | (5000% total)
JumboCactuar | +1000% | (6000% total)
SA-X | +1000% | (7000% total)
Gilgamesh and Enkidu | +1000% | (8000% total)
Boook's Bullet Hell
- New sprite
- Deals 40% reduced damage with any ammo classified as homing
- No longer shoot arrows
- Instead of a large rotary spread, it now fires with rate and accurac
Homepage
Description
Endless Ammo+ adds endless pouches/quivers so you dont have to carry stacks of ammo on you at all times.
This mod currently adds:
-Endless pouches for all vanilla bullets
-Endless quivers for all vanilla arrows
-Endless packs for all vanilla darts
-Endless silos for all vanilla rockets
-Every ammo that can do damage
Release 1.0.0
-Added most endless musket pouches
Release 1.1.0
-Added luminite and venom endless pouches
Release 1.1.1
-Fixed the silver pouch shooting ichor arrows bug
Release 1.2.0
-Added the sun crystal but unobtainable and has no use
Release 1.2.1
-Fixed the sun crystal tile
Release 2.0.0
-Added all endless quivers
Release 2.0.1
-Fixed the flaming arrows working as an enemy arrow
Release 2.0.2
-Endless luminite quiver and pouch now require an ancient manipulator
Release 2.1.0
-Added a recipe to the sun crystal
-All hardmode pouches and quivers now require the sun crystal to craft
Release 2.1.1
-The sun crystal now requires souls from every mechanical boss
Release 2.1.2
-Sun crystal now acts as a crystal ball too
Release 2.1.3
-Changed the sun crystal display name
Release 2.2.0
-Raised the torch stack limit to 999
Release 2.2.1
-Raised the stack limit of other torches to 999
Release 3.0.0
-Added all endless dart packs
Release 3.0.1
-Fixed the ichor dart pack sprite
Release 4.0.0
-Added all endless rocket silos
Release 5.0.0
-Added endless nail
-Added endless snowballs
-Added endless flares
-Added bottomless ale
-Added endless stake
-Added endless explosive jack `o lanterns
-Added endless candy corn
-Added endless stynger bolt
-Added endless bone
-Added endless coin
-Added endless seed
-Added endless sand
-Added endless gel
-Added endless fallen star
Release 5.0.1
-Fixed endless fallen stars being ammo for flamethrower
-Fixed endless gel offsetting the flames
Release 5.0.2
-Fixed endless fallen stars acting weird
This mod currently adds:
-Endless pouches for all vanilla bullets
-Endless quivers for all vanilla arrows
-Endless packs for all vanilla darts
-Endless silos for all vanilla rockets
-Every ammo that can do damage
Release 1.0.0
-Added most endless musket pouches
Release 1.1.0
-Added luminite and venom endless pouches
Release 1.1.1
-Fixed the silver pouch shooting ichor arrows bug
Release 1.2.0
-Added the sun crystal but unobtainable and has no use
Release 1.2.1
-Fixed the sun crystal tile
Release 2.0.0
-Added all endless quivers
Release 2.0.1
-Fixed the flaming arrows working as an enemy arrow
Release 2.0.2
-Endless luminite quiver and pouch now require an ancient manipulator
Release 2.1.0
-Added a recipe to the sun crystal
-All hardmode pouches and quivers now require the sun crystal to craft
Release 2.1.1
-The sun crystal now requires souls from every mechanical boss
Release 2.1.2
-Sun crystal now acts as a crystal ball too
Release 2.1.3
-Changed the sun crystal display name
Release 2.2.0
-Raised the torch stack limit to 999
Release 2.2.1
-Raised the stack limit of other torches to 999
Release 3.0.0
-Added all endless dart packs
Release 3.0.1
-Fixed the ichor dart pack sprite
Release 4.0.0
-Added all endless rocket silos
Release 5.0.0
-Added endless nail
-Added endless snowballs
-Added endless flares
-Added bottomless ale
-Added endless stake
-Added endless explosive jack `o lanterns
-Added endless candy corn
-Added endless stynger bolt
-Added endless bone
-Added endless coin
-Added endless seed
-Added endless sand
-Added endless gel
-Added endless fallen star
Release 5.0.1
-Fixed endless fallen stars being ammo for flamethrower
-Fixed endless gel offsetting the flames
Release 5.0.2
-Fixed endless fallen stars acting weird
Homepage
Description
-You can fish any item from any water
-Items with lower rarities are more common
-Have fun
NEW UPDATE - V 0.4.1
-Added an icon!
-Items with negative rarity can now be caught (custom rarities, fishing junk, quest fish)
-Vanity items and furniture have a 20% of being rerolled now
-Having over 50 fishing power will increase reroll chance to 50%
-Items with rarity 7 and higher cannot be fished until Hard Mode
NEW UPDATE - V 0.3
-High Fishing power now makes rarer items more common
-Items with lower rarities are more common
-Have fun
NEW UPDATE - V 0.4.1
-Added an icon!
-Items with negative rarity can now be caught (custom rarities, fishing junk, quest fish)
-Vanity items and furniture have a 20% of being rerolled now
-Having over 50 fishing power will increase reroll chance to 50%
-Items with rarity 7 and higher cannot be fished until Hard Mode
NEW UPDATE - V 0.3
-High Fishing power now makes rarer items more common
Homepage
Description
This mod aims to add themes for vanilla features that don't already have unique themes. Most, if not all bosses will sometime recieve their own themes exclusive to this mod!
All themes and code done by me (Turquoise), though big thanks to Fabsol for pointing me in the right direction in terms of music overrides.
Current boss themes:
-Eye of Cthulhu
-Queen Bee
-Destroyer/Twins/Skeletron Prime
-Duke Fishron
-King Slime
-Eater of Worlds
-Brain of Cthulhu
-Wall of Flesh
-Lunatic Cultist (Side note: it's an updated version of what's already in the regular Calamity Music mod.)
Current event themes:
-Blizzard
-Acid Rain
Current biome themes:
-Meteor
Current music boxes:
-Queen Bee
-Destroyer/Twins/Skeletron Prime
-King Slime
-Blizzard
-Meteor
-Eater of Worlds
All themes and code done by me (Turquoise), though big thanks to Fabsol for pointing me in the right direction in terms of music overrides.
Current boss themes:
-Eye of Cthulhu
-Queen Bee
-Destroyer/Twins/Skeletron Prime
-Duke Fishron
-King Slime
-Eater of Worlds
-Brain of Cthulhu
-Wall of Flesh
-Lunatic Cultist (Side note: it's an updated version of what's already in the regular Calamity Music mod.)
Current event themes:
-Blizzard
-Acid Rain
Current biome themes:
-Meteor
Current music boxes:
-Queen Bee
-Destroyer/Twins/Skeletron Prime
-King Slime
-Blizzard
-Meteor
-Eater of Worlds
Homepage
Description
✧ Terramon is a cross between Terraria and the awesome Pokémon franchise. The mod adds many Pokémon and your mission is to catch 'em all! Featuring 145+ diverse Pokémon to catch with a wide range of different Poké Balls, Terramon is the perfect mod to spice up your playthrough.
✧ Currently in the mod, there's...
• Over 100 Pokémon!
• New UI and mechanics!
• Various decorations!
== ✧ Credits ✧ ==
Jamz: Team Leader & Developer
InfinaMii: Developer, Spriter, misc.
KindRed-Sand: Developer, Mod Networking
AnotherGuy: Developer
Sylvium: Spriter
Mello: Trial Developer
Lobster123: Trial Spriter
✧ Currently in the mod, there's...
• Over 100 Pokémon!
• New UI and mechanics!
• Various decorations!
== ✧ Credits ✧ ==
Jamz: Team Leader & Developer
InfinaMii: Developer, Spriter, misc.
KindRed-Sand: Developer, Mod Networking
AnotherGuy: Developer
Sylvium: Spriter
Mello: Trial Developer
Lobster123: Trial Spriter
Homepage
Description
This mod adds whatever I feel like adding. I generally try to make the content I add feel unique.
I have a forum page and discord server for the mod where you can read up on the content, leave suggestions, or report bugs
Also working on a wiki
Includes
-8 bosses with custom AI!
-A new sky fortress biome/strucutre with randomised layouts, and new enemeis with custom AI!
-A new event the dino militia!
-8 new accesory prefixes!
-over 400 items total! including...
-many new armor sets all with unique effects
-LOADS of cool and unique weapons!
I'm not that good of a spriter so here I'll give thanks to the spriters who helped!
-Havoc
-Liquidated Assets
-SUS
-Darkpuppey
-FazerGamer
-GamingWithZack
-ShockedHorizon5
-FailureOfMankind
-Raz
-Kerdo
-Phobostar
-Donmor
-Olive
Extra thanks
-Turquiose (for writing custom themes)
-musicman (polar exterminator theme)
-Kerdo (Russian Translations)
-Cerberus (Chinese Translations)
changelog
0.23.0
-new world gen for the polar exterminator's den
-the polar exterminator fight has been overhauled
-nerfed divine hail knife, damage 15->13, useTime 4->5, and is a little less acurrate
-the frenzied quick morph prefix now only reduces cooldown by 25% instead of 50%
-adjusted biomass's ammo creation rate
-Imperial courage buff attack speed bonus reduced 35%->25%
-EoC shift no longer resets iFrames when bouncing and has 15% droppoff for each enemy hit
-nerfed vitalum armor... a lot
-fixed traveling merchant never selling morph gem
-fixed anvil morph dealing damage when sitting on the ground
-fixed spazzer's eye not bouncing off tiles
0.22.11
-fixed severe bug where mod wouldn't be able to create a server
0.22.10
-fixed severe bug that caused the mod not to load when 'classic Impererious' sprite setting was enabled
-tops now inflict more iFrames 10->20
-reduced nano dart's nano probe damage 50%->40%
-longsword staff damage reduced 22->19 (It was better than the f*cking xeno staff)
0.22.9
-rhuthinium vaporizer mana cost 12->8, damage 19 -> 35, knockback 0-> 0.5
-beak javelin damage 110->100
-fixed Imperious being vulnerable to projectiles with static immunity
-fixed bug where reloading the mod multiple times could cause Ancient Machine, Imperious, and Hydra's loot pools to repeat
0.22.8
-reduced the fire rate of space fighter 3aps->2aps
-homing weapons like miniond won't attack high priests at full health, anfd thus potentially anger them unintentionally
-fixed boss checklist loot table for divine light displaying restless sun twice and not diving hail knife
-reduced fire rate of glass helm's glass prism
-ancient gemstone no longere halves max life, healing effect is now requires 10 seconds of avoiding damage, and heals an amount equal to half the damage recieved from the previus attack instead of fully healing
-reduced the cost of rhuthinium bars 6->3 ore
0.22.6
-hydra beam attack rate reduced 12hps->5hps, doesn't pierce through tiles below the player
-hydra javeling damage reduced 40->35
-hydra head staff damage reduced 30->28, will now stop firing when the player stops attacking
-hydrator fishing power reduced 30%->10%
-fire hydrent's breath now does 40% of the spear's damage intstead of 50%
-hydra missile rod's spitting heads now do 60% of the damage of the head the came from instead of 80%
-tweaked longsword minion's ai a bit
-glass spike, cobalt shuriken, frostburn staff, and sliding penguins now use static immunity
0.22.5
-added shape shift: S.S. Hurricane
-some resprites for O.L.O.R.D. items (thanks Olive)
-fixed the classic noehtnap sprite setting preventing the mod from loading
-fixed morph defense not working
0.22.4
-fixed vitalum headress and vitalum jeans adding 90% damage instead of 9% damage
0.22.3
-fixed every npc dropping the new duke fishron weapons in normal mode
0.22.2
-added some duke fishron drops
--added whirlpool
--added cyclone
--added bubble brewer baton
-added venom dart
-added nano dart
-rhuithinium dart damage reduced 11->7
-tops now use static immunity
0.22.1
-fixed bug where every empty slot in a shadow chest could be filled with an ash fell staff
0.22.0
-overhauled Rune ghost boss fight
--all the runes now have new animations when being drawn in
--All runes have had thier behavior tweaked, aggro runes got completely reworked
--fixed 'bug' where in multiplayer all runes were spawned client side, now only ice runes spawn clinet side as an inteded feature
--rune ghost is now less vulnerable to kiting
-rebalnced rune scrolls, leech scroll used to be absolutely busted while the others mostly useless
-leech scroll's rate of spawning runes is fixed instead of scaling on dps. You can consider this adding 100 base dps to your ranged attacks and 1hp/s healing
-aggro scroll has been completely cahnged just like the aggro runes themselves.
I have a forum page and discord server for the mod where you can read up on the content, leave suggestions, or report bugs
Also working on a wiki
Includes
-8 bosses with custom AI!
-A new sky fortress biome/strucutre with randomised layouts, and new enemeis with custom AI!
-A new event the dino militia!
-8 new accesory prefixes!
-over 400 items total! including...
-many new armor sets all with unique effects
-LOADS of cool and unique weapons!
I'm not that good of a spriter so here I'll give thanks to the spriters who helped!
-Havoc
-Liquidated Assets
-SUS
-Darkpuppey
-FazerGamer
-GamingWithZack
-ShockedHorizon5
-FailureOfMankind
-Raz
-Kerdo
-Phobostar
-Donmor
-Olive
Extra thanks
-Turquiose (for writing custom themes)
-musicman (polar exterminator theme)
-Kerdo (Russian Translations)
-Cerberus (Chinese Translations)
changelog
0.23.0
-new world gen for the polar exterminator's den
-the polar exterminator fight has been overhauled
-nerfed divine hail knife, damage 15->13, useTime 4->5, and is a little less acurrate
-the frenzied quick morph prefix now only reduces cooldown by 25% instead of 50%
-adjusted biomass's ammo creation rate
-Imperial courage buff attack speed bonus reduced 35%->25%
-EoC shift no longer resets iFrames when bouncing and has 15% droppoff for each enemy hit
-nerfed vitalum armor... a lot
-fixed traveling merchant never selling morph gem
-fixed anvil morph dealing damage when sitting on the ground
-fixed spazzer's eye not bouncing off tiles
0.22.11
-fixed severe bug where mod wouldn't be able to create a server
0.22.10
-fixed severe bug that caused the mod not to load when 'classic Impererious' sprite setting was enabled
-tops now inflict more iFrames 10->20
-reduced nano dart's nano probe damage 50%->40%
-longsword staff damage reduced 22->19 (It was better than the f*cking xeno staff)
0.22.9
-rhuthinium vaporizer mana cost 12->8, damage 19 -> 35, knockback 0-> 0.5
-beak javelin damage 110->100
-fixed Imperious being vulnerable to projectiles with static immunity
-fixed bug where reloading the mod multiple times could cause Ancient Machine, Imperious, and Hydra's loot pools to repeat
0.22.8
-reduced the fire rate of space fighter 3aps->2aps
-homing weapons like miniond won't attack high priests at full health, anfd thus potentially anger them unintentionally
-fixed boss checklist loot table for divine light displaying restless sun twice and not diving hail knife
-reduced fire rate of glass helm's glass prism
-ancient gemstone no longere halves max life, healing effect is now requires 10 seconds of avoiding damage, and heals an amount equal to half the damage recieved from the previus attack instead of fully healing
-reduced the cost of rhuthinium bars 6->3 ore
0.22.6
-hydra beam attack rate reduced 12hps->5hps, doesn't pierce through tiles below the player
-hydra javeling damage reduced 40->35
-hydra head staff damage reduced 30->28, will now stop firing when the player stops attacking
-hydrator fishing power reduced 30%->10%
-fire hydrent's breath now does 40% of the spear's damage intstead of 50%
-hydra missile rod's spitting heads now do 60% of the damage of the head the came from instead of 80%
-tweaked longsword minion's ai a bit
-glass spike, cobalt shuriken, frostburn staff, and sliding penguins now use static immunity
0.22.5
-added shape shift: S.S. Hurricane
-some resprites for O.L.O.R.D. items (thanks Olive)
-fixed the classic noehtnap sprite setting preventing the mod from loading
-fixed morph defense not working
0.22.4
-fixed vitalum headress and vitalum jeans adding 90% damage instead of 9% damage
0.22.3
-fixed every npc dropping the new duke fishron weapons in normal mode
0.22.2
-added some duke fishron drops
--added whirlpool
--added cyclone
--added bubble brewer baton
-added venom dart
-added nano dart
-rhuithinium dart damage reduced 11->7
-tops now use static immunity
0.22.1
-fixed bug where every empty slot in a shadow chest could be filled with an ash fell staff
0.22.0
-overhauled Rune ghost boss fight
--all the runes now have new animations when being drawn in
--All runes have had thier behavior tweaked, aggro runes got completely reworked
--fixed 'bug' where in multiplayer all runes were spawned client side, now only ice runes spawn clinet side as an inteded feature
--rune ghost is now less vulnerable to kiting
-rebalnced rune scrolls, leech scroll used to be absolutely busted while the others mostly useless
-leech scroll's rate of spawning runes is fixed instead of scaling on dps. You can consider this adding 100 base dps to your ranged attacks and 1hp/s healing
-aggro scroll has been completely cahnged just like the aggro runes themselves.
Homepage
Description
NOTE: This mod wasn't made by the original DBT devs and is completely independent.
If you have a problem with this mod, please tell me the problem in the Discord server found in the mod's description and not the original devs.
The DBT Discord server has nothing to do with this mod.
For info, use the wiki with a link found at the bottom of this description.
Adds many post-Moon Lord items for the Dragon Ball Terraria mod, mostly based on Calamity progression.
If anything doesn't work, please tell me and I'll try to get it fixed as soon as possible.
Requires both the Dragon Ball Terraria and Calamity mod.
Update log:
-0.5.1.3
Added Kolodity's reward item - Tier 2 weapon called Trick Burst
Fixed reward items not showing Ki usage
Fixed LSSJ3 not working with the Legendary weapons and with Limit Breaker
Reworked Legendary Explosion
Fixed Aviation Boots not negating fall damage
Fixed multiple bugs with the Angelic Staff
Rebalanced Angelic Staff
Fixed multiple bugs with Sword of Hope and Salvation
The two weapons now do not turn off after overcharging
Also introduced a time limit to the weapon
-0.5.1.1/0.5.1.0/0.5.1.2
A multitude of fixes
-0.5.0.1
Changed how UI dodge chance works to eliminate stacking
-0.5.0.0
Added the Angelic trait with a small chance to obtain it when making a new character
Added Zeno and content based around him
Lastly, due to the Android Heart decreasing ki usage, negative ki usage was possible
Because of this, it no longer decreases ki usage that much, but it has increased regen
-0.4.2.0
=Tier 10=
Added Ultra Snowball Barrage, some reworks, an upgrade to LSSJ and Ki proficiency
-0.4.0
=Tier 9=
Added Scythe of Sorrow, more Boss Accesories and Enoflame armor
-0.1
Release of the mod with new items that progress up to Post-DoG and Zenkai which makes you stronger if you recover from a hard fight
If you have a problem with this mod, please tell me the problem in the Discord server found in the mod's description and not the original devs.
The DBT Discord server has nothing to do with this mod.
For info, use the wiki with a link found at the bottom of this description.
Adds many post-Moon Lord items for the Dragon Ball Terraria mod, mostly based on Calamity progression.
If anything doesn't work, please tell me and I'll try to get it fixed as soon as possible.
Requires both the Dragon Ball Terraria and Calamity mod.
Update log:
-0.5.1.3
Added Kolodity's reward item - Tier 2 weapon called Trick Burst
Fixed reward items not showing Ki usage
Fixed LSSJ3 not working with the Legendary weapons and with Limit Breaker
Reworked Legendary Explosion
Fixed Aviation Boots not negating fall damage
Fixed multiple bugs with the Angelic Staff
Rebalanced Angelic Staff
Fixed multiple bugs with Sword of Hope and Salvation
The two weapons now do not turn off after overcharging
Also introduced a time limit to the weapon
-0.5.1.1/0.5.1.0/0.5.1.2
A multitude of fixes
-0.5.0.1
Changed how UI dodge chance works to eliminate stacking
-0.5.0.0
Added the Angelic trait with a small chance to obtain it when making a new character
Added Zeno and content based around him
Lastly, due to the Android Heart decreasing ki usage, negative ki usage was possible
Because of this, it no longer decreases ki usage that much, but it has increased regen
-0.4.2.0
=Tier 10=
Added Ultra Snowball Barrage, some reworks, an upgrade to LSSJ and Ki proficiency
-0.4.0
=Tier 9=
Added Scythe of Sorrow, more Boss Accesories and Enoflame armor
-0.1
Release of the mod with new items that progress up to Post-DoG and Zenkai which makes you stronger if you recover from a hard fight
Homepage
Description
The Winds of Magic, Part 2.
Want dimensions? Want death? Want epic ADVENTURE?
But most importantly, if you want to harness the Winds of Magic to fight Harpy royalty and Kobblin kobbunists alike, then this mod is for you, I guess.
(Also comes with Slimes with swords - so click 'download' or else)
Pinkymod is a mod, my personal project that I have been working on for quite some time already. The mod is a lore-centric content mod, but unlike many others, it seeks to expand the canvas for telling it's deep story beyond just the small world you play in. Instead, you can take to the seas and explore the Terrarian Mainland in adventure map segments. The mod is FAR from complete, but I will try my best to provide a good and memorable experience with what is currently in the game.
Mod has limited multiplayer support, and I give no guarantees for stability
Pinkymod Adds:
1100+ new items(I lost count), accessories, equipment and weapons!
Starbound like missions in the form of dimensions/adventure map segments!
Two alternate gamemodes of the mod, A Tale of Gods and Men mode, and classic mode
-ATOGAM mode for the complete experience, the current locations/dimensions in the game, Traveller NPC and full lore
-Classic mode if your computer cannot handle dimensions or don't want to get too invested into the mod and just use it as a side-mod.
Magitek and sorcery, inspired by Minecraft tech mods!
A new unique class of damage that can coexist with regular damages! (Dark Damage)
9 New Bosses (with original AI)!
-All of which will proceed to murder you. Thank you for your patronage.
150~ new enemies!
-Minibosses galore!
-Kungfu Slimes and tortoises with back-mounted artillery
7 new town npcs!
-Smarter AI and custom UI, with unique interactions for each NPC
-New questlines and shops that update along with it
An extensive codex and bestiary system with lore for the mod.
-Prepare to cry
New furniture, tiles and things to build with!
Composting mechanic and fertilizers!
15 new armor sets!
New crops!
2 new active events, the Night of the Eyes and another one, which is a secret :)
New passive event system, which occur randomly on daybreak and give you a stat boost in various areas of the game and/or penalties in others!
...And much, much more.
See forum page for changelog
Want dimensions? Want death? Want epic ADVENTURE?
But most importantly, if you want to harness the Winds of Magic to fight Harpy royalty and Kobblin kobbunists alike, then this mod is for you, I guess.
(Also comes with Slimes with swords - so click 'download' or else)
Pinkymod is a mod, my personal project that I have been working on for quite some time already. The mod is a lore-centric content mod, but unlike many others, it seeks to expand the canvas for telling it's deep story beyond just the small world you play in. Instead, you can take to the seas and explore the Terrarian Mainland in adventure map segments. The mod is FAR from complete, but I will try my best to provide a good and memorable experience with what is currently in the game.
Mod has limited multiplayer support, and I give no guarantees for stability
Pinkymod Adds:
1100+ new items(I lost count), accessories, equipment and weapons!
Starbound like missions in the form of dimensions/adventure map segments!
Two alternate gamemodes of the mod, A Tale of Gods and Men mode, and classic mode
-ATOGAM mode for the complete experience, the current locations/dimensions in the game, Traveller NPC and full lore
-Classic mode if your computer cannot handle dimensions or don't want to get too invested into the mod and just use it as a side-mod.
Magitek and sorcery, inspired by Minecraft tech mods!
A new unique class of damage that can coexist with regular damages! (Dark Damage)
9 New Bosses (with original AI)!
-All of which will proceed to murder you. Thank you for your patronage.
150~ new enemies!
-Minibosses galore!
-Kungfu Slimes and tortoises with back-mounted artillery
7 new town npcs!
-Smarter AI and custom UI, with unique interactions for each NPC
-New questlines and shops that update along with it
An extensive codex and bestiary system with lore for the mod.
-Prepare to cry
New furniture, tiles and things to build with!
Composting mechanic and fertilizers!
15 new armor sets!
New crops!
2 new active events, the Night of the Eyes and another one, which is a secret :)
New passive event system, which occur randomly on daybreak and give you a stat boost in various areas of the game and/or penalties in others!
...And much, much more.
See forum page for changelog
Homepage
Description
MacoShark
The MacoShark mod:
This mod is a complete mod with tons of items, accesories, weapons and more to make your terraria playthrough even better.
This mod is not finished ans will be getting lost of big updates for a while.
This mod is created by:
MarcoMLY
RedpandaF7 - (who also created a mod called ABizzareTerraria)
This mod adds:
1 boss
1 town NPC
5 critters
17 enemies
87 items
1 structure
1 biome
6 buffs & debuffs
15 tiles
1 wall
The MacoShark mod:
This mod is a complete mod with tons of items, accesories, weapons and more to make your terraria playthrough even better.
This mod is not finished ans will be getting lost of big updates for a while.
This mod is created by:
MarcoMLY
RedpandaF7 - (who also created a mod called ABizzareTerraria)
This mod adds:
1 boss
1 town NPC
5 critters
17 enemies
87 items
1 structure
1 biome
6 buffs & debuffs
15 tiles
1 wall
Homepage
Description
Decreases respawn time. Similar to several other mods, but with a particularly short timer.
===v1.0.1===
* icon
* Github integration
* tModLoader v0.10.1.4
===v1.0.0===
* initial upload
===v1.0.1===
* icon
* Github integration
* tModLoader v0.10.1.4
===v1.0.0===
* initial upload
Homepage
Description
Gives Terraria a communist aesthetic while in the main menu.
Whats new comrades?
v1.923.01.03
- Chairman Mao!
- Random options introduced for mod icons, main menu backgrounds, and main menu music
v1.923.01.02
- Added customization settings to our mod icon when the mod is loaded.
- Thanks to some of our comrades, we are able to add configurations allowing customization of game text!
- Thanks to some of our comrades, we have developed a seperate Communist Terraria ( Content ) allowing players to spawn in with a copy of the greatest literature!
- Added customization settings ingame!
- Players can now add a tint of a selected background as an ever present reminder on the glory of communism!
- Players can now customize our night sky! Replacing the moon and the stars with valued comrades and symbols!
v1.923.01.01
- Expanded our config options! ( 10 total background choices, 5 different music choice, 3 different icon choice )
- Possibly fixed crashing issue when loading with cheat sheet and heros mod
v1.922.12.31
- New config allowing for a greater variety for communist aesthetics
v1.922.12.30
- Mod is designated as client only.
A spectre is haunting Europe — the spectre of communism. All the powers of old Europe have entered into a holy alliance to exorcise this spectre: Pope and Tsar, Metternich and Guizot, French Radicals and German police-spies.
Where is the party in opposition that has not been decried as communistic by its opponents in power? Where is the opposition that has not hurled back the branding reproach of communism, against the more advanced opposition parties, as well as against its reactionary adversaries?
Two things result from this fact:
I. Communism is already acknowledged by all European powers to be itself a power.
II. It is high time that Communists should openly, in the face of the whole world, publish their views, their aims, their tendencies, and meet this nursery tale of the Spectre of Communism with a manifesto of the party itself.
To this end, Communists of various nationalities have assembled in London and sketched the following manifesto, to be published in the English, French, German, Italian, Flemish and Danish languages.
View the entire Communist Manifesto at: https://www.marxists.org/archive/marx/works/1848/communist-manifesto/
Whats new comrades?
v1.923.01.03
- Chairman Mao!
- Random options introduced for mod icons, main menu backgrounds, and main menu music
v1.923.01.02
- Added customization settings to our mod icon when the mod is loaded.
- Thanks to some of our comrades, we are able to add configurations allowing customization of game text!
- Thanks to some of our comrades, we have developed a seperate Communist Terraria ( Content ) allowing players to spawn in with a copy of the greatest literature!
- Added customization settings ingame!
- Players can now add a tint of a selected background as an ever present reminder on the glory of communism!
- Players can now customize our night sky! Replacing the moon and the stars with valued comrades and symbols!
v1.923.01.01
- Expanded our config options! ( 10 total background choices, 5 different music choice, 3 different icon choice )
- Possibly fixed crashing issue when loading with cheat sheet and heros mod
v1.922.12.31
- New config allowing for a greater variety for communist aesthetics
v1.922.12.30
- Mod is designated as client only.
A spectre is haunting Europe — the spectre of communism. All the powers of old Europe have entered into a holy alliance to exorcise this spectre: Pope and Tsar, Metternich and Guizot, French Radicals and German police-spies.
Where is the party in opposition that has not been decried as communistic by its opponents in power? Where is the opposition that has not hurled back the branding reproach of communism, against the more advanced opposition parties, as well as against its reactionary adversaries?
Two things result from this fact:
I. Communism is already acknowledged by all European powers to be itself a power.
II. It is high time that Communists should openly, in the face of the whole world, publish their views, their aims, their tendencies, and meet this nursery tale of the Spectre of Communism with a manifesto of the party itself.
To this end, Communists of various nationalities have assembled in London and sketched the following manifesto, to be published in the English, French, German, Italian, Flemish and Danish languages.
View the entire Communist Manifesto at: https://www.marxists.org/archive/marx/works/1848/communist-manifesto/
Homepage
Description
Shadows of Abaddon - by Dan Yami, Sumenora and the dev team
(formerly known as SacredTools, the content mod known for NOT being a tool expansion and with no space)
A mysterious reality-bender known only as the incarnation of nightmares, Abaddon, has found a small dimension known as "Terraria". It certainly is an interesting one, but it could use a little more... spicing up.
Thus, he has created gateways from his home world, Syrus, to the land of Terraria - trapping the syrusians in the process. Now, lost and confused in this strange new land, they desperately search for a way home.
You, the player, must defeat much stronger foes than you have ever faced before. You must find new allies - some who even used to be enemies - in order to find a way to defeat Abaddon and open a gateway back to Syrus. But for now, his shadows loom across the lands Terraria...
Adds over 800 items, 11 bosses, 1 biome generated on world creation known as the "Empress Den", one biome generated upon the defeat of Abaddon known as the "Flame Razed Forest", a shrine structure and a couple new ores appearing throughout the game.
It would be appreciated to not judge the book by its cover, and learn about the authors who created this mod.
Check the Forum Thread for Updates:
http://forums.terraria.org/index.php?threads/shadows-of-abaddon-mod.46605/
Check out the Discord for even more information:
https://discord.gg/qEb5cMr
Credits:
- Jake Hawken, created the sounds used for the Asthraltite armor seteffect
- CaptainSparklez and TryHardNinja, for creating the amazing Fallen Kingdom saga, which inspired the Piglin Army event.
(formerly known as SacredTools, the content mod known for NOT being a tool expansion and with no space)
A mysterious reality-bender known only as the incarnation of nightmares, Abaddon, has found a small dimension known as "Terraria". It certainly is an interesting one, but it could use a little more... spicing up.
Thus, he has created gateways from his home world, Syrus, to the land of Terraria - trapping the syrusians in the process. Now, lost and confused in this strange new land, they desperately search for a way home.
You, the player, must defeat much stronger foes than you have ever faced before. You must find new allies - some who even used to be enemies - in order to find a way to defeat Abaddon and open a gateway back to Syrus. But for now, his shadows loom across the lands Terraria...
Adds over 800 items, 11 bosses, 1 biome generated on world creation known as the "Empress Den", one biome generated upon the defeat of Abaddon known as the "Flame Razed Forest", a shrine structure and a couple new ores appearing throughout the game.
It would be appreciated to not judge the book by its cover, and learn about the authors who created this mod.
Check the Forum Thread for Updates:
http://forums.terraria.org/index.php?threads/shadows-of-abaddon-mod.46605/
Check out the Discord for even more information:
https://discord.gg/qEb5cMr
Credits:
- Jake Hawken, created the sounds used for the Asthraltite armor seteffect
- CaptainSparklez and TryHardNinja, for creating the amazing Fallen Kingdom saga, which inspired the Piglin Army event.
Homepage
Description
Starter Bag (Pre-Boss Gear) adds a Starter Bag that you receive when you
create a new character, it includes:
-Hermes Boots
-Cloud in a Bottle
-Grappling Hook
-20 Bombs
-Copper Armor
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Update 1.1:
-New Icon
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Update 1.2:
-Updated Sprite
-Updated Icon
-Now the Starter Bag includes Copper Armor
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Update 1.2.1
-Description fix
create a new character, it includes:
-Hermes Boots
-Cloud in a Bottle
-Grappling Hook
-20 Bombs
-Copper Armor
-------------------------------------------
Update 1.1:
-New Icon
-------------------------------------------
Update 1.2:
-Updated Sprite
-Updated Icon
-Now the Starter Bag includes Copper Armor
-------------------------------------------
Update 1.2.1
-Description fix
Homepage
Description
Description:
Shaggy's Addon Races is a mod that gives you even more races based around the main mod, MrPlague's Authentic Races!
Races:
-Baphoma
-Protogen
-Kitsune
-Harpy
Credits:
Authors:
-Shaggy Overlord (Coder)
-CrocWithShades (Animator and spriter)
-Aelfsalia (Animator and spriter)
-AxeBane (Coder)
-Kazun (Help with code)
-MrPlague (Help with code)
Patreons:
Crystal Moonbeam
WrathOfOlympus
The Addon Races server:
https://discord.gg/DzUXUVWhd6
Shaggy's Addon Races is a mod that gives you even more races based around the main mod, MrPlague's Authentic Races!
Races:
-Baphoma
-Protogen
-Kitsune
-Harpy
Credits:
Authors:
-Shaggy Overlord (Coder)
-CrocWithShades (Animator and spriter)
-Aelfsalia (Animator and spriter)
-AxeBane (Coder)
-Kazun (Help with code)
-MrPlague (Help with code)
Patreons:
Crystal Moonbeam
WrathOfOlympus
The Addon Races server:
https://discord.gg/DzUXUVWhd6
Homepage
Description
About
Split Mod adds new content to the game, such as items, enemies, bosses and more.
The main aim of the mod is to provide wholesome and fresh experience on top of the base game without breaking its charm and ambience.
We are working hard to make all of the content feel natural and interesting, so take your time and enjoy it!
Our Discord: https://discord.gg/5eutHVCYMg
Features
> Over 700 new items - new unique weapons, armor sets, accesories and much more!
> Over 40 new monsters with unique animations and attacks!
> 7 brand new bosses with unique AI!
> 6 new town NPCs, each with its own interesting stuff to sell and exchange!
> Two new structures - the Stranded Ship and the Underworld Domain!
> Support for Russian language!
> Support for Boss Checklist and Census Mod by Jopojelly!
Enjoy!
Split Mod adds new content to the game, such as items, enemies, bosses and more.
The main aim of the mod is to provide wholesome and fresh experience on top of the base game without breaking its charm and ambience.
We are working hard to make all of the content feel natural and interesting, so take your time and enjoy it!
Our Discord: https://discord.gg/5eutHVCYMg
Features
> Over 700 new items - new unique weapons, armor sets, accesories and much more!
> Over 40 new monsters with unique animations and attacks!
> 7 brand new bosses with unique AI!
> 6 new town NPCs, each with its own interesting stuff to sell and exchange!
> Two new structures - the Stranded Ship and the Underworld Domain!
> Support for Russian language!
> Support for Boss Checklist and Census Mod by Jopojelly!
Enjoy!
Homepage
Description
YABSS is a simple mod that makes a town NPC sell boss summoning items when you defeat the respective vanilla boss. The price for these items depends on the difficulty of the boss and placement for progression.
For the best cross-mod compatability, the NPC that sells summoning items is configurable to your preference. In the mod config, you can choose any of the pre-Hardmode town NPCs with a shop. It defaults to the Clothier.
After defeating the Wall of Flesh, he will sell Innocent, Helpless Bunnies that can summon the Wall of Flesh without murdering the Guide. After defeating Plantera, he will sell a Peppery Fruit that summons her without need of a bulb. Finally, downing the Moon Lord will cause him to sell Cracked Relics that summon him instantly instead of after a delay.
If you have a mod like Calamity that already has this function built in, you won't need this mod.
For the best cross-mod compatability, the NPC that sells summoning items is configurable to your preference. In the mod config, you can choose any of the pre-Hardmode town NPCs with a shop. It defaults to the Clothier.
After defeating the Wall of Flesh, he will sell Innocent, Helpless Bunnies that can summon the Wall of Flesh without murdering the Guide. After defeating Plantera, he will sell a Peppery Fruit that summons her without need of a bulb. Finally, downing the Moon Lord will cause him to sell Cracked Relics that summon him instantly instead of after a delay.
If you have a mod like Calamity that already has this function built in, you won't need this mod.
Homepage
Description
Dragon Ball Z Mod For Terraria!
Current Content:
- 216 Items
- 7 New Armor sets with ki based helmets for existing armors.
- A whole new class that utilizes a new energy, "Ki".
- 12 Unique and Iconic Transformations
- Full Multiplayer Compatibility
- A fully custom and unique flight system
- A fully working dragon ball and wish system
- 3 New Placeables
- Content up to Moon Lord
Please List any bugs you find on my forum page or on my discord!
Discord Link : https://discord.gg/hc6Jdws
(Credit)
-Credit To Earth, Blockaroz, Alphi and some other amazing spriters for their hard work!
-Credit To GabeHasWon's, Divermansam and the whole TModLoader Discord for help with code and such.
-Credit To Akira Toriyama for creating Dragon Ball!
-Credit To Bluemagic and everyone else for creating TModloader.
-Credit To My Discord Moderators and everyone else for giving me motivation.
-Credit To Relogic for making an incredible game.
I do not own Dragon Ball, Dragon Ball Z, Dragon Ball GT, and Dragon Ball Super; all credit goes to Akira Toriyama,Toei animation, Fuji TV, and FuniMation.
All content used is for Fair Use and Private Entertainment, please support the official release.
Current Content:
- 216 Items
- 7 New Armor sets with ki based helmets for existing armors.
- A whole new class that utilizes a new energy, "Ki".
- 12 Unique and Iconic Transformations
- Full Multiplayer Compatibility
- A fully custom and unique flight system
- A fully working dragon ball and wish system
- 3 New Placeables
- Content up to Moon Lord
Please List any bugs you find on my forum page or on my discord!
Discord Link : https://discord.gg/hc6Jdws
(Credit)
-Credit To Earth, Blockaroz, Alphi and some other amazing spriters for their hard work!
-Credit To GabeHasWon's, Divermansam and the whole TModLoader Discord for help with code and such.
-Credit To Akira Toriyama for creating Dragon Ball!
-Credit To Bluemagic and everyone else for creating TModloader.
-Credit To My Discord Moderators and everyone else for giving me motivation.
-Credit To Relogic for making an incredible game.
I do not own Dragon Ball, Dragon Ball Z, Dragon Ball GT, and Dragon Ball Super; all credit goes to Akira Toriyama,Toei animation, Fuji TV, and FuniMation.
All content used is for Fair Use and Private Entertainment, please support the official release.