Homepage
Description
Respark your love for Terraria by adding a MASSIVE amount of new items, npcs, enemies, bosses, weapons, tools, mounts, equipment and vanity pieces as well as a new biome and three NEW fully playable classes! Please enjoy!
- As big a thanks as I can to AdipemDragon, Barometz, BluNinja, Brutallama, Durrani19, and Exodus Starlit for their incredible sprite work!
- As big a thanks as I can to DarkLight and direwolf420 for their incredible code work!
- As big a thanks as I can to Uncle Danny and Hayaku for their incredible wiki, design, and balance work!
- A big thanks to the Terraria Community as well; This would be nothing without them!
+ 3 Classes, the Healer, Bard, and Thrower
+ 1 Biome, the Aquatic Depths
+ 11 Unique Boss Encounters
+ over 2500 Items
+ over 680 Tiles, Walls, & Furniture
+ over 160 Enemies & Critters
+ 10 Town Npcs
+ 12 Mounts
- As big a thanks as I can to AdipemDragon, Barometz, BluNinja, Brutallama, Durrani19, and Exodus Starlit for their incredible sprite work!
- As big a thanks as I can to DarkLight and direwolf420 for their incredible code work!
- As big a thanks as I can to Uncle Danny and Hayaku for their incredible wiki, design, and balance work!
- A big thanks to the Terraria Community as well; This would be nothing without them!
+ 3 Classes, the Healer, Bard, and Thrower
+ 1 Biome, the Aquatic Depths
+ 11 Unique Boss Encounters
+ over 2500 Items
+ over 680 Tiles, Walls, & Furniture
+ over 160 Enemies & Critters
+ 10 Town Npcs
+ 12 Mounts
Homepage
Description
Adds a Rod of Discord that can go in your hook slot and be bound to a key.
Discord Rod + Lunar Hook
Discord Rod + Lunar Hook
Homepage
Description
Allows obsolete weapons to be upgraded using Shadowspec Bars to use against Boss Rush. This is mainly for private use only with my dedicated server.
Calamity Mod is required. If you're interested, just use recipe browser. There are weapons from ChensGradiusMod that are included into the fray, but if the mod is not loaded, then the shadowspec version won't be included.
Multiplayer in Calamity has desync issues in Boss Rush when there are too many projectiles happening. This mod aims to widen weapon selection array that use less effects from obsolete weapons. They all require Shadowspec Bars to craft. Don't expect too much as the weapons don't do anything special from their obsolete counterpart. Their damage is just jacked up. That's it.
This is a work in progress always.
Calamity Mod is required. If you're interested, just use recipe browser. There are weapons from ChensGradiusMod that are included into the fray, but if the mod is not loaded, then the shadowspec version won't be included.
Multiplayer in Calamity has desync issues in Boss Rush when there are too many projectiles happening. This mod aims to widen weapon selection array that use less effects from obsolete weapons. They all require Shadowspec Bars to craft. Don't expect too much as the weapons don't do anything special from their obsolete counterpart. Their damage is just jacked up. That's it.
This is a work in progress always.
Homepage
Description
Replaces the terraria logo with random memes
Memes change every update
Join the discord (mod homepage) to submit memes
Memes change every update
Join the discord (mod homepage) to submit memes
Homepage
Description
A WIP content mod for Terraria Adds: -3 Bosses -2 Non-boss enemies -Several Weapons (1 unobtainable) -2 New interactable blocks, a computer and an enchanting table -Enchanting mechanic, inspired my minecraft and my fevered imagination -New Prefix -1 New structure Credits: Just me for now - Toshnika
Homepage
Description
RPGStyleWoodsigns
A MOD that add 22 woodsigns for the 22 main NPCs houses.
It's only aesthetic, and can be craft using one of NPC selling items (except for Guide, Nurse, Angler and Tax Collector).

Recipes 

Angler ->
+
Arms Dealer ->
+
Clothier ->
+
+
Demolitionist ->
+
Dryad ->
+
Dye Trader ->
+
+
Goblin Tinkerer ->
+
Guide ->
+
Mechanic ->
+
Merchant ->
+
Nurse ->
+
Painter ->
+
Party Girl ->
+
Stylist ->
+
Tavernkeep ->
+
Witch Doctor ->
+
Cyborg ->
+
Pirate ->
+
Steampunker ->
+
Tax Collector ->
+
Truffle ->
+
Wizard ->
+
A MOD that add 22 woodsigns for the 22 main NPCs houses.
It's only aesthetic, and can be craft using one of NPC selling items (except for Guide, Nurse, Angler and Tax Collector).
Homepage
Description
V0.1+
-Added Smoldering Sword
v0.1.6
-Other Fix Smoldering Sword
v0.1.6.1
-New texture for SS Beam
v0.1.7
-Added Brass
v0.1.8
-Added Brass Armor
-Added Life Ring
v0.1.9
-Resprite Brass Bar (Item and tile)
-Added Drum Bar (alternative of brass)
v0.1.10
-Added Chain Of Protection
-Accessories effect activates only, if you have need stats
-Added Smoldering Sword
v0.1.6
-Other Fix Smoldering Sword
v0.1.6.1
-New texture for SS Beam
v0.1.7
-Added Brass
v0.1.8
-Added Brass Armor
-Added Life Ring
v0.1.9
-Resprite Brass Bar (Item and tile)
-Added Drum Bar (alternative of brass)
v0.1.10
-Added Chain Of Protection
-Accessories effect activates only, if you have need stats
Homepage
Description
Causes the game to play a beeping sound when you reach low health.
Also plays a more panicked sound when at extremely low health.
A small notification will appear below your player when you're at dangerously low HP levels.
Time between beeps, beep volume, ui, and hp triggers are all configurable via the configuration file.
Changelog
v1.0.1
* Updated for tModloader v0.10.1
+ Added mod icon
* Alerts no longer happen when the player is dead
v1.0
* Mod release
Also plays a more panicked sound when at extremely low health.
A small notification will appear below your player when you're at dangerously low HP levels.
Time between beeps, beep volume, ui, and hp triggers are all configurable via the configuration file.
Changelog
v1.0.1
* Updated for tModloader v0.10.1
+ Added mod icon
* Alerts no longer happen when the player is dead
v1.0
* Mod release
Homepage
Description
Just a mod to add 3 new Bows pre Hard Mode, with automatic use function.
No OP, just a "mouse click preservation".
Made it to play with AnRPG Edited MOD (to help with huge life enemies and bosses).
<TerrariaGlyph-5> Version - 1.0.3
Fixed "Basic Autobow" recipe.
Now can use Iron or Lead.
Altered description style.
No OP, just a "mouse click preservation".
Made it to play with AnRPG Edited MOD (to help with huge life enemies and bosses).
<TerrariaGlyph-5> Version - 1.0.3
Now can use Iron or Lead.
Homepage
Description
This is Blood Blade.
This mod adds a lot of new things !
New set of armor and tools;
Luminite hammers, Axes, Chainsaws, Drills, Swords, New Armor sets;
And two accessories.
The new set of armor is named the "blood" set.
It is more powerful than the molten gear for pre-hardmode.
It is made of the crimson set and a bit of crimtane bars.
The new luminite tools aren't really new, because they were originally in the game. I reintroduced them for a bit more vanilla content for the game. All Axes and Chainsaws are 135 Axe power, all hammers are 110 Hammer power, and all drills are 230 Pickaxe power.
The luminite Swords are REALLY good ( more than 400 Melee damage ).
The Armor sets are "Advanced" Luminite vanilla sets.
The accessories are the minion Emblem and the medical shield.
The shield adds a regeneration buff that can be good even for past Moon-Lord, and 10 defense.
The minion Emblem adds 6 slots to your minion capacity.
Have a nice day, stay tuned for updates !
Changelog V 0.2 :
Added Luminite armors
Added Luminite Swords
Added luminite Chainsaw and Drills
Changelog V 0.1 :
Introduced
This mod adds a lot of new things !
New set of armor and tools;
Luminite hammers, Axes, Chainsaws, Drills, Swords, New Armor sets;
And two accessories.
The new set of armor is named the "blood" set.
It is more powerful than the molten gear for pre-hardmode.
It is made of the crimson set and a bit of crimtane bars.
The new luminite tools aren't really new, because they were originally in the game. I reintroduced them for a bit more vanilla content for the game. All Axes and Chainsaws are 135 Axe power, all hammers are 110 Hammer power, and all drills are 230 Pickaxe power.
The luminite Swords are REALLY good ( more than 400 Melee damage ).
The Armor sets are "Advanced" Luminite vanilla sets.
The accessories are the minion Emblem and the medical shield.
The shield adds a regeneration buff that can be good even for past Moon-Lord, and 10 defense.
The minion Emblem adds 6 slots to your minion capacity.
Have a nice day, stay tuned for updates !
Changelog V 0.2 :
Added Luminite armors
Added Luminite Swords
Added luminite Chainsaw and Drills
Changelog V 0.1 :
Introduced
Homepage
Description
The 'Sigil of Discord' Mod is an implementation of various Items, Characters, Weapons, Armor etc. from the yet unreleased book/game 'Fallen - The Sigil of Discord'
Patchnotes - 1.1006
/Changes:
//Thanatos:
-Retextured
-Changed it's recipe to add a new Ingridient, Discord Shards and a new Weapon, instead of a Muramasa. (Ingridients do need the completion of the Dungeon/Defeat of Skeletron to be crafted!)
//Lead Greatsword:
Changed Damage from 37 down to 22 due to it's early accessability.
Changed it's speed to 'Extremely Slow'
//Iron Greatsword:
Changed Damage from 24 to 18 due to it's early accessability.
changed it's speed to 'Slow'
//Thanatum Clamatis
-Renamed
-Retextured
/Added:
//'The Townsguard's Lead Greadsword'
Damage: 30 (Subject to Change undoubtly)
Speed:'Slow' (Slower as the Iron Greatsword, Faster than the normal Lead Greatsword.)
Recipe: 30 Gold Bars, 30 Lead Bars, 30 Discord Shards.
Crafted at an Anvil
Textures are subjected to Change in the next patch.
//'The Townsguard's Armor-set:
3 Pieces; Head, Breastplate and Leggings.
About 49 Defense.
Uncraftable and Unobtainable - CURRENTLY.
Intended for Vanity Purposes (Even if the set stats are Incredibly High.)
//Discord Shards
Material Item for various 'Twisted' Items, Such as Thanatos or the "Townsguard's" Items.
Recipe: 1 Suspicious looking Eye, 20 Bones, 30 Silk.
Crafted at Demon Altars.
And also small minor adjustments to the Code.
The NPC coding is outdated so I'll focus the next patch on Implementing both Kazajirr and Ibalia as polished and clean as Possible.
https://github.com/Vodest/Fallen-SoD-TMod-
Patchnotes - 1.1006
/Changes:
//Thanatos:
-Retextured
-Changed it's recipe to add a new Ingridient, Discord Shards and a new Weapon, instead of a Muramasa. (Ingridients do need the completion of the Dungeon/Defeat of Skeletron to be crafted!)
//Lead Greatsword:
Changed Damage from 37 down to 22 due to it's early accessability.
Changed it's speed to 'Extremely Slow'
//Iron Greatsword:
Changed Damage from 24 to 18 due to it's early accessability.
changed it's speed to 'Slow'
//Thanatum Clamatis
-Renamed
-Retextured
/Added:
//'The Townsguard's Lead Greadsword'
Damage: 30 (Subject to Change undoubtly)
Speed:'Slow' (Slower as the Iron Greatsword, Faster than the normal Lead Greatsword.)
Recipe: 30 Gold Bars, 30 Lead Bars, 30 Discord Shards.
Crafted at an Anvil
Textures are subjected to Change in the next patch.
//'The Townsguard's Armor-set:
3 Pieces; Head, Breastplate and Leggings.
About 49 Defense.
Uncraftable and Unobtainable - CURRENTLY.
Intended for Vanity Purposes (Even if the set stats are Incredibly High.)
//Discord Shards
Material Item for various 'Twisted' Items, Such as Thanatos or the "Townsguard's" Items.
Recipe: 1 Suspicious looking Eye, 20 Bones, 30 Silk.
Crafted at Demon Altars.
And also small minor adjustments to the Code.
The NPC coding is outdated so I'll focus the next patch on Implementing both Kazajirr and Ibalia as polished and clean as Possible.
https://github.com/Vodest/Fallen-SoD-TMod-
Homepage
Description
Magma's Stuff
Mod made by Magma Mc
the mod includes random Races items and armour
-- 2021/12/23
Currently only includes One Race
Mod made by Magma Mc
the mod includes random Races items and armour
-- 2021/12/23
Currently only includes One Race
Homepage
Description
As the barrier of light and darkness shatters, The world around you begins to change.
"Prepare yourselves for spectral blight..."
This is the Spectreblight Mod Public Release!
As such, it is low on content, and some mechanics are subject to change.
0.1.2.1: The Public Release Update-
Contains the following:
-SpectreBlight released on Mod Browser!
-Fixed Scoldicus' health.
-Cleaned out most of the code.
-The Piridium Robe's "Absorb" feature now is changed, to work when the player is in the Ordeal.
-Temporarily reserved some mod elements, since they were currently unfinished.
-Sandblaster no longer crafted with Adamantite Forge
-Fixed item tooltips
Credits:
GoldenCraftVsGames: Lead Developer and Spriter
Gernocculus: For Carnage Sprite.
The wonderful composers of the Spectreblight Mod:
SpectralAves, and WordOfTheDayIsYay.
Most of the music used here belongs to their respective owners/composers (and games).
Turquoise: For coding with Crimcell AI
Laugic and Zadum4ivii: For allowing me to borrow code.
Jopojelly, absoluteAquarian, and the tModLoader Discord Server: Help with errors.
Blushiemagic: For the creation of tModLoader
Direwolf420: For help with decompilation of the Terraria code, and the explanation of the combat text.
Re-Logic: For the creation of such a wonderful game.
"Prepare yourselves for spectral blight..."
This is the Spectreblight Mod Public Release!
As such, it is low on content, and some mechanics are subject to change.
0.1.2.1: The Public Release Update-
Contains the following:
-SpectreBlight released on Mod Browser!
-Fixed Scoldicus' health.
-Cleaned out most of the code.
-The Piridium Robe's "Absorb" feature now is changed, to work when the player is in the Ordeal.
-Temporarily reserved some mod elements, since they were currently unfinished.
-Sandblaster no longer crafted with Adamantite Forge
-Fixed item tooltips
Credits:
GoldenCraftVsGames: Lead Developer and Spriter
Gernocculus: For Carnage Sprite.
The wonderful composers of the Spectreblight Mod:
SpectralAves, and WordOfTheDayIsYay.
Most of the music used here belongs to their respective owners/composers (and games).
Turquoise: For coding with Crimcell AI
Laugic and Zadum4ivii: For allowing me to borrow code.
Jopojelly, absoluteAquarian, and the tModLoader Discord Server: Help with errors.
Blushiemagic: For the creation of tModLoader
Direwolf420: For help with decompilation of the Terraria code, and the explanation of the combat text.
Re-Logic: For the creation of such a wonderful game.
Homepage
Description
VeinMiner is a mod inspired by Minecraft mod called the same name.
It basically allows you to mine a whole ore vein by mining only one block of ore.
To make it work simply hold the VeinMine button (default: ~) and mine an ore.
If it doesn't work, go to the Controls in-game menu and check if the key is bound to the Veinmine hotkey.
Also make sure that other mods are not using that key.
To add more tiles as ores check if "Add tile to whitelist" and "Remove tile from whitelist" hotkeys are bound, aim at the tile you want to add/remove and press the corresponding hotkey.
This is blocked on multiplayer unless the host modifies the config file.
_______________
Should be compatible with all vanilla ores and all modded ores which:
- are added manually to the whitelist
- (in-game hidden) name ends with "Ore" or "OreTile"
- drops an item with the name ending with "Ore" or "Gem" or "Chunk".
- names are found in this list: http://textuploader.com/dhrr7
It is possible to change a config file of the mod to make the VeinMiner mine all blocks.
There are also a lot more config options to change, take a look at the homepage to find out more.
Newest update (1.3.1):
- Adding an ore to the whitelist now will also display mod's local name
For more information please visit the homepage.
It basically allows you to mine a whole ore vein by mining only one block of ore.
To make it work simply hold the VeinMine button (default: ~) and mine an ore.
If it doesn't work, go to the Controls in-game menu and check if the key is bound to the Veinmine hotkey.
Also make sure that other mods are not using that key.
To add more tiles as ores check if "Add tile to whitelist" and "Remove tile from whitelist" hotkeys are bound, aim at the tile you want to add/remove and press the corresponding hotkey.
This is blocked on multiplayer unless the host modifies the config file.
_______________
Should be compatible with all vanilla ores and all modded ores which:
- are added manually to the whitelist
- (in-game hidden) name ends with "Ore" or "OreTile"
- drops an item with the name ending with "Ore" or "Gem" or "Chunk".
- names are found in this list: http://textuploader.com/dhrr7
It is possible to change a config file of the mod to make the VeinMiner mine all blocks.
There are also a lot more config options to change, take a look at the homepage to find out more.
Newest update (1.3.1):
- Adding an ore to the whitelist now will also display mod's local name
For more information please visit the homepage.
Homepage
Description
Use the "Toggle Recipe Browser" hotkey to show/hide the recipe browser. (Assign it in the keybindings menu)
Use the "Query Hovered Item" hotkey to quickly bring up the recipe browser with the hovered item. (Assign it in the keybindings menu, I suggest middle click)
Click on any Recipe to see details. Use categories and search filter to find the recipe you want.
Alt click on a recipe to pin a recipe.
Place an item in the slot to find related recipes.
You can view extended crafting options in the Craft menu. Recipes that can be satisfied with multiple crafting steps will be here.
Also try out the Item Catalogue and Bestiary.
There is an integrated Help in the Recipe Browser as well.
If you get stuck during "Rebuilding Loot Cache", let me know which mod is causing the issue by contacting me on the discord server.
Use the "Query Hovered Item" hotkey to quickly bring up the recipe browser with the hovered item. (Assign it in the keybindings menu, I suggest middle click)
Click on any Recipe to see details. Use categories and search filter to find the recipe you want.
Alt click on a recipe to pin a recipe.
Place an item in the slot to find related recipes.
You can view extended crafting options in the Craft menu. Recipes that can be satisfied with multiple crafting steps will be here.
Also try out the Item Catalogue and Bestiary.
There is an integrated Help in the Recipe Browser as well.
If you get stuck during "Rebuilding Loot Cache", let me know which mod is causing the issue by contacting me on the discord server.
Homepage
Description
Boss Checklist lets you view a boss checklist while playing so you can progress through bosses as you can handle them.
Toggle the checklist with the hotkey assigned to it in the settings. Visit 'Settings->Controls->Keybindings' to set or check the current hotkey.
If you would like a mod to be supported, please encourage the modder to add support to this mod.
Introducing the Boss Log, which enhances the traditional boss checklist experience with customization and features with configs.
Improved boss checklist
View more information about bosses
Set new records for the bosses you fight
Boss loot and collectible checklists
Boss despawn messages display in chat
Boss radar for bosses that are off-screen
Respawn timer appears while dead
Certain items like treasure bags appear on the map
Toggle the checklist with the hotkey assigned to it in the settings. Visit 'Settings->Controls->Keybindings' to set or check the current hotkey.
If you would like a mod to be supported, please encourage the modder to add support to this mod.
Introducing the Boss Log, which enhances the traditional boss checklist experience with customization and features with configs.
Homepage
Description
Are you tired of having a mess of chests in your base? Never remember where you put your items, and have to run across your entire house to get from chest to chest? This mod will solve all of your problems!
This mod offers a solution to storage problems once and for all. It allows you to construct a central network to store all your items, that you can access from one single block. If desired, you can even set up multiple access points to use your storage from anywhere in the world. You can search your storage for items with a certain name, filter by item types, etc. The magic storage can even craft items for you!
The magic storage scales as you progress in your playthrough. It is accessible very early in the game, but with limited power. As you defeat bosses and earn more materials, you will be able to upgrade your storage to perform more functions and more easily expand the storage capacity.
TODO:
Money Compactor
Blacklist/Whitelist for specific accesses
Wait for bug reports
This mod offers a solution to storage problems once and for all. It allows you to construct a central network to store all your items, that you can access from one single block. If desired, you can even set up multiple access points to use your storage from anywhere in the world. You can search your storage for items with a certain name, filter by item types, etc. The magic storage can even craft items for you!
The magic storage scales as you progress in your playthrough. It is accessible very early in the game, but with limited power. As you defeat bosses and earn more materials, you will be able to upgrade your storage to perform more functions and more easily expand the storage capacity.
TODO:
Money Compactor
Blacklist/Whitelist for specific accesses
Wait for bug reports
Homepage
Description
HERO's mod is a tools mod. It is a pick and choose server mod that allows you to decide how you want to run your world. You can turn on and off any features and you can allow different groups to use some but not all features. This tool has full group management with a GUI.
There are over 25 tools and many more in development. These tools aim to allow you to better manage a server without having to use slash commands in Terraria's chat. There is a full interface in game that you can use to preform actions.
This mod also works for single player.
Please check out the Forum post for more information.
There are over 25 tools and many more in development. These tools aim to allow you to better manage a server without having to use slash commands in Terraria's chat. There is a full interface in game that you can use to preform actions.
This mod also works for single player.
Please check out the Forum post for more information.
Homepage
Description
!!! WARNING !!!
Unequip your wings from the dedicated slot before updating or disabling this mod!
---
This mod adds a dedicated wing slot to the inventory. Now includes a config file! Access it from the in-game Mod Configuration.
* Left-click a set of wings or a dye, then place it in the slot.
* Right-click to equip wings.
* Shift-right-click to equip wings in the vanity slot.
* Right-click vanity wings to swap with equipped wings.
* Left-click the eye icon on the equip slot to toggle visibility.
[Known Issues]
* Yoraiz0r's Spell eye glow doesn't work
* Wings and character movement while flying will not display correctly in multiplayer
* Custom location will sometimes move off screen when resizing window (use mod config to reset if needed)
[Credits]
* Blockaroz for the fantastic mod icon!
* jopojelly for code that draws a slot to the left of the dyes; for fixing various other bugs
* Boffin for TerraUI
* Zsashas for bug report (custom dye incompatibility)
* VVV101 for released updated version
* vizthex for suggesting slot location option
* jofairden for suggesting mod compatibility right-click overrides
* direwolf420 for fixing the mod for 0.11.5 and adding getequipslotitem & other mod.Call()s
* Lastprismer for the Chinese translation
[Changelog]
v1.8.4 2022-01-28
* Fix: Items will drop correctly on death
v1.8.3 2022-01-17
* Allows resetting the custom panel location if it goes offscreen
* Fix: Slots display on the correct equipment page
v1.8.2 2022-01-14 (HOTFIX)
* Fix: Items in custom slots should not disappear on joining multiplayer
v1.8.1 2022-01-13 (HOTFIX)
* Added Chinese translation (thanks Lastprismer!)
* Fix: Eye icon has correct visibility after reloading game
* Fix: Loot bags/boxes should no longer be allowed in the slots
v1.8.0 2022-01-12
* Added custom location option
* Added moveable panel
* Added translation files (make a pull request if you want to translate the mod!)
* Fix: Wings and dye will be dropped if character dies in Mediumcore or Hardcore
v1.7.3 2019-11-10 (HOTFIX)
* Fix: mod.Call() keywords should work (again)
* Fix: Cancelling mod loading won't crash the game
v1.7.2 2019-11-10 (HOTFIX)
* Fix: mod.Call() keywords work
v1.7.1 2019-11-10
* Fixed version number
v1.7.0 2019-11-10
* Fix mod for 0.11.5
* Implemented tModLoader ModConfig
* Add getEquipSlotItem and similar mod.Calls
v1.6.3 2019-08-17
* Build for tModLoader v0.11.4
v1.6.2 2018-09-16
* Fix: Changed equip override to right-click override and corrected functionality
v1.6.1 2018-09-16
* Fix: Wing modifiers are applied correctly
* Fix: Dyes work with visibility off
v1.6.0 2018-09-15
* Added mod compatibility slot overrides
v1.5.2 2018-06-25 (HOTFIX)
* Fix: Mod is visible in tModLoader again
v1.5.1 2018-06-23 (HOTFIX)
* Fix: Can remove items from slots again
v1.5.0 2018-06-22
Thank you, jopojelly, for making this release possible!
* Added multiplayer functionality
* Fix: Applies correct dust to wings
* Fix: Removed WingSlotPlayer.Initialize() lag
* Fix: Can no longer place multiple dyes in dye slots
* Fix: Can only place wings in wing slots
v1.4.1 2018-05-09
* Fix: Corrected release date in description
v1.4.0 2018-05-09
* Setting to allow equipping wings in normal accessory slot
* Setting to change slots' location
v1.3.2 2018-01-09
* Fix: slots move correctly based on window size
v1.3.1 2018-01-07
* Removed boffin from authors
v1.3.0 2018-01-07
* Moved slots back to main equipment page
* Fix: dyes should apply correctly
v1.2.10 2017-11-06
* Compiled for tModLoader v0.10.1
v1.2.9 2017-07-12
* Shows hover text on wing slots
v1.2.8 2017-07-09
* Updated credits
v1.2.7 2017-07-09
* Removed unneeded references
v1.2.6 2017-07-09
* Compiled for tModLoader v0.10.0.2
* Added support for custom dyes
v1.2.5 2017-03-28
* Fix: slots work with autopause on
v1.2.4 2017-01-02 (HOTFIX)
* Fix: wing slot moved back to second equip page
v1.2.3 2017-01-01
* Moved wing slots to equip page one under accessories
* Fix: wing slots have correct opacity
v1.2.2 2016-12-28
* Fix: mouse draws above item slots
* Fix: dyes no longer affect other equips
v1.2.1 2016-12-28 (HOTFIX)
* Fix: game crash when using minecart
v1.2.0 2016-12-27
* Added dye slot.
* Updated to latest TerraUI
v1.1.5 2016-12-26
* Right-clicking vanity wings will switch positions with equipped wings
* Fix: animated wings draw correctly
* Updated to latest TerraUI
v1.1.4 2016-12-23
* Fix: compiled for tModLoader v0.9.0.3
* Fix: rewritten for new IO system
* Fix: shift+click not working if equipment page is hidden
* Updated to latest TerraUI
v1.1.3 2016-10-01
* Fix: compiled for Terraria 1.3.3.2
* Fix: slots moved to left of PVP icon
v1.1.2 2016-08-14
* Fix: wings are no long duplicated when left-clicking slot
* Fix: vanity wi
Unequip your wings from the dedicated slot before updating or disabling this mod!
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This mod adds a dedicated wing slot to the inventory. Now includes a config file! Access it from the in-game Mod Configuration.
* Left-click a set of wings or a dye, then place it in the slot.
* Right-click to equip wings.
* Shift-right-click to equip wings in the vanity slot.
* Right-click vanity wings to swap with equipped wings.
* Left-click the eye icon on the equip slot to toggle visibility.
[Known Issues]
* Yoraiz0r's Spell eye glow doesn't work
* Wings and character movement while flying will not display correctly in multiplayer
* Custom location will sometimes move off screen when resizing window (use mod config to reset if needed)
[Credits]
* Blockaroz for the fantastic mod icon!
* jopojelly for code that draws a slot to the left of the dyes; for fixing various other bugs
* Boffin for TerraUI
* Zsashas for bug report (custom dye incompatibility)
* VVV101 for released updated version
* vizthex for suggesting slot location option
* jofairden for suggesting mod compatibility right-click overrides
* direwolf420 for fixing the mod for 0.11.5 and adding getequipslotitem & other mod.Call()s
* Lastprismer for the Chinese translation
[Changelog]
v1.8.4 2022-01-28
* Fix: Items will drop correctly on death
v1.8.3 2022-01-17
* Allows resetting the custom panel location if it goes offscreen
* Fix: Slots display on the correct equipment page
v1.8.2 2022-01-14 (HOTFIX)
* Fix: Items in custom slots should not disappear on joining multiplayer
v1.8.1 2022-01-13 (HOTFIX)
* Added Chinese translation (thanks Lastprismer!)
* Fix: Eye icon has correct visibility after reloading game
* Fix: Loot bags/boxes should no longer be allowed in the slots
v1.8.0 2022-01-12
* Added custom location option
* Added moveable panel
* Added translation files (make a pull request if you want to translate the mod!)
* Fix: Wings and dye will be dropped if character dies in Mediumcore or Hardcore
v1.7.3 2019-11-10 (HOTFIX)
* Fix: mod.Call() keywords should work (again)
* Fix: Cancelling mod loading won't crash the game
v1.7.2 2019-11-10 (HOTFIX)
* Fix: mod.Call() keywords work
v1.7.1 2019-11-10
* Fixed version number
v1.7.0 2019-11-10
* Fix mod for 0.11.5
* Implemented tModLoader ModConfig
* Add getEquipSlotItem and similar mod.Calls
v1.6.3 2019-08-17
* Build for tModLoader v0.11.4
v1.6.2 2018-09-16
* Fix: Changed equip override to right-click override and corrected functionality
v1.6.1 2018-09-16
* Fix: Wing modifiers are applied correctly
* Fix: Dyes work with visibility off
v1.6.0 2018-09-15
* Added mod compatibility slot overrides
v1.5.2 2018-06-25 (HOTFIX)
* Fix: Mod is visible in tModLoader again
v1.5.1 2018-06-23 (HOTFIX)
* Fix: Can remove items from slots again
v1.5.0 2018-06-22
Thank you, jopojelly, for making this release possible!
* Added multiplayer functionality
* Fix: Applies correct dust to wings
* Fix: Removed WingSlotPlayer.Initialize() lag
* Fix: Can no longer place multiple dyes in dye slots
* Fix: Can only place wings in wing slots
v1.4.1 2018-05-09
* Fix: Corrected release date in description
v1.4.0 2018-05-09
* Setting to allow equipping wings in normal accessory slot
* Setting to change slots' location
v1.3.2 2018-01-09
* Fix: slots move correctly based on window size
v1.3.1 2018-01-07
* Removed boffin from authors
v1.3.0 2018-01-07
* Moved slots back to main equipment page
* Fix: dyes should apply correctly
v1.2.10 2017-11-06
* Compiled for tModLoader v0.10.1
v1.2.9 2017-07-12
* Shows hover text on wing slots
v1.2.8 2017-07-09
* Updated credits
v1.2.7 2017-07-09
* Removed unneeded references
v1.2.6 2017-07-09
* Compiled for tModLoader v0.10.0.2
* Added support for custom dyes
v1.2.5 2017-03-28
* Fix: slots work with autopause on
v1.2.4 2017-01-02 (HOTFIX)
* Fix: wing slot moved back to second equip page
v1.2.3 2017-01-01
* Moved wing slots to equip page one under accessories
* Fix: wing slots have correct opacity
v1.2.2 2016-12-28
* Fix: mouse draws above item slots
* Fix: dyes no longer affect other equips
v1.2.1 2016-12-28 (HOTFIX)
* Fix: game crash when using minecart
v1.2.0 2016-12-27
* Added dye slot.
* Updated to latest TerraUI
v1.1.5 2016-12-26
* Right-clicking vanity wings will switch positions with equipped wings
* Fix: animated wings draw correctly
* Updated to latest TerraUI
v1.1.4 2016-12-23
* Fix: compiled for tModLoader v0.9.0.3
* Fix: rewritten for new IO system
* Fix: shift+click not working if equipment page is hidden
* Updated to latest TerraUI
v1.1.3 2016-10-01
* Fix: compiled for Terraria 1.3.3.2
* Fix: slots moved to left of PVP icon
v1.1.2 2016-08-14
* Fix: wings are no long duplicated when left-clicking slot
* Fix: vanity wi