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Reduced Grinding

https://mirror.sgkoi.dev/direct/ReducedGrinding.png
Download v6.0 (392 KB)

Dragon3025

Reduced Grinding

This mod isn't supposed to make the game too easy, but makes
it so you don't have to spend huge amounts of time farming for
loot, for example: AFK farms to get rare item like Biome Keys.
It's highly configurable, so you can adjust, enable, or
disable features to your liking.

This mod info breifly explains how it this mod works, for
more info see the link below. What's in this mod:

* New War Potion and Chaos Potion to boost spawn rates. If you
can handle it, you'll get items faster.
* New Chlorophyte Accelerator, which allows you to turn Mud in
to Chlorophyte Ore after defeating the Golem.
* Added New Recipes.
* Increased drop rates for many different loot items and added
some additional drops. This is from Enemies, Grab Bags,
Fishing, Quest Items, and Extractinator.
* New Stationary Merchant: This NPC sells everything the
Traveling Merchant has a chance to sell, but there's a
catch. By default, his prices are higher, especially when
the Traveling Merchant is away. Also by default, the rarer
the item, the more expensive the item is.
* Christmas Elf, a new permanent stationary version of Santa.
* Celestial Beacon, to make the Moon Lord summon right away.
* New Sundials to instantly skip to Night or Day (Enchanted
Sundial cooldown and Tax Collector wont benefit from this).
* New Moon Ball to change the Moon Phase. Having this in your
inventory removes the Moon Phase requirements from the
items in Skeleton Merchant's shop.
* A potion that affects fishing catches. For every 5 fishing
quest completed it will re-roll the fishing chance if the
item caught is less than rare (100 re-rolls max).
* New Lockboxes for different chest you'd find in the world
and possible furniture items that would be located around
it.
* Christmas and Halloween Spirit potions, to make it a
holliday for a day.
* Items to instantly end the Goblin, Pirate, and Lunar
invasion (without summoning Moonlord).
* Items to summon some defeated Invasions/Bosses and items to
cancel some defeated Invasions.
* Crimson/Corruption versions of Seeds/Solutions are available
in both worlds.
* Keep in mind, that the drop rate increases in configuration
file are additional to the drops you get in vanilla (for
example: if an item's vanilla rate = 10% and mod rate = 90%
then the combined rate is 100% which means that it's likely
to always drop, but if both chances fail it wont).

Localizer Package
one month ago tModLoader v0.11.6.2 Edit | Delete
Fargo's Souls Mod

https://mirror.sgkoi.dev/direct/FargowiltasSouls.png
Download v1.3.2.5 (14 MB)

Fargowilta and Terry N. …

NEW UPDATE - V 1.3.2.5
-Fixed Thorium incompatability (Again)

NEW UPDATE - V 1.3.2.4
-Fixed Thorium incompatability
Eternity Mode:
-Zombies no longer break doors, they just always open them
-Updated Big Mimic stomp attack to not be the horrible ogre attack hitbox

Localizer Package
2 months ago tModLoader v0.11.6.2 Edit | Delete
Shadows of Abaddon

https://mirror.sgkoi.dev/direct/SacredTools.png
Download v1.1.1.4 (41.1 MB)

Dan Yami, Sumenora, and …

Shadows of Abaddon - by Dan Yami, Sumenora and the dev team
(formerly known as SacredTools, the content mod known for NOT being a tool expansion and with no space)

A mysterious reality-bender known only as the incarnation of nightmares, Abaddon, has found a small dimension known as "Terraria". It certainly is an interesting one, but it could use a little more... spicing up.
Thus, he has created gateways from his home world, Syrus, to the land of Terraria - trapping the syrusians in the process. Now, lost and confused in this strange new land, they desperately search for a way home.
You, the player, must defeat much stronger foes than you have ever faced before. You must find new allies - some who even used to be enemies - in order to find a way to defeat Abaddon and open a gateway back to Syrus. But for now, his shadows loom across the lands Terraria...

Adds over 800 items, 11 bosses, 1 biome generated on world creation known as the "Empress Den", one biome generated upon the defeat of Abaddon known as the "Flame Razed Forest", a shrine structure and a couple new ores appearing throughout the game.
It would be appreciated to not judge the book by its cover, and learn about the authors who created this mod.

Check the Forum Thread for Updates:
http://forums.terraria.org/index.php?threads/shadows-of-abaddon-mod.46605/
Check out the Discord for even more information:
https://discord.gg/qEb5cMr

Credits:
- Jake Hawken, created the sounds used for the Asthraltite armor seteffect
- CaptainSparklez and TryHardNinja, for creating the amazing Fallen Kingdom saga, which inspired the Piglin Army event.

Localizer Package
one month ago tModLoader v0.11.7.1 Edit | Delete
Auto Trash

https://mirror.sgkoi.dev/direct/AutoTrash.png
Download v0.5 (71.1 KB)

jopojelly

Adds an Auto-Trash Slot:
Place items in the Auto-Trash slot to immediately trash them as they are picked up later. Useful for all those items that clutter your inventory.

Ctrl+Shift click inventory items to quickly add to auto trash list.

You can also use the config to have the Auto-Trash slot instead act as an Auto-Sell slot. In Auto-Sell mode, you automatically get coins when items are auto-trashed. The default is 15%, slightly less than the 20% you would get from shops.

Localizer Package
one month ago tModLoader v0.11.7.5 Edit | Delete
WeaponOut

https://mirror.sgkoi.dev/direct/WeaponOut.png
Download v1.6.4 (5.1 MB)

Flashkirby99

[English, 汉语, ру́сский]
WeaponOut is a quality of life and minor content mod that introduces items that use interesting game mechanics balanced for vanilla Terraria, but are capable of holding up to modded playthroughs. It adds fist, whips, multi-function and team support items as well as ease-of-use functions such as autoswinging accessories, teleporting hooks and temporary spawn points.

Summary:
* Hide/Show weapons being held with inventory icon (top left).
* Temporary spawn point tents! Silk + Wood.
* Fists! Dash at enemies to deliver devastating combos.
* Whips! Deals crits when hitting at the tip.
* Sabers! Fast striking swords with special charge effects.
* More dual-use Weapons! Right-click for secondary weapon abilities.
* Early game shields, with situational uses.
* Team-centric items for buffing, and restoring mana.
* Trivial accessories! Scale low tier weapons to high tier.
* Custom config file, if you want to toggle the above features.

Note: Config located in Terraria/ModLoader/Mod Configs

Content:
* 44 Fist Weapons
* 9 Whip Weapons
* 9 Saber Weapons
* Quite a few other weapons
* 25 Accessories (roughly)
* 1 Tile
* 3 Bullets

Now has a wiki page: https://terrariamods.gamepedia.com/WeaponOut

Credits:
Flashkirby99 - I am making this mod.
Eli10293 - Updated Sprites for: Mana Blast, Mana Sword, Molten Chains
Alena - Updated Sprites for: Steampunk Persuader
Gouvod - 汉语翻译
Milliath - Переведено на русский.
goldenapple - "Modder's Guide to Config Files"
Folks on the discord server - Suggestions, bug testing and all-round support. You guys rock!
kiedev666 - The first playtester.

Mod recommendations:
Virtuous = Adds a whole bunch of cool and unique weapons.
UnuBattleRods = Adds a fishing class that deals damage via special fishing rods that are also weapons.

Localizer Package
one year ago tModLoader v0.10.1.5 Edit | Delete
MaxStackPlus
Download v21.0 (2 KB)

ColinAV516

Increases the stack of common items to 9999

Localizer Package
one year ago tModLoader v0.10.1.5 Edit | Delete
Shorter Respawn Time

https://mirror.sgkoi.dev/direct/ShorterRespawn.png
Download v1.0 (17.5 KB)

jopojelly

This mod allow customizing respawn time after death. The respawn times can be configured in-game.

Tweak "Expert Mode Penalty Scale" and "Boss Penalty Scale" if you'd like expert and boss deaths to be less penalized. Tweak "Global Respawn Scale" to lower all respawn times.

The "Shorter Respawn Preset" is the default behavior and matches previous versions of this mod.

When used in conjunction with either HERO's Mod or Cheat Sheet, an toggle button for instant respawns becomes available in the respective menus. When both are loaded, HERO's mod will take precedence since integration with HERO's mod allows for use of the permissions system.

When using HERO's Mod, 2 new permissions will be added to the group managment. "Modify Personal Respawn Time" permits usage of the instant respawn cheat and "Modify Global Respawn Time" permits modifying the config values.

Localizer Package
one year ago tModLoader v0.11.2.2 Edit | Delete
The Enigma Mod!

https://mirror.sgkoi.dev/direct/Laugicality.png
Download v0.15 (45.3 MB)

Laugic

========
Current features:
=========
A new class- The Mystic Class!
A new dimension- The Etherial
8 Bosses
A new level-up system in the form of the Soul Stone
A new Alchemy System involving Crystallizing Potions
A new biome- The Obsidium
And more!
-----
v0.15
Fixed worldgen with XL Worlds on 64 bit

This is Enigma's final 1.3 update-
Enigma will be completely rewritten for 1.4 as Enigma: New Dawn, with lots more focus and detail put into every individial feature, so look forward to that!

Localizer Package
one month ago tModLoader v0.11.7.4 Edit | Delete
Crystilium

https://mirror.sgkoi.dev/direct/CrystiliumMod.png
Download v11.5.2 (5.4 MB)

Graydee, The dev team, j…

Crystilium is a mod that focuses around a single new biome, the crystal biome. NOTE: You must
generate a new world to get any of the content for this mod.

Adds a lot of new items, and even a challenging fun new boss.

Localizer Package
2 months ago tModLoader v0.11.6.2 Edit | Delete
Qwerty's Bosses and Items

https://mirror.sgkoi.dev/direct/QwertysRandomContent.png
Download v0.21.5 (28.5 MB)

qwerty3.14

This mod adds whatever I feel like adding. I generally try to make the content I add feel unique.
I have a forum page and discord server for the mod where you can read up on the content, leave suggestions, or report bugs
Also working on a wiki

Includes
-8 bosses with custom AI!
-A new sky fortress biome/strucutre with randomised layouts, and new enemeis with custom AI!
-A new event the dino militia!
-28 new accesory prefixes!
-over 340 items total! including...
-many new armor sets all with unique effects
-LOADS of cool and unique weapons!
-A new 'shapeshifter' class! (WIP)


I'm not that good of a spriter so here I'll give thanks to the spriters who helped!
-Havoc
-Liquidated Assets
-SUS
-Darkpuppey
-FazerGamer
-GamingWithZack
-ShockedHorizon5
-FailureOfMankind
-Raz
-Kerdo
-Phobostar

Extra thanks
-Turquiose (for writing custom themes)
-Kerdo (Russian Translations)



changelog
0.21.5
-added a command to generate the frozen den.
-fixed issue where the world couldn't generate with the mod
-the piercing effects from the blue sphere and phantom sphere will do reduced damage when attacking the same target multiple times

If due to the bug in the previus update you had to generate your world with the mod disabled use the following commands to add worldgen to your world.
/createDen
/AddDungeonLoot
/buildFortress

0.21.4
-guard tiles now have a chance of dropping a new summon weapon
-added rhuthinium scepter
-added rhuthinium vaporizer
-added rhuthinium darts

-I've decided to stop supporting the thrower class, for a while I was planning on supporting it even after journey's end but on some futrther reflection I've decided the class just didn't offer enough.
-Thrown weapons in the mod have been made non consumable and reclassed to melee
-Caelite armor now supports melee instead of thrower
-biomass effects ammo instead of thrown items
-questionable substance/H.Y.D.R.A/amulet of patience effects all damage types now
-gale armor and vitallum armor will become class neutral, the 'alternate defense' is what made these sets interesting not the throwing part.


-tweaked some OLORD attacks, the turrets stop shooting right before the super laser, and the big burst shots split into less projectiles.
-OLORD now inflicts chaos state for the duration of the fight
-OLORD health has been increased 100,000->120,000 (normal), 120,000->160,000 (expert)

-Divine light's deflector projectiles now take 1 second to activate
-Divine light's caelite saws are now limited to 2 bounces
-divine light attacks much slower when in melee range but attacks faster when further away
-divine light no longer mocks the player for being unable to keep up but instead attacks much faster

-Noehtnap's darkness slowly fades in at the start of the fight
-Noehtnap will now move during its etimsic ray attack when below half health
-on expert mode Noehtnap will go berzerk when below 10% health

-fire hydrent damage increased 32->38
-fire hydrent firing pattern tweaked very slightly

-substantially reduced the damage triceratanks do on contact
-buffed Utahraptor damage slightly
-nerfed velocichopper damage slightly
-subsatancially reduced velocichoper's health

-overhauled Rhuthinium armor

-rod of command damage increased 60-> 80
-the dreadnaught and fighter minion now ignore defense (defense wasn't a thing in star control)
-cleaned up the ai
-reduced volume

-ancient minion attacks slightly faster (still slower than pre nerf, attack speed had gone from 20->40->30 frames long) but can no longer attack what isn't in LoS to the player
-mini tank staff dmaage increased 24->30
-shield minion no longer blocks projectiles (it was hard to blaance either being usless or op depending on the damage), damage increased to 48
-chlorophyte sniper damage reduced 162->120

-guard tile defense reduced 40->30
-guard tile hp reduced 700->480 (doubled on expert)
-guard tile now accelerates up to max speed

-increased sight range on mythril prism minion
-longsword minion's damage is more consistent, it is now a multiple of its base damage and the number of minion slots used.
-fixed skeleton merchent's aerodynamic fins and armor breaker slots being overwriten by other mods
-fixed hydra missile rod's smaller hydra heads not dealing dmaage
-vile emblem now has same offensive bonuses as destroyer emblem
-the initial swordquake sword can only deal damage when swinging
-conjure bone mana cost increased 1->3
-rhuthinium bow damage and speed reduces, now fires 2 arrows at once
-rhuthinium javelin's damage increased 21->25
-Imperium got its stats totally changed (it was balanced around being consumed)
-aerus bow damage reduced 160->120, crit reduced to 20->10
-death string useTime increased 30->42
-halved the nubmer of Rhuthinium barrage darts
-buffed rhuthinium sword and lance
-ne

Localizer Package
13 days ago tModLoader v0.11.7.5 Edit | Delete
More Chest Loot
Download v0.6 (24 KB)

Graydee& Schmo

More Chest Loot adds more loot to random chests for you to find. Currently adds 14 items to random chests throughout your world to find!

Forum page: http://forums.terraria.org/index.php?threads/more-chest-loot.51379

Localizer Package
2 years ago tModLoader v0.10.1 Edit | Delete
Extensible Inventory

https://mirror.sgkoi.dev/direct/ExtensibleInventory.png
Download v1.5.2.1 (114.3 KB)

hamstar

Implements an extensible, paginated inventory for players, able to be scaled endlessly.

New (v1.5.2): Now includes a hotkey to create a new page just after the current page.

Localizer Package
3 months ago tModLoader v0.11.6.2 Edit | Delete
Luiafk
Download v1.0.0.130 (415.4 KB)

Luiafk

Unlimited/Combinable Potions
Take up no buff slots so you don't hit the buff cap and lose your pets and stuff
Recall potion has a hotkey you can set to teleport home

Money Collector
Automatically places picked up coins into your Piggy Bank

Pretty much all ammo/thrown/consumable weapons/health/mana/buff potions, modded included are infinite if you are carrying enough or have them in your piggy bank
/luiafk ammo will toggle this effect on and off
Check the link below to see how it works, how many you need etc

Improved Drill Mount
Flies faster, better control, more lasers

Harvesting Chests
When placed they'll collect Herbs/Trees/Cactus placed nearby, or collect fish relevant to position (including quest fish) if the chest contains baitless rod or normal rod + bait

Combo Rod
Made from various building rods/buckets etc
Lets you paint by selecting a box to paint/remove paint
Lets you place walls by selecting a box
Lets you place tiles like how the Grand design works, as well as choosing slope style, a gap of upto 3 (for hoiks), and you can place wand woods/leaves, regrowth moss, or grasses
Lets you place wires, like grand design, but you won't run out of wires
Lets you place liquid/remove liquid, unlimited buckets and sponge

Improved Target Dummy
Summons a target dummy npc that just sits there and takes everything you can throw at it
Projectiles are summoned when hit by weapons like earth
Despawns when a boss is active to avoid using it to kill bosses with weapons like Earth

Unlimited AutoBuilding
Auto hellevator/sub or skyway/NPC prisons/skybridge/hellbridge builders/fishing pool/fishing biome/arena platforms, right click to choose material and stuff
Added Unlimited Asphalt Platforms
Added Jungle solution, and Multi Solution
Multi solution can be used as solution, or you can select 2 points in the world and convert everything inside of it to your selected biome

Travelling Merchant and Skeleton Merchant are Town NPCs

Unlimite

Localizer Package
one year ago tModLoader v0.10.1.5 Edit | Delete
Even More Modifiers

https://mirror.sgkoi.dev/direct/Loot.png
Download v0.1.2.3 (479.9 KB)

Jofairden

Weapons, armor, and accessories can all roll up to 4 modifiers that grant a wide variety of bonuses and effects. See the homepage for details and changelogs

Localizer Package
one year ago tModLoader v0.10.1.5 Edit | Delete
Calamity Mod Extra Music

https://mirror.sgkoi.dev/direct/ClamExtraMusic.png
Download v1.0.7.5 (34.8 MB)

Turquoise

This mod aims to add themes for vanilla features that don't already have unique themes. Most, if not all bosses will sometime recieve their own themes exclusive to this mod!
All themes and code done by me (Turquoise), though big thanks to Fabsol for pointing me in the right direction in terms of music overrides.

Current boss themes:
-Eye of Cthulhu
-Queen Bee
-Destroyer/Twins/Skeletron Prime
-Duke Fishron
-King Slime
-Eater of Worlds
-Brain of Cthulhu
-Wall of Flesh
-Lunatic Cultist (Side note: it's an updated version of what's already in the regular Calamity Music mod.)

Current event themes:
-Blizzard
-Acid Rain

Current biome themes:
-Meteor

Current music boxes:
-Queen Bee
-Destroyer/Twins/Skeletron Prime
-King Slime
-Blizzard
-Meteor
-Eater of Worlds

Localizer Package
8 months ago tModLoader v0.11.4 Edit | Delete
Max Stack Plus Extra

https://mirror.sgkoi.dev/direct/MaxStackExtra.png
Download v1.1.0.4 (14 KB)

NuovaPrime

Makes the stacking of items configurable and easily changable.

Changelog:

V1.1.0.4
- Adjusted stack change logic to be a bit better. - Thanks The-Voidwalker
- Updated to 0.11.5

V1.1.0.3
- Added config option for unique items that require 1 stack normally, like portable storage's bags.
- Fixed bug where throwing items used the weapon stack instead of item stack.

V1.1.0.2
- Fixed bug with ammo not stacking correctly.

V1.1.0.1
- Fixed bug with coins not stacking correctly.

V1.1.0
- Migrated to 0.11
- Made all stack changes completely configurable via modconfig. All weapons and equippables default to a stack of 1 with everything else defaulting to 9999.
- Made coins use original stacking

V1.0.2
- Added Homepage

V1.0.1
- Added Mod Icon

V1.0.0
- Release

Localizer Package
8 months ago tModLoader v0.11.5 Edit | Delete
No More Tombs

https://mirror.sgkoi.dev/direct/NoMoreTombs.png
Download v1.0.1 (9 KB)

DarkLight

This mod stops tombstones from appearing when you die.
Based on the "Disable Gravestones" option from HERO's Mod.

Changelog:

1.0.1:
* Added config file
* Added no death text option, defaults to false.

Localizer Package
2 years ago tModLoader v0.10.1 Edit | Delete
OmniSwing

https://mirror.sgkoi.dev/direct/OmniSwing.png
Download v3.0.1 (25.6 KB)

gardenapple

Makes every weapon in the game auto-swing/auto-shoot.

Because why the heck not?

NEW IN V3.0: Configurable via Mod Settings!

Special thanks:
CrimsHallowHero for fixing spears.
Pop000100 for maintaing the mod.

Localizer Package
3 months ago tModLoader v0.11.6.2 Edit | Delete
The Split Mod

https://mirror.sgkoi.dev/direct/Split.png
Download v0.3.0.5 (9.8 MB)

Doctor Hummer, Instrex, …

About
Split mod is a new global modification for Terraria!
Mod is in alpha version right now, and you can help us by finding bugs or suggesting ideas.
https://discord.gg/X8Gs4XD

Features
> Over 300 new items - new unique weapons, armor sets, accesories and much more!
> Over 30 new monsters with unique animations and attacks!
> 4 brand new bosses with unique AI!
> 4 new NPCs, each with its own interesting stuff to sell and exchange!
> A new structure - The Stranded Ship, which appears in underground snow biome.
> Support for Russian language.
> Support for Boss Checklist Mod by Jopojelly.

Have a nice game!"> About
Split mod is a new global modification for Terraria!
Mod is in alpha version right now, and you can help us by finding bugs or suggesting ideas.
https://discord.gg/X8Gs4XD

Features
> Over 300 new items - new unique weapons, armor sets, accesories and much more!
> Over 30 new monsters with unique animations and attacks!
> 4 brand new bosses with unique AI!
> 4 new NPCs, each with its own interesting stuff to sell and exchange!
> A new structure - The Stranded Ship, which appears in underground snow biome.
> Support for Russian language.
> Support for Boss Checklist Mod by Jopojelly.

Have a nice game!

Localizer Package
one year ago tModLoader v0.10.1.5 Edit | Delete
Loot Bags

https://mirror.sgkoi.dev/direct/LootBags.png
Download v1.1 (186.8 KB)

Caseratis

Welcome to the Loot Bags Mod!
This mod adds 7 different obtainable loot bags and 2 loot bag only items to your world. (+1 Secret Loot Bag that has a ridiculous new way of obtaining)

The loot obtainable has been completely revamped. Click the homepage button for the list of items.
The aim of the mod is to give you occasional rare items.

Tier 1 - Beginning of Game
Tier 2 - Post Skeletron
Tier 3 - Post WoF
Tier 4 - Post Mech Bosses
Tier 5 - Post Golem
Tier 6 - Post Moon Lord
Dye - Drops from dye related enemies

There are special weapons for each loot bag tier. The weapons get better as you go up the tiers.

Big Thanks to Xray299 and seabass927 for amazing sprites and suggestions!

Localizer Package
one year ago tModLoader v0.11.3 Edit | Delete
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